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AKS-74u

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The AKS-74u in real life.
The AKS-74u (Russian: Автомат Калашникова Складной образца 1974 года Укороченный Avtomat Kalashnikova Skladnoy obraztsa goda 1974 Ukorochenniy; English: Automatic Kalashnikov Folding model 1974 Shortened) is a Soviet carbine, developed in the late 1970's from the AKS-74 assault rifle (itself a folding-stock variant of the AK-74), firing the 5.45x39mm M74 cartridge. The "U" in AKS-74u stands for Ukorochennyj, or shortened, in Russian; the "S" stands for "Skladnoy", meaning "folding". The AKS-74u straddles the line between assault rifle and submachine gun; it fires assault rifle ammunition, but has a severely abbreviated barrel, which allows for maneuverability in restricted spaces and noticeably decreases both its accuracy and muzzle velocity.


Contents

Battlefield 2Edit

BF2 AK-74U.png
AK-74U
Damage

29

Ammunition capacity

30 rounds

Unlocked at

Unlocked at start

Reload time

4.3 seconds

Rate of fire

600 rpm

Recoil
  • 0.3-0.6 (hip)
  • 0.75 (zoomed)
Fire mode
  • Fully Automatic
  • Semi-Automatic
Faction

MEC.jpg MEC
Flag of Russia.svg Spetsnaz
BF2SF REBEL FORCES FLAG.gif Rebels
BF2SF INSURGENT FORCES FLAG.gif Insurgents

Kit

Spec Ops

Source of statistics

[1]

The AK-74U in Battlefield 2 is the standard primary weapon for the Spec Ops Kit on the MEC team. It comes with a Kobra Red Dot Sight and sports desert camouflage. It has the highest stopping power of all the standard Spec Ops Kit weapons; compared to its American counterpart, the M4A1 Carbine, it does more damage at the cost of lower accuracy and sight magnification.



Battlefield 2: Modern CombatEdit

180px-Aks74.png
AKS 74U
Damage

Medium-low

Ammunition capacity

30 rounds

Reload time

4 seconds

Rate of fire

600 rpm

Fire mode

Fully Automatic

Faction

MEC.jpg MEC

Kit

Special Ops

The AKS 74U appears in the hands of the MEC Special Ops Kit. Equipped with a Red Dot Sight and a suppressor, it has high rate of fire, good power, high accuracy, and little recoil make it an easy gun to use.


Battlefield: Bad CompanyEdit

BFBC AKS-74u Weapon.png
AKS74u
Damage

Medium

Ammunition capacity

60 rounds

Unlocked at

Unlocked at start

Starting ammunition

240 rounds

Rate of fire

Medium

Range

Short-mid

Fire mode

Fully Automatic

Faction

Flag of Russia.svg Russian Army

Kit

Specialist

In Battlefield: Bad Company's singleplayer mode, the AKS74u can be found on dead Russian commandos. Like all the compact assault rifles, it comes with a permanently attached suppressor.

In multiplayer, it is the default compact assault rifle issued to the Russian Specialist Kit. The SCAR and the 9A91 are its American and MEC counterparts, respectively. It has a 60 round magazine (with 180 in reserve) and a good fire rate, and kills in around 10-15 shots, making it statistically equivalent to its in-game counterparts. Essentially a close quarters weapon, it is relatively accurate compared to the other compact assault rifles in the game and can be fired in an automatic mode effectively at medium ranges; it is not a good weapon to use at longer ranges.

Battlefield: Bad Company 2Edit

BFBC2 AKS-74u Krinkov ICON.png
AKS-74u Krinkov
Damage

16.7-11.2

Damage multipliers

2.1x Head

Ammunition capacity

30 rounds

Unlocked at

16000 points

Reload time

3.2 seconds

Rate of fire

700 rpm

Range

BFBC2 XM8C Range.png

Recoil

High

Fire mode

Fully Automatic

Kit

Engineer Symbol.png Engineer

Source of statistics

[2]

Sound(s)

Firing sound

AK-74U Gameplay and Review (Bad Company 2)
"Adopted by the Red Army, this fully automatic carbine was designed primarily for use with special forces such as the airborne infantry and rear echelon support groups because of its considerable maneuverability. "
— In-game description

In Battlefield: Bad Company 2's singleplayer mode, the AKS-74u Krinkov can be acquired easily in the final mission, Airborne. The player is immediately forced to pick up and use the weapon, and enemies use it either with iron or Red Dot Sights.

In multiplayer, the AKS-74u Krinkov is the 4th compact weapon issued to the Engineer Kit, requiring 16,000 points for to unlock; a player pre-ordering from GameStop or BartSmit can immediately unlock it by redeeming the pre-order code. It has a 30 round magazine and, like all other engineer-issued carbines, is equipped with a default suppressor.

