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870 MCS

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Standard


The Remington Model 870 is an American 12-gauge
870MCSIRL
The 870 Combat (Modular Combat Shotgun variant) in real life.
pump-action shotgun designed by Remington in 1951. It entered service with the United States Marine Corps in 1966 and today, its more modern variant, the 870MCS (English: Modular Combat Shotgun) and known colloquially among players as the Economics is currently in service with the United States, British and Australian militaries.

Contents

Battlefield: Bad Company

870MCS
BFBC 870MCS Weapon
Damage

High

Unlocked at

Unlocked at start

Ammunition capacity

8

Starting ammunition

32

Rate of fire

Low

Range

Short

Faction

US Army sealUnited States Army

Kit

Demolitions

"Classic American shotgun, Modular Combat Shotgun version. As the name implies, it allows the user to configure the weapon into different setups. "
— In game description.
In Battlefield: Bad Company's singleplayer, the 870MCS can be found in a few missions. It is the weapon that Haggard always uses other than his M136 AT4.

In multiplayer, it is the default shotgun issued to the American "Demolition" kit and has an 8-shell capacity. Like all pump-action shotguns, it is very powerful, being highly capable of killing in a single shot, but its efficiency deteriorates quickly at longer ranges. It is also limited to a low rate of fire, requiring the user to pump every shot. When possible though, the 870MCS might be preferable over other pump action shotguns due to its faster pumping action and therefore rate of fire.

Battlefield Heroes

870 MCS Shotgun
870ShotgunBFH
Damage
  • Close Range 4-56
  • Medium Range 3-56
  • Long Range 3-56
Ammunition capacity

6 rounds

Reload time

3.5 seconds

Rate of fire

50 rounds per minute

Range

Long

Fire mode

Semi-Automatic

Faction

National Army

"The ideal weapon for the patient accuracy focused Hero. High base damage more than makes up for this weapons lack of critical hits"

Read more about Punk Weapons on our partner wiki, Battlefield Heroes Wiki


Battlefield: Bad Company 2

870 Combat
870combat
Damage
  • 14.3-6 x12 (171.6-72) (buckshot pellets)
  • 100-50 (slugs)
Damage multipliers

2.5x Head (reg), 3.25x Head (slugs)

Unlocked at

Level 1 (Private 1)

Ammunition capacity

4 rounds

Maximum ammunition

12 + 4 (without Extended Shotgun Magazine and Ammo Upgrade)
8 + 8 (with Extended Shotgun Magazine, but without Ammo Upgrade)
24 + 4 (without Extended Shotgun Magazine, but with Ammo Upgrade)
16 + 8 (with Extended Shotgun Magazine and Ammo Upgrade)

Reload time

0.755s (first) + 0.695s (each next) + 1s (ready)

Rate of fire

85 rpm

Range

870RangeBC2

Recoil

Low

Fire mode

Pump-Action

Faction

All

Kit

All

Source of statistics

[1]

HUD Icon

BFBC2 870Combat HUD

Sound(s)
Inventory slot

Primary Weapon

BFBC2 870 Combat Shotgun Montage(02:43)
91 views
"The 870 Modular Combat Shotgun is a powerful shotgun ideal in close quarters battle where breaching and stopping power is critical. It can be configured for multi-mission roles with various ammunition combinations."
— In-game description

Only available in multiplayer, the 870 Combat is the first shotgun available to the player, unlocked once the player reaches rank 1. Its buckshot pellets provides effective close range firepower, usually resulting in a 1-shot kill at very close range, though its performance quickly deteriorates at longer ranges. It has a default capacity of 4 shells, and increased range. If used with the Extended Shotgun Magazine, it can hold 8 shells, making it much more effective in large scale combat. It can also use the 12 Gauge Slugs for it to fire single long range projectiles, where it can kill in a single headshot at all ranges.

