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Gameplay Series: Vehicles
August 11, 2016
PlayStation 4, Xbox One, PC
Similar to the first "Gameplay Series" trailer, footage from previous trailers is shown before introducing the trailer. Andreas Morell (multiplayer producer), Lars Gustavsson (design director), Patrick O'Shaughnessy (senior vehicle designer), Erik Ortman (lead UI/UX designer), and Daniel Berlin (lead world designer), who are developers from DICE, provide commentary about the vehicles featured in Battlefield 1, how vehicles are still an integral to the game as any other installment in the series, and how much different the Tanks and Aircraft featured in the game are from previous installments (considering their introduction into military service started with World War I).
Footage is also shown of the developers doing research on the aircraft by inspecting them and watching them being flown by professional pilots. As well, footage is also shown of the vehicle customization of the game, and the Pilot and Tanker classes.
Whether you're flying in massive airships or battling tanks on the ground, Battlefield 1's Vehicles will bring you to the dawn of all-out war.
- At 0:43 in the trailer, off-screen gameplay is shown of the Operations gamemode being played in the map Fao Fortress, neither of which had been shown off at all at the time of the trailer's release.