Its moderate damage and rate of fire make it effective at close ranges. However, its now high recoil makes It is advised to burst fire at long range. A patch increased its recoil in an effort to make using it at longer ranges more difficult.


Battlefield Play4FreeEdit

P4FAK74UICON.png
AKS-74u
Damage

Close range 32-36
Medium range 28-32
Long range 15-21

Damage multipliers

2.1x head

Ammunition capacity

25 rounds

Maximum ammunition

125

Reload time

4 seconds

Rate of fire

450 rounds per minute

Range

Close range 0-15m
Medium range 15-35m
Long range 35m -

Fire mode

Fully automatic

Kit

Engineer Symbol.png Engineer

Source of statistics

Battlefield Play4Free game files

The AKS-74U is a compact version of the famous AK-74. The powerful round gives it high damage potential while sacrificing some of the control found in other SMGs.

Recoil: The AKS has a higher recoil than some of the other SMGs, but is still controllable at close to medium ranges.

Damage: The AKS deals more damage than any other SMG, but this damage drops rapidly over range.

Ammo: The AKS comes with 25 rounds per magazine, and 75 rounds in total.

Reload: The AKS takes 4 seconds to reload.

Battlefield 3Edit

AKS-74U.png
AKS-74u
Unlocks

Kobra (10 kills)
Laser Sight (20 kills)
Foregrip (30 kills)
PK-A (40 kills)
Tactical Light (50 kills)
PKA-S (60 kills)
Suppressor (70 kills)
PSO-1 (80 kills)
Heavy Barrel (90 kills)
PKS-07 (100 kills)
IRNV (125 kills)
Rifle Scope (150 kills)
M145 MGO (175 kills)
Flash Suppressor (200 kills)
Reflex (235 kills)
Holographic (270 kills)
ACOG (300 kills)

Damage

25 - 14.3

Ammunition capacity

30 + 1 rounds

Unlocked at

Unlocked at start

Starting ammunition

124 + 31 rounds

Maximum ammunition

217 + 31 rounds

Reload time

1.9 seconds loaded
3 seconds empty

Rate of fire

650 RPM

Velocity

440m/s

Range

660m

Recoil

0.3 up
0.2 left
0.2 right

Spread zoomed

0.4 - 3.0

Spread unzoomed

2.0 - 7.0 standing
1.5 - 7.0 crouching
1.0 - 7.0 prone

Spread increase per round

0.1

Spread decrease per second

11.0

Fire mode

Full-automatic
Semi-automatic

Faction

Flag of Russia.svg Russian Ground Forces (MP)
Flag of the United States.svg United States Marine Corps (MP, 145,000 Engineer score)
Flag of Iran.png Islamic Republic of Iran Army (SP)
People's Liberation and Resistance (SP)

Kit

BF3 Engineer Icon.png Engineer

Source of statistics

http://symthic.com/?s=bf3

Inventory slot

Main weapon

"Derived from the AKS-74, the AKS-74u is a shortened Carbine with the power of a rifle cartridge but the size of a submachine gun. Often called by its nickname "Krinkov" the shortened barrel makes the weapon inaccurate at medium ranges but extremely effective in close quarters. Due to its incredibly short length the AKS-74u cannot mount a bipod."
— Battlelog description

SingleplayerEdit

The AKS-74u in Battlefield 3 singleplayer and cooperative modes is one of the primary weapons of the PLR and Iranian military. It is first found in Semper Fidelis/The Great Destroyer, where the player takes one from a PLR soldier after the first quick time event of the level(s). It is also one of the player's starting weapons along with the AS VAL in Comrades. It is most heavily used in the missions taking place outside of Iran -- where it is largely offset by the KH2002.

MultiplayerEdit

The AKS-74 is the default Russian carbine for the Engineer kit. It functions in a similar manner to its larger relative, the AK-74M, with a slower firerate and higher damage at range than its USMC counterpart, but is less effective at long range and more effective at close range compared to the AK-74M. As the final unlock in the Engineer kit, the player will unlock the ability to use the AKS-74 on the US faction, as well as being able to use the M4A1 for the RU faction.

Due to its lower firerate, this gun is less effective at close ranges than the M4A1, but the more controlled firerate makes its recoil slightly more predictable at medium ranges. In terms of recoil and firerate, the AKS-74u is to the AK-74M as the M4A1 is to the M16A3.

When used with a Foregrip, the AKS-74u has nearly no sideways recoil, rather, most all of its recoil goes straight up. This, combined with the moderate firerate, means that the weapon can be used effectively out to medium ranges. If controlled bursts or semi-automatic fire are used, the AKS-74u can be used, albeit less effectively, at ranges longer than these.

GalleryEdit


VideosEdit


External linksEdit

ReferencesEdit

  1. BF2S Wiki | AK-74U - retrieved December 20, 2010
  2. Bad Company 2 | DenKirson on Xanga - retrieved March 10, 2010

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