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Mephisto, the last surviving A7V tank

The A7V Sturmpanzerwagen (Armoured Assault Vehicle) was a tank introduced by the German Empire in 1918, during World War I. One hundred chassis were ordered in early 1917, ten to be finished as fighting vehicles with armored bodies, and the remainder as cargo carriers. The number to be armored was later increased to 20. They were used in action from March to October of that year, and were the only tanks produced by Germany in World War I to be used in combat.[1]

Battlefield 1Edit

Heavy Assault A7V
Heavy Assault Package Icon
Vehicle passengers • 1 driver
• 5 gunners
(6 total)
Vehicle armor Heavy
Main weapon 57mm Maxim-Nordenfelt cannon
(HE or Canister shells)
(Seat 1)
Passenger weapon • 8mm MG 08 machine gun
(Seat 3, 4, 5, 6)

• 2x 8mm MG 08 machine gun
(Seat 2)

Countermeasures • Smokescreen
• Track Repair
Vehicle speed Low
Vehicle maneuverability Low
Heavy Breakthrough A7V
Vehicle passengers • 1 driver
• 3 gunners
(4 total)
Vehicle armor Heavy
Main weapon 57mm Maxim-Nordenfelt cannon
(HE or Canister shells)
(Seat 1)
Passenger weapon 20mm auto-cannon
(Seat 3, 4)
Second passenger weapon 2x 8mm MG 08
(Seat 2)
Countermeasures • Medical Crate
• Emergency Repair
Vehicle speed Low
Vehicle maneuverability Low
Heavy Flamethrower A7V
Vehicle passengers • 1 driver
• 4 gunners
(5 total)
Vehicle armor Heavy
Main weapon 57mm Maxim-Nordenfelt cannon
(HE or Canister shells)
(Seat 1)
Passenger weapon 8mm MG 08 machine gun
(Seat 2, 3)
Second passenger weapon Heavy Flamethrower
(Seat 4, 5)
Countermeasures • Gas Emitter
• Track Repair
Vehicle speed Low
Vehicle maneuverability Low
"Nicknamed "The Moving Fortress", the A7V features thicker armor and a stronger engine than the Mark V. A forward-facing main cannon is bolstered by total machine gun coverage in every direction. The A7V is a formidable war machine."
— In-game description
The A7V is a vehicle featured in Battlefield 1, serving as a heavy tank. Gameplay of the vehicle first appeared at the official reveal event of the game.[2]

Gameplay Edit

The A7V is a formidable ground vehicle with a full 360 degree coverage from its main gun and an additional 5 slots, utilising a variety of modular weapons; This omnidirectional nature also makes it ideal for urban or anti-tank warfare.

Compared to its british counterpart, the A7V is tougher and greater in damage and that the driver has access to the main gun, a notable kink in the Mark V.

It is also rather fast, ironic for a large armored fighting vehicle, with it being able to pick up speed when travelling in a straight line.

The ease of use of the A7V makes it a more difficult opponent but the driver's only AT choice is the main gun, which accomodates 6 shells but it can be used against low flying aircraft that also prove as a serious threat from the skies.

Loadouts Edit

Assault Edit

The default loadout for the A7V.

The driver makes use of the 57mm cannon while 5 additional gunners operating 8mm Machine Guns. It is the bread and butter for all A7V tanks, capable of enduring immense punishment while providing suppressing fire and posing as a threat to enemy armor.

To provide some form of cover, the Driver can also dispense smoke and repair damaged tracks to help with escaping from stick situations.

Breakthrough Edit

The Heavy Breakthrough is geared more towards Anti-Tank duty with only 4 additional passengers.

However, the two right and left flank gunners use 20mm autocannons to help deal with enemy infantry and light armor although the autocannons feed of magazines, rather than overheating that must be reloaded between bursts.

To help provide support, the Driver can dispense health and ammo packages for friendly infantry and the Emergency Repair can help get the vehicle out of an intense hotspot when the vehicle has been crippled.

Flamethrower Edit

An urban loadout, ideal for flushing out entrenched forces.

The passengers, in this loadout have been reduced to 5, losing the rear guns entirely but that is to make room for two mounted flamethrowers that occupy the rear-most positions of the left and right hand sides respectively.

These are ideal when fighting in streets and alleys, incinerating soldiers hiding in buildings and alcoves while the driver have some leverage against enemy vehicles with the cannon.

To help in its anti-infantry role, the driver can also dispense mustard gas to poison enemy infantry and can repair its track when in a tight spot.



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