Anti-Tank Mine
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The Anti-tank mine is an explosive weapon that has been featured in every game of the Battlefield series except Battlefield Heroes and Battlefield 1943. Anti-tank mines are a type of mine that has a proximity detonating device, allowing them to be highly effective against vehicles. They can be grouped in multiples, increasing blast energy to match armor threat levels. In recent Battlefield games, they have been outfitted with Identify Friend-Foe (IFF) systems so that they will not destroy friendly vehicles.
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Battlefield 1942
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In Battlefield 1942, the Landmine is issued to the Engineer Kit. Each engineer is supplied with four mines. Landmines are placed by the player in fixed locations on the ground. Any vehicle that comes in contact with one will activate it. They are very effective against vehicles and only one is ever needed to destroy any vehicle. Even aircraft that pass over them will activate the mine. The explosive force of mines is also very destructive against infantry, though it is less effective as infantry cannot activate one. Enemy and friendly landmines can be removed using the wrench, with each mine removed being added to the player's inventory. Mines will also disappear some time after the engineer who placed them dies.
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Battlefield Vietnam
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| US/NVA Mine | |
| Damage |
unknown |
| Starting ammunition |
5 mines |
| Kit | |
In Battlefield Vietnam, the Landmines are issued to the Engineer Kit. They are lethal against all vehicles, almost instantly destroying one passing over it. Both the US/ARVN and NVA/Vietcong landmines share the same amount of damage and explosive radius; their only difference lies in the model they use.
Note: landmines do destroy friendly vehicles when triggered and can lead to a teamkill, even when friendly fire is disabled.
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World War II mod
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The landmine also makes an appearance in the World War II mod for Battlefield Vietnam. There is one type, simply named "landmine_1942" by the game files. It is identical in function to the Battlefield 1942 landmine.
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Battlefield 2
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| Anti-Tank Mine | |
| Damage |
High, can destroy any vehicle with a single mine |
| Starting ammunition |
5 mines |
| Kit | |
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Battlefield 2142
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| II-29 Motion Mine | |
| Damage |
High |
| Starting ammunition |
5 mines |
| Kit | |
Motion mines can hurt or kill any infantry caught in its blast radius, usually as a consequence of standing/dismounting a tracked vehicle, or the mines themselves being attacked with certain weapons.
Motion Mine Bait can be used to draw mines (both friendly or hostile) away from an area, clearing the way for vehicles. Bait is also infrequently used to lead mines towards an area for attack, such as towards a A3-Goliath IFV (which normally resists mines with its durable front armor) or even to attack unwary infantry.
The damage done by the mine correlates to how fast it is moving while tracking a vehicle or bait. It is possible for a vehicle to withstand multiple mines by inching past them, but remains a hazardous tactic due to the unpredictable reaction of the mines.
When near a mine, an orange icon appears on the NetBat Helmet. Spotting for mines is not available in 2142, though voice files exist for the purpose. When Mine Friendly fire is disabled, it is not possible to tell friendly mines from foe, except by how they behave around your vehicle. Even with MFF disabled, friendly vehicles may occasionally activate friendly mines due to network issues, but teamkills due to this are rare.
Mines can be neutralized with the AE-Defuser, or destroyed with RDX, the Zeller sniper rifle, or the Clark 12-RDX shotgun. Mines can be used to counter "RDX hoppers" on FF-off servers.
Battlefield Heroes
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Though neither anti-tank mines nor Engineers (nor Anti-Tank infantry) are featured in Battlefield Heroes, the Commando has access to Troop Traps, which can be set off by enemy vehicles.
Battlefield: Bad Company
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The ATM-00 Anti Tank Mine is issued to the Demolition Kit as an unlockable. It is very powerful, almost being able to destroy any vehicle with a single mine or two. Its main disadvantage is that it only affects vehicles and can only be placed in a single spot. A good strategy is to place them at choke points or on frequently used roads. Charred land on mainland area is also a good place to plant mines, as the blackened earth will camouflage the mine. It is especially effective for defending and ambushes.
