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Auto Revolver

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Auto Revolver IRL

The Webley-Fosbery Automatic Revolver as it appears in reality.

The Webley-Fosbery Self-Cocking Automatic Revolver was a semi-automatic revolver-style handgun designed by Lt.Col. George Vincent Fosbery and produced by the Webley & Scott company from 1901 to 1924.[1] The weapon, recognisable by the zig-zag grooves on the cylinder, was chambered in both the British standard .455 Webley cartridge (with a 6-shot capacity) as well as .38 ACP (with an 8-shot capacity), used the muzzle energy of firing a bullet to both cock the hammer and rotate the cylinder, unlike regular revolvers where this is either done manually or via pulling the trigger, which can disrupt shooting and reduce accuracy.

Although this flaw was eliminated in the Fosbery system, the revolver, intended originally for use by Cavalry, was officially rejected due to its weight, unwieldy length, expense to produce, and complexity. Some privately purchased examples saw service in the Boer War and subsequent World War I, but was found to be generally unsuitable for battle conditions due to frequent jamming and unusual two-handed recocking technique. Around 5,000 of these weapons were produced in total.

Battlefield 1Edit

The Auto Revolver is a weapon that appears in Battlefield 1.


The Auto Revolver is first seen in use by all members of the tank crew in "Through Mud and Blood," with the exception of Daniel Edwards who use a C96 pistol and Finch. It is also the starting weapon for Clyde Blackburn, weapon of choice for T. E. Lawrence, and can be equipped by the player character of Zara Ghufran in the campaign chapter Nothing Is Written.

It is also Clyde Blackburn's default sidearm, which he starts with at the beginning of Fall From Grace.


"Popular with British officers who could pick their own sidearms, this revolver utilizes recoil to rotate the cylinder and cock its hammer after every shot."
— In-game description
The Auto Revolver is a sidearm available to the Medic in multiplayer.

It features two-shot kill potential at close range at the cost of high recoil and a small magazine size. It has fair hipfire recoil for its power and also reloads quicker than most other revolvers with its break-action ejector and speedloader. However, like all other sidearms, it suffers from extreme damage drop-off at range. Unlike previous games in the series, it cannot one-shot kill with a headshot, but it will do upwards of 90 damage at close range, making the target vulnerable to a second shot or a melee takedown. The Auto Revolver fills the role of high-damage, low rate-of-fire pistol for the Medic kit.

Compared to the Gasser M1870 for the Assault kit (which fulfills the same role), the Auto Revolver has a higher rate of fire but lower damage. It also has a much quicker reload.



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