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9K22 Tunguska

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800px-VDay Parade Rehearsal Moscow03

A 9K22 Tunguska in reality.

The 2/9K22 Tunguska (Russian: 9К22 "Тунгуска"; NATO reporting name: SA-19 "Grison") is a Russian-built self-propelled anti-aircraft vehicle developed by the KBP Instrument Design Bureau in Tula. It has been in service since 1982 and saw combat in the South Ossetia War in 2008. The weapon system was designed to counter any variety of airborne threats, including the American A-10 Warthog, and is armed with eight 9M311-1M ground-to-air missiles and twin 30mm 2A38M autocannons.

Battlefield 2Edit

2K22 Tunguska
2K22 Tunguska BF 2
Vehicle passengers Driver
(2 total)
Main weapon 2A38M 30mm automatic cannon
Main weapon firemode Automatic
Main weapon ammunition per reload 600
Secondary weapon 9M311 anti-air missiles
Secondary weapon ammunition per reload 4
Passenger weapon Passenger's kit weapons
Vehicle speed Moderate
Vehicle maneuverability Medium
Camouflage(s) Desert
Operators MEC Middle Eastern Coalition
MEC Special Forces
Flag of Russia Spetsnaz

The 2K22 Tunguska is the MEC's anti-aircraft vehicle. It is also the equivalent of the USMC/EU M6 Linebacker and the PLA PGZ-95

The 2K22 Tunguska's primary role is to destroy or suppress air assets on the battlefield. It comes equipped with a set of dual-cannon as well as anti-air missiles.

Its dual cannons fire a large volume of explosive rounds with a set deviation of 0.25. It will overheat after continuous firing for around twenty seconds, but recovers after four seconds. Its cross-hairs are a bit off, and the player cannot aim below the 90 angle arc, making road-killing or trying to back up firing at the same time the only viable option for nearby enemies. Versus vehicles, aircraft in particular are very vulnerable to the 2K22 Tunguskas rounds, but it also does decent against light vehicles such as buggies and jeeps. However, against heavy vehicles, the 2K22 Tunguska will do very little damage, and it is very vulnerable to the primary weapons of APCs and MBTs.

The 2K22 Tunguska carries a total of twelve missiles that must be locked onto an aircraft however since four can be fired off in rapid succession it can easily fire at a helicopter who just evaded two missiles. It requires two missiles, maximum, to take down any air vehicle regardless of type.

The passenger position on the 2K22 Tunguska can use any equipment, from AT weapons to the repair tool, which can increase the effectiveness of the vehicle.

Battlefield 2: Special ForcesEdit

In Battlefield 2: Special Forces, the 2K22 Tunguska is the mobile anti-aircraft vehicle for MEC Special Forces, Spetsnaz and Rebel Forces.


Battlefield 3Edit

9K22 Tunguska-M
9K22 Tunguska-M Battlelog Icon
Vehicle health 1000
Disable threshold 60%
Vehicle passengers Driver
(1 total)
Vehicle armor Reactive Armor (32000 points)
Main weapon Dual 2A38M 30mm automatic cannon
Main weapon damage 10-2 per bullet
Main weapon rate of fire 2000 rounds per minute
(33.3 bullet each second)
Main weapon firemode Automatic
Secondary weapon Anti-Air Missile (9M311, 1200 points)
Secondary weapon ammunition per reload 2 missiles
Sensors Proximity Scan (7000 points)
Air Radar (14000 points)
Countermeasures IR Smoke (400 points)
Vehicle speed 37 km/h
56 km/h (boost)
Camouflage(s) Thermal Camo (25000 points)
Operators PLR INSIGNIA2People's Liberation and Resistance(CO-OP)
Flag of the Russian ground forces Russian Ground Forces(MP)
"Mobile surface-to-air gun and missile system in service since 1982. Developed in response to range shortcomings in the Zu-23 Shilka design."
— Battlelog description

The 9K22 Tunguska-M is an anti-aircraft vehicle featured in Battlefield 3, issued to Russian forces.


Several 9K22 Tunguskas appear in Fire From The Sky as being used by the PLR to take down the AH-1Z Viper controlled by the two players.


Despite being an anti-aircraft vehicle, the Tunguska's extremely fast-firing autocannons and turret elevation capability make it a useful anti-infantry vehicle as well. The cannons also have remarkable reload times, allowing for an almost endless rain of bullets. It is a perfect vehicle to lay down suppressive fire.

Although it lacks dedicated weapons against ground vehicles, it is capable of inflicting serious damage. In one salvo (about six seconds of sustained fire), tanks can be brought down to 20% health if flanked, but can retain 75% if attacked from the front.

Its US counterpart is the LAV-AD, which is almost exactly the same except for its amphibious capability and wheeled chassis, the latter of which prevents the LAV from turning on the spot like the Tunguska can.

Patch historyEdit

Patches have changed the anti-air vehicles' performance against tanks, at one point mistakenly eliminating damage. Patches have also increased the time and precision required to kill infantry.

A patch increased the bullet velocity, making it slightly easier to attack high-flying air vehicles.



