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(DICE-BOOM? If its not official then it shouldnt be on page)
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==Battlefield Bad Company 2==
 
==Battlefield Bad Company 2==
[[File:Screenshot_from_2012-09-20_18-44-54.png|thumb|306px|"DICE-BOOM" being used in conjunction with a USAS-12.]]
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[[File:Screenshot_from_2012-09-20_18-44-54.png|thumb|306px]]
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In [[Battlefield: Bad Company 2]]'s singleplayer, '''12G Frag '''rounds can be found on the collectable [[TOZ-194]] when equipped with slugs. It is the only shotgun in singleplayer to use the 12G Frag. In multiplayer, [[DICE]] employees had access to 12G Frag rounds, nicknamed "'''DICE-BOOM'''". The round caused large craters comparable in effect to C4. This has only been seen in use on modded servers possibly meaning it was part of a test for 12G Frag rounds to be added via patch.
 
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'''12G Frag Rounds''' is an ammunition type featured in ''[[Battlefield: Bad Company 2]]''.
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===Singleplayer===
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'''12G Frag Rounds''' can be found on the collectable [[TOZ-194]] when equipped with slugs. It is the only shotgun in singleplayer to use the 12G Frag.
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===Multiplayer===
 
'''12G Frag Rounds''' is available only to employees of [[DICE]] for shotguns. The round caused large craters comparable in effect to C4. This has only been seen in use on modded servers possibly meaning it was part of a test for 12G Frag rounds to be added via patch.
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{{Specializations/BFBC2}}
   
 
==Battlefield 3==
 
==Battlefield 3==
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|level = 60 Kills (All Shotguns Except The DAO-12)
 
|level = 60 Kills (All Shotguns Except The DAO-12)
 
50 Kills (DAO-12)}}
 
50 Kills (DAO-12)}}
 
{{Quote|An advanced explosive round, FRAG rounds provides enhanced suppression but lacks accuracy or stopping power.|Battlelog description}}
   
 
'''12 Gauge Frag''' is an advanced ammunition type featured in ''[[Battlefield 3]]'' for shotguns. The explosions generated on impact increase potential [[Suppression]], but also sacrifices accuracy and stopping power.
{{Template:Quote|An advanced explosive round, FRAG rounds provides enhanced suppression but lacks accuracy or stopping power.|Battlelog description}}
 
 
In ''[[Battlefield 3]]'', the '''12 Gauge Frag''' round is an advanced ammunition type used for shotguns. The explosions generated on impact increase potential [[Suppression]], but also sacrifices accuracy and stopping power.
 
   
 
The frag rounds explode on impact, causing a grouping of several small explosions on target. In Multiplayer, this not only suppresses the enemy, but also leaves the opposing player in disarray as it is difficult for them to ascertain the direction of incoming fire. Players not under fire from the frag rounds however, can easily locate the shooter, as Frag Rounds produce a very large tracer, almost akin to that of the [[IFV]] main gun.
 
The frag rounds explode on impact, causing a grouping of several small explosions on target. In Multiplayer, this not only suppresses the enemy, but also leaves the opposing player in disarray as it is difficult for them to ascertain the direction of incoming fire. Players not under fire from the frag rounds however, can easily locate the shooter, as Frag Rounds produce a very large tracer, almost akin to that of the [[IFV]] main gun.
   
The addition of slight splash damage makes these rounds very effective for suppressing and killing grouped enemies, or enemies popping in and out of cover. It is also possible to kill enemies just behind cover by shooting the floor by them due to the splash damage. One example of this is on [[Seine Crossing]], along the alley between the RU Deployment and Back Streets, where the splash damage and spread can be very useful. Two direct hits from frag rounds will kill an enemy in Normal mode at any range, although at range the spread of the rounds makes it hard to pull off a kill, as well as the fact that frag rounds are some of the slowest traveling rounds in the game.
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The addition of slight splash damage makes these rounds very effective for suppressing and killing grouped enemies, or enemies popping in and out of cover. It is also possible to kill enemies just behind cover by shooting the floor by them due to the splash damage. One example of this is on [[Seine Crossing]], along the alley between the RU Deployment and Back Streets, where the splash damage and spread can be very useful.
   
As an explosive weapon, it can set off other explosives such as [[anti-tank mine]]s or [[C4]].
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Two direct hits from frag rounds will kill an enemy in Normal mode at any range, although at range the spread of the rounds makes it hard to pull off a kill, as well as the fact that frag rounds are some of the slowest traveling rounds in the game. As an explosive weapon, it can set off other explosives such as [[anti-tank mine]]s or [[C4]].
   
The blast damage from frag rounds can kill the user if shot on the ground or a wall close to them. Three explosions will kill a player at 100% health, and the death will be considered a suicide.
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The blast damage from frag rounds can kill the user if shot on the ground or a wall close to them. Three explosions will kill a player at 100% health, and the death will be considered a suicide. Frag rounds also have the ability to damage armored vehicles, including IFVs and MBTs. The blasts can penetrate through the windows on light armored vehicles such as the [[HMMWV]].
 
