The Remington Model 870 is an American 12-gauge pump-action shotgun designed by Remington in 1951. It entered service with the United States Marine Corps in 1966 and today, its more modern variant, the 870MCS (English: Modular Combat Shotgun) is currently in service with the United States, British and Australian military forces.
Battlefield: Bad CompanyEdit
The 870MCS is a weapon featured in Battlefield: Bad Company.
The 870MCS is the default shotgun issued to the American Demolition kit and has an 8-shell capacity. Like all pump-action shotguns, it is very powerful, being highly capable of killing in a single shot, but its efficiency deteriorates quickly at longer ranges.
It is also limited to a low rate of fire, requiring the user to pump every shot. When possible though, the 870MCS might be preferable over other pump action shotguns due to its faster pumping action and therefore rate of fire.
The 870-MCS is a weapon featured in Battlefield Heroes.
Battlefield: Bad Company 2Edit
The 870 Combat is a weapon featured in the multiplayer of Battlefield: Bad Company 2.
It is the first shotgun available to the player, unlocked once the player reaches rank 1. Its buckshot pellets provides effective close range firepower, usually resulting in a 1-shot kill at very close range, though its performance quickly deteriorates at longer ranges.
It has a default capacity of 4 shells, and increased range. If used with the Extended Shotgun Magazine, it can hold 8 shells, making it much more effective in large scale combat. It can also use the 12 Gauge Slugs for it to fire single long range projectiles, where it can kill in a single headshot at all ranges.
The 870 Combat has exactly the same stats as the NeoStead 2000 and SPAS-12 in terms of damage, damage multipliers, accuracy, recoil and rate of fire, though it has a slightly faster reload than the SPAS-12, and a slower reload than the NeoStead 2000.
It is possible to reload cancel, but this is less effective then it would be with the NeoStead 2000, reload canceling after a shot, by switching to an other weapon, will effectively cut the pump animation and double your fire rate, some practice is needed though.
Battlefield: Bad Company 2: VietnamEdit
The 870 Combat is a weapon featured in the Battlefield: Bad Company 2: Vietnam expansion as an all-kit weapon. It performs similarly to the 870 Combat in the base game, but it has higher damage up close.
Like in the base game, it has a default capacity of four shells and can be modified with the Extended Shotgun Magazine to have eight shells, and/or 12 Gauge Slugs to fire single long range projectiles.
Unlike in the base game, the 870 is the Vietnam expansion's only shotgun, and as such fills an anti-personnel role at close range that cannot be compared to any other weapon available in the expansion.
The 870 Combat is a weapon featured in Battlefield Play4Free that can be bought through the in-game store at the cost of 999 for unlimited use or 400 per day.
It comes with an 8 round tube magazine and provides effective close range firepower, usually resulting in a 1-shot kill at very close range, though its performance quickly deteriorates at longer ranges.
It also has usable iron sights and does actually exactly the same damage as the standard SPAS-12 with the same rate of fire, but costs less than the latter, lending to personal preference between these guns.
The 870 Combat BF3 Edition was given to players who pre-ordered Battlefield 3 through the EA Store. It is statistically identical, but has a different visual finish.
The 870MCS is a weapon featured in Battlefield 3.
The 870MCS is the first shotgun available to players in multiplayer, since it is already accessible at level one. It has the highest damage and longest range of all the shotguns in the game, however the SPAS-12 has a tighter spread allowing for more consistent longer range shots.
Even for a pump-action weapon, the rate of fire of the 870MCS is quick enough to fire follow-up shots much faster than Battlefield: Bad Company 2's version. Sporting a 5-shell capacity (one in the chamber and four in the tube magazine), it can kill with a single shot at close range, or two to three shots at medium range.
The use of extended magazines changes the visual appearance of the 870MCS. As with most weapons, reloading takes much longer if the player does not have a shell chambered already. The 870MCS does have the advantage of being able to fire while reloading.
The 870 MCS is a weapon featured in Battlefield 4.
The 870 MCS is unlocked by completing the Bronze assignment in Suez by scoring 3,000 points. It is equipped with Iron Sights, no accessories, Compensator and 12 Gauge Buckshot. It features a Worm Woodland finish.
It is the second shotgun unlocked, after the QBS-09, requiring 4000 Shotgun Score to unlock. It shoots 12 pellets, thus being the second highest damaging shotgun after the Hawk 12G, which shoots 14 pellets. It is a pump-action shotgun and has a 7 + 1 capacity. It unlocks the US attachments, while the Russian and Chinese attachments can be attained through Battlepacks.
Battlefield: Bad Company 2 Edit
- In Bad Company 2, the ejection port is incorrectly on the left side of the gun. This is similar other video games like S.T.A.L.K.E.R. and Counter-Strike, where guns often have ejection ports modeled on the wrong side.
Battlefield: Bad Company 2: VietnamEdit
- The 870 Combat in Battlefield: Bad Company 2: Vietnam shares the same description as the 870MCS from the base game, despite the two varying between the original and MCS variants.
- In Battlefield: Bad Company 2: Vietnam, the 870 Combat has, written on its side, "Kill 'em all", which can only be seen while reloading.
- In Battlefield: Bad Company 2: Vietnam, the third-person view of the 870 Combat shows the character holding the weapon as if there is a pistol grip.
- In Battlefield 4, the player model inserts one round in the chamber, then loads the tube magazine with 8 rounds, making for 9 rounds (8+1) in total. However, the 9th round (the 8th round loaded into the tube) is not counted, meaning only 8 rounds (7+1) are loaded into the 870. This does not happen with flechette shells.