The 870 Combat has exactly the same stats as the NeoStead 2000 and SPAS-12 in terms of damage, damage multipliers, accuracy, recoil and rate of fire, though it has a slightly faster reload than the SPAS-12, and a slower reload than the NeoStead 2000. It is possible to reload cancel, but this is less effective then it would be with the NeoStead 2000, reload canceling after a shot, by switching to an other weapon, will effectively cut the pump animation and double your fire rate, some practice is needed though.


Battlefield: Bad Company 2: Vietnam

870 Combat
BFBC2V 870Combat ICON
Damage
  • 15.6-6 x12 (187.2-72) (buckshot pellets)
  • 100-50 (slugs)
Damage multipliers

2.5x Head (regular)
3.25x Head (slugs)

Ammunition capacity

4 rounds

Rate of fire

85 rpm

Range

870RangeBC2V

Fire mode

Pump-Action

Faction

All

Kit

all

Source of statistics

[2]

Sound(s)
Inventory slot

Primary Weapon

Battlefield Bad Company 2 Vietnam - 870 Combat(00:11)
173 views
"The 870 Modular Combat Shotgun is a powerful shotgun ideal in close quarters battle where breaching and stopping power is critical. It can be configured for multi-mission roles with various ammunition combinations."
— In-game description

In Battlefield: Bad Company 2: Vietnam, the 870 Combat is an all-kit weapon. Its appearance is much more rugged and rusty, as with all the Vietnam weapons with cloth strips holding parts together. It also has wooden furniture, as opposed to the plastic and metal design of the base game. Its overall design is also slightly altered, with the weapon having a rear pistol-grip separate from the stock rather than integrated in. It performs similarly to the 870 Combat in the base game, but it has higher damage up close. Like in the base game, it has a default capacity of four shells and can be modified with the Extended Shotgun Magazine to have eight shells, and/or the 12 Gauge Slugs to fire single long range projectiles.

Unlike in the base game, the 870 is the Vietnam expansion's only shotgun, and as such fills an anti-personnel role at close range that cannot be compared to any other weapon available in the expansion.


Battlefield Play4Free

870 Combat
P4F870COMBATICON
Damage
  • Close range 24-26
  • Medium range 11-13
  • Long range 9-11
Damage multipliers

Headshot x2.1

Ammunition capacity

8 rounds (4 magazines)

Reload time

0.65 seconds per shell

Rate of fire

120 rounds per minute

Range

Short

Fire mode

Semi-automatic

Faction

all

Kit

all

The 870 MCS can be bought through the in-game store at the cost of 999 P4F Funds for unlimited use or 400 PF4 Credits per day. It comes with an 8 rounds magazine and provides effective close range firepower, usually resulting in a 1-shot kill at very close range, though its performance quickly deteriorates at longer ranges. It also has usable iron sights and does actually the exact same damage as the standard SPAS-12 with the same rate of fire, but is less expensive than the latter, lending to personal preference between these guns.

There is also a Battlefield 3 Edition of the 870 MCS that will become available to anybody who pre-ordered Battlefield 3 
3002
The Battlefield 3 Edition of the 870 Combat.
through the EA store. However the changes are purely aesthetic.

Battlefield 3

870MCS
870MCS
Unlocks

Reflex (10 kills)
Flechette (20 kills)
Extended Magazine (30 kills)
Holographic (40 kills)
Tactical Light (50 kills)
12 Gauge Frag (60 kills)
ACOG (70 kills)
Laser Sight (80 kills)
12 Gauge Slugs (90 kills)
IRNV (100 kills)
Rifle Scope (125 kills)
M145 MGO (150 kills)
Flash Suppressor (175 kills)
Kobra (200 kills)
PKA-S (235 kills)
PSO-1 (270 kills)
PKS-07 (300 kills)
PK-A (350 kills)

Damage

Buckshot: 20 - 6 x 12 (240 - 72)
Flechette: 14.3 - 8.4 x 12 (171.6 - 100.8)
Frag: 60 - 10 impact, 30 - 10 blast
Slug: 100 - 34