Frag rounds also have the ability to damage armored vehicles, including IFVs and MBTs. The blasts can penetrate through the windows on light armored vehicles such as the [[HMMWV]].
 
   
 
The December 6 2011 patch reduced the damage done by 12g Frag ammo when fired from semi-automatic shotguns. A separate patch reduced the rate of fire of the USAS-12 and MK3A1 when equipped with 12g Frag rounds.
 
The December 6 2011 patch reduced the damage done by 12g Frag ammo when fired from semi-automatic shotguns. A separate patch reduced the rate of fire of the USAS-12 and MK3A1 when equipped with 12g Frag rounds.
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|level = 160 kills <small>(pump-action shotguns)</small><br>170 kills <small>(semi-automatic shotguns)</small><br>114,000 [[Assault]] score <small>([[M26 MASS]])</small><br>Default <small>([[USAS-12]])</small>
 
|level = 160 kills <small>(pump-action shotguns)</small><br>170 kills <small>(semi-automatic shotguns)</small><br>114,000 [[Assault]] score <small>([[M26 MASS]])</small><br>Default <small>([[USAS-12]])</small>
 
|vel = 150 m/s}}
 
|vel = 150 m/s}}
 
 
{{Quote|12 gauge explosive FRAG ammunition for increased suppressing power.|Battlelog description}}
 
{{Quote|12 gauge explosive FRAG ammunition for increased suppressing power.|Battlelog description}}
   

Revision as of 22:23, 23 April 2014

This article is rated as standard

A 12 Gauge Frag round is designed to burst on impact, littering the target area with shrapnel. Frag rounds are currently being considered for military use.

Battlefield Bad Company 2

Screenshot from 2012-09-20 18-44-54

12G Frag Rounds is an ammunition type featured in Battlefield: Bad Company 2.

Singleplayer

12G Frag Rounds can be found on the collectable TOZ-194 when equipped with slugs. It is the only shotgun in singleplayer to use the 12G Frag.

Multiplayer

12G Frag Rounds is available only to employees of DICE for shotguns. The round caused large craters comparable in effect to C4. This has only been seen in use on modded servers possibly meaning it was part of a test for 12G Frag rounds to be added via patch.


Battlefield 3

"An advanced explosive round, FRAG rounds provides enhanced suppression but lacks accuracy or stopping power."

— Battlelog description

12 Gauge Frag is an advanced ammunition type featured in Battlefield 3 for shotguns. The explosions generated on impact increase potential Suppression, but also sacrifices accuracy and stopping power.

The frag rounds explode on impact, causing a grouping of several small explosions on target. In Multiplayer, this not only suppresses the enemy, but also leaves the opposing player in disarray as it is difficult for them to ascertain the direction of incoming fire. Players not under fire from the frag rounds however, can easily locate the shooter, as Frag Rounds produce a very large tracer, almost akin to that of the IFV main gun.

The addition of slight splash damage makes these rounds very effective for suppressing and killing grouped enemies, or enemies popping in and out of cover. It is also possible to kill enemies just behind cover by shooting the floor by them due to the splash damage. One example of this is on Seine Crossing, along the alley between the RU Deployment and Back Streets, where the splash damage and spread can be very useful.

Two direct hits from frag rounds will kill an enemy in Normal mode at any range, although at range the spread of the rounds makes it hard to pull off a kill, as well as the fact that frag rounds are some of the slowest traveling rounds in the game. As an explosive weapon, it can set off other explosives such as anti-tank mines or C4.

The blast damage from frag rounds can kill the user if shot on the ground or a wall close to them. Three explosions will kill a player at 100% health, and the death will be considered a suicide. Frag rounds also have the ability to damage armored vehicles, including IFVs and MBTs. The blasts can penetrate through the windows on light armored vehicles such as the HMMWV.

The December 6 2011 patch reduced the damage done by 12g Frag ammo when fired from semi-automatic shotguns. A separate patch reduced the rate of fire of the USAS-12 and MK3A1 when equipped with 12g Frag rounds.


Battlefield 4

"12 gauge explosive FRAG ammunition for increased suppressing power."

— Battlelog description

12 Gauge Frag is a shotgun ammunition type featured in Battlefield 4.

Frag rounds do the least impact damage of any shotgun rounds, but deal considerable explosive damage within a small blast radius. If the explosion is within 2 meters of an enemy, four explosions will be enough to kill an enemy, while impact damage from direct hits will also contribute.

However, it has a very low muzzle velocity, at only half the speed of slugs, as well as heavy drop over range. Impact damage at long range is also very low. This means it is best used at medium range against groups of enemies, especially if they are behind cover or destructible objects where the splash damage will be advantageous.

The USAS-12 Battle Pickup is always loaded with 12G Frag ammunition, with the same ballistic performance as semi-automatic shotguns.