Battlefield 4Edit

9K22 Tunguska
BF4 Tunguska
Vehicle health 100%
Disable threshold 10%
Vehicle passengers Driver
(1 total)
Vehicle armor Reactive Armor
Vehicle optics Zoom Optics
IRNV Optics
Thermal Optics
Special features * Tracked Mobile Anti-Aircraft Artillery
  • 360 degree traverse
Main weapon 2x 20mm Cannon
2x 30mm Cannon
Main weapon rate of fire 20mm: 2000 rounds per minute
(33.3 rounds per second)
Main weapon firemode Automatic
Secondary weapon Heat Seekers
Passive Radar
Zuni Rockets
Active Radar
Sensors Proximity Scan (7000 points)

Air Radar (14000 points)

Countermeasures IR Smoke
Fire Extinguisher
Active Protection
Vehicle speed 0-65 KPH
Camouflage(s) Thermal Camo (25000 points)
Operators Flag of the Russian ground forces Russian Ground Forces
Battlefield 4 PC 9K22 Tunguska-M combat demonstration11:36

Battlefield 4 PC 9K22 Tunguska-M combat demonstration

The 9K22 Tunguska is a vehicle featured in Battlefield 4.


In Tashgar, after Tombstone departs from Molina's outpost and elimates all hostiles outside of it, Recker can drive a 9K22 Tunguska-M, but is rendered useless since its size is too large to fit through the concrete wall. 


The 9K22 Tunguska's main role is to provide anti-aircraft fire and suppression. It can also engage light ground targets with ease such as armored vehicles and buggies. The 9K22 Tunguska can be easily destroyed by MBTs, PT Boats or IFVs.

The main armament for the Tunguska is its cannon (all cannon on Mobile AA have the same damage output against vehicles, regardless of faction). Each shot type, however, has a different niche with individual stats -- 20mm shells do not have as much damage output as 30mm, and fire at 2000 rounds per second versus the 600 rounds per second with heavy shells. 30mm fires at a slower rate, but does higher damage against close range targets and vehicles. Overheat time is also important to note: 20mm will overheat after six seconds of continuous fire, while 30mm overheats after three-and-a-half seconds.

In short, 20mm is more potent against targets who are far away on maps such as Paracel Storm or Golmud Railway, while 30mm is better suited to attacking light vehicles and helicopters at shorter range, such as on Zavod 311.

The Tunguska's secondary armament are missiles and rockets. The type of missile can come down to player preference. Heatseekers are a "fire and forget" type of missile, similar to the FIM-92 Stinger. Passive Radar is good for those who have time and guide the missile to the target, similar to the SA-18 Igla. Zuni rockets allows players to engage heavily armored vehicles such as MBT and IFVs with greater efficiency, and combined with 30mm, can become a "support vehicle" for tanks and other IFVs, but can be deflected by Active protection. The Active Radar Missiles can be used to lead enemy targets.

Countermeasures come down to player preference. IR Smoke deflects missile lock-ons. Smoke Screen decreases chances of critical hits. Extinguisher can be used to quickly negate the "bleed-out" damage of a vehicle. Active Protection protects from incoming missile and rocket fire.

Optics is player preference. Zoom helps at long range or precise aiming, while IRNV and Thermal optics help to see enemies in foliage.

Upgrades help with abilities: maintenance helps the player recover quickly from anti-vehicle weaponry; Thermal Camo increase time to lock on, making it effective against lock on weaponry such as Javelins and Guided missiles from aircraft. Auto-reloader works well for 30mm as it reduces time for reload; Proximity Scan detects AT mines and personnel, useful in high traffic roads or for detecting people in ambuscade; Reactive Armor decreases damage against incoming fire, giving an edge in direct combat. Air Radar helps locate aerial vehicles, but replaces the minimap.

Generally speaking, the AA is at a disadvantage against MBTs and IFVs, as they are equipped with stronger armor and weaponry. As stated above, however, zuni rockets enable an AA to fight heavier armor. Its also important to note that a chopper/jet can still destroy a Mobile AA with correct teamwork.

The vehicle is also amphibious allowing it to cross rivers and lakes, unlike its Battlefield 3 counterpart.

On Rogue Transmission map, the RU team has to capture C point in order to use 9K22 Tunguska-M.

The 9K22 Tunguska is identical to the Chinese Type 95AA in in terms of stats, while the American LAV-AD has wheels instead of treads, but the three are otherwise identical.

Singleplayer appearances Tashgar
Multiplayer appearances Conquest Large:
Zavod 311
Lancang Dam
Golmud Railway
Rogue Transmission
Caspian Border

Operation Firestorm

Gallery Edit


Battlefield 2Edit

  • As long as a player occupies the driver's seat on the 2K22 Tunguska, the radar dish atop the vehicle will spin.

Battlefield 3Edit

  • When equipped with Air Radar, the Tunguska's radar dish will be deployed and start rotating.
  • Unlike its counterpart, the screen will start shaking a bit when firing the 30mm cannon.
  • It can be spotted on the Caspian Border trailer and in some wallpaper art for a Battlefield 3 Xbox 360 dashboard theme. It is also listed in EA's fact sheet.

Battlefield 4Edit

  • As with the Type 95 SPAAA, when equipped with Air Radar, the 9K22 Tunguska will deploy a spinning radar dish.
  • Along with the Type 95 SPAAA, when spotted, the soldiers will say "an enemy tank" instead of the correct "enemy AA" spotted voice over.

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