Unlocked at

Rank 1

Ammunition capacity

4 + 1 shells
6 + 1 shells with Extended Magazine

Starting ammunition

30 + 5 shells
28 + 7 shells with Extended Magazine

Maximum ammunition

50 + 5 shells
49 + 7 shells with Extended Magazine

Reload time

1.3 seconds chamberloading when empty
0.67 seconds per shell

Rate of fire

125 RPM

Velocity

350 m/s

Range

Buckshot: 4m - 25m
Flechette: 12m - 25m
Frag and Slug: 8m - 40m

Blast radius

Frag: 1.5m - 3m

Recoil

1.0 up
0.1 left
0.3 right

Spread zoomed

0.1 - 2.0

Spread unzoomed

1.5 - 7.0 standing
1.0 - 7.0 crouching and prone

Spread increase per round

1.2

Spread decrease per second

8.0

Fire mode

Pump-action

Faction

Flag of the United States United States Marine Corps (SP & MP)
Flag of Russia Russian Ground Forces (MP)
People's Liberation and Resistance (SP)
FLAG OF FRANCE National Gendarmerie (SP)

Kit

All kits

Dog Tags

Proficiency
870mcsdogtag
Master
870masterydt

Source of statistics

http://symthic.com/?s=bf3
http://www.ign.com/wikis/battlefield-3/870MCS

Inventory slot

Main weapon

"The M870 is an American made Pump-Action Shotgun that has been used by Special Forces units for decades. In urban environments the M870 is especially effective due to its high stopping power at close range. The ability to load different types of shells makes the M870 able to adapt to a wide variety of situations, while a narrow choke gives the M870 slightly more range than other shotguns."
— Battlelog description

The 870 MCS makes another appearance in Battlefield 3 in all modes.

Singleplayer

The 870MCS is used by the USMC, and the PLR forces. The shotgun is also one of the default weapons in "Operation Guillotine:.

The National Gendarmerie can be seen using the 870MCS in "Comrades:.

Co-Op

The 870MCS is used by the PLR in the mission Exfiltration and is also the secondary weapon for both players in the mission The Eleventh Hour.

Multiplayer

The 870MCS is the first shotgun available to players in multiplayer, since it is already accessible at level one. It has the highest damage and longest range of all the shotguns in the game, however the SPAS-12 has a tighter spread allowing for more consistent longer range shots. Even for a pump-action weapon, the rate of fire of the 870MCS is quick enough to fire follow-up shots much faster than Battlefield: 'Bad Company 2's version. Sporting a 5-shell capacity (one in the chamber and four in the tube magazine), it can kill with a single shot at close range, or two to three shots at medium range.

Sights/optics (such as the red dot sight, and rifle scope) and ammo (12G slug , 12G Frag , and 12G Flechette) replacements can also be unlocked for this shotgun. The use of extended magazines changes the visual appearance of the 870MCS. 

As with most weapons, reloading takes much longer if the player does not have a shell chambered already. The 870MCS does have the advantage of being able to fire while reloading. 

Gallery

Battlefield 3 870MCS Wiki Video(01:56)
445 views
Overview of the 870MCS in Battlefield 3



Trivia

  • In Battlefield: Bad Company, the 870MCS has exactly the same stats as the MEC T194.
  • In Battlefield: Bad Company 2, the 870MCS has a picatinny rail on the top, but the player cannot mount any scopes on it.
  • The 870 Combat in Battlefield: Bad Company 2: Vietnam shares the same description as the 870MCS from the base game, despite the two varying between the original and MCS variants.
  • In Battlefield: Bad Company 2: Vietnam, the 870 Combat has written on its side "Kill 'em all", which can only be seen during reloading.
  • In Battlefield: Bad Company 2: Vietnam, the third-person view of the 870 Combat shows the character holding the weapon as if there is a pistol grip.
  • Before the SPAS-12 was released with Battlefield 3: Close Quartersthe 870MCS was the only pump-action shotgun in Battlefield 3.

Videos


External links

References

  1. Bad Company 2 | DenKirson on Xanga - retrieved December 20, 2010
  2. Bad Company 2 | DenKirson on Xanga - retrieved December 20, 2010
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