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Battlefield: Bad Company 2
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| Anti-Tank Mine | |
| Damage |
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| Starting ammunition |
3 mines |
| Blast radius | |
| Special feature(s) |
IFF (Identify Friend or Foe) System |
| Kit | |
| Source of statistics | |
| HUD Icon | |
| Inventory slot |
Gadget 1 |
The Anti Tank Mine is issued to the Engineer Kit as a gadget after achieving 4400 points as an Engineer. It returns exactly as it does in the first Bad Company except that it is not a secondary gadget, to equip them, the player must replace the engineer's launcher. The Anti-Tank mine is almost identical to C4 except that a direct "hit" from a single mine can destroy tanks and even surrounding vehicles and infantry. However, if the tank is using the Active Armor Upgrade or is somehow not exposed to the full force of the blast, it may survive. Anti-Tank Mines will become primed 3 seconds after being tossed and will detonate in a 0.5m proximity to enemy vehicles (even helicopters). By default, an engineer can carry 3 mines. However, a maximum of 6 mines may be present on the battlefield from the same player at one time. 6 Mines can be placed by using the explosives upgrade perk, resupplying on an Ammo Box or simply respawning in with another batch of mines. Placing more than 6 mines will cause existing mines to disappear without detonating in the order the mines were laid. Mines persist until detonated or replaced by a newer mine.
Friendly mines will not show on the map, the only way to tell is to spot them, if the mines become spotted, then they are hostile, if not, they are most likely friendly. Mines are most effective when deployed in choke points or in regularly used paths of travel. Mines are easily noticed when on roads, dirt or when grouped but can be significantly harder to notice when placed in rubble, water (Laguna Presa Conquest is a great example), shadows, plants or near small rocks. Any weapon can set off an ATM wether it is friendly or hostile, shooting an enemy mine will spot it for the team.
Battlefield: Bad Company 2: Vietnam
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| Anti-Tank Mine | |
| Damage |
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| Starting ammunition |
3 mines |
| Blast radius | |
| Special feature(s) |
IFF (Identify Friend or Foe) System |
| Kit | |
| Source of statistics |
refBad Company 2 | DenKirson on Xanga - retrieved January 17, 2011</ref> |
| HUD Icon | |
| Inventory slot |
Gadget 1 |
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Battlefield Play4Free
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Battlefield 3
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| Anti-Tank Mine | |
| |
| Unlocked at |
7000 Engineer score |
| Starting ammunition |
3 mines |
| Maximum ammunition |
5 mines (with EXPL) |
| Special feature(s) |
Deployable anti-tank weapon |
| Kit | |
| Inventory slot |
Gadget 2 |
Co-Op
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The M15 AT Mine is the one of the gadgets used by both players in the mission Operation Exodus. It can be useful when an enemy BMP-2M arrives if the players place the mines in the correct spots, causing its quick destruction before it can harm any of the HMMWVs the players have to protect.
Multiplayer
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The M15 AT Mine is back for the Engineer class in Battlefield 3. A single mine can disable heavy armor and destroy light armor, similar to a laser-guided missile.
Players using the Repair Tool or the EOD Bot can disarm mines, the former by picking them up with the Reload button, and the latter by using its torch.[2]
All players can detonate the mines using explosives, including grenades, or shots from sniper rifles, pump-action shotguns, 12 Gauge Frag or 12 Gauge Slug equipped automatic-action shotguns or from the .44 Magnum or MP412 REX. If a mine belonging to an enemy engineer is detonated within reach of an enemy vehicle, the mine will damage the vehicle—any kills, disables, or destruction will be awarded to the player that destroyed the mine.
If the mines' owner is killed, the mines persist until destroyed/removed. The mines disappear in ascending order when the player already has 6 mines up and deploys more.
The IRNV scope and Thermal Optics can easily detect AT mines as they glow white as though they were producing heat.
AT mines cannot be set off by friendly vehicles, but can still damage them if set off by other means (passing enemy vehicle, enemy explosives).
AT mines can be detonated by friendly soldiers even when friendly fire is disabled.
Mines are not armed by unoccupied moving vehicles, even if the last occupant was an enemy. The most common example of such a vehicle is one which is stacked with C4.
Patch history
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Before the BF3 December 6, 2011 Patch, respawning engineers could deploy additional mines (as could Supports with C4), limited only by the player's patience. Recreational players could conduct extravagant car launching stunts or chain reactions. AT Mines and C4 are now limited to six per player, with any additional mines disappearing regardless of respawning.
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Battlefield 4
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The M15 Mine appears in Battlefield 4. It was first seen during live gameplay at E3 2013. The weapon functions in the same way as in Battlefield 3.
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References
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