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Battlefield 2

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Battlefield 2
Developer(s) DICE
DICE New York
Publisher(s) Electronic Arts
Engine Refractor 2
Version 1.50
Date released NA June 21, 2005
AUS June 22, 2005
EU June 24, 2005
Genre First-person shooter
Mode(s) Single-player
Ratings ESRB: T
PEGI: 16+

USK: 16

Media DVD
Input methods Gamepad
"All-Out War on the Modern Battlefield"
— Boxart

Battlefield 2 (also known as BF2) is the third installment in the Battlefield series and was developed by DICE. It was released on June 21, 2005 in North America. The console port of the game, Battlefield 2: Modern Combat, was released on October 24, 2005.

A sequel, Battlefield 3, was developed and released on October 25, 2011.

Official servers were shut down on June 30, 2014 during the mass GameSpy server closure by Glu Mobile that occured that day. The game can still be played online, however, through services like BF2Hub, Gameranger and the community run ReviveBF2 project.


Battlefield 2 is the first installment in the series to be set in a modern setting, taking place in and around 2007 during a global war pitting the United States and the European Union (Euro Force) against China and the fictional Middle Eastern Coalition. The game takes place on different fronts, with American and European Forces invading China and Middle Eastern countries, while Chinese and MEC forces invade the mainland United States (Armored Fury).


Battlefield 2 features a singleplayer mode that allow players to play on multiplayer maps by themselves with bots on either the Recruit, Veteran, or Expert difficulties. Unlike multiplayer, which supports up to 64 players, this mode only supports a maximum of 16 players, limiting the mode to only 16 player sized maps as a result.


Ranks and Awards

Battlefield 2 features twenty-one ranks. The game features numerous awards, such as Medals, Ribbons, and Badges that are obtained by completing specific objectives and award additional experience afterward.


The game features seven different classes, similar to previous installments, that have their own unique roles on the battlefield.

  • Assault - Primary role is to engage in combat with enemies at medium range.
  • Medic - Primary role is to revive and heal teammates
  • Anti-Tank - Primary role is to undertake anti-tank warfare
  • Engineer - Primary role is to repair or destroy vehicles
  • Support - Primary role is to provide suppressive fire against enemies and resupply teammates
  • Special Forces - Primary role is carry out stealth and sabotage missions
  • Sniper - Primary role is to engage targets at long distances.

Maps and Gametypes

Battlefield 2 features thirteen maps in the base game, all of which are available on 16, 32, or 64 player sizes. More maps were later added through expansions and patches. Maps generally take place in urban areas and promote close quarters to medium range combat. The game features two game modes, Conquest as well as a modified variant of Conquest, Conquest Assault.

Weapons and Gadgets

Similar to past installments, Battlefield 2 features faction exclusive weapons and gadgets. Aside from pistols and gadgets, weapons are also exclusive to classes. Each time a player is promoted to an eligible rank, they are given the opportunity to unlock one of seven unlockable weapons, one for each class, which they may subsequently use in place of the standard weapon for the given class.


There are many different types of vehicles playable in Battlefield 2, all based on real-life vehicles used by the militaries of different countries. The availability and number of certain vehicles are dependent on the map and its size as well as control points captured.


Battlefield 2, like its predecessors, pits two enemy factions against one another. The base game features three different factions with additional factions made available in expansions.

Notable Features

  • Commander - Allows the player to see an overhead view of a map and issue orders to teammates as well as provide them with resources. Anyone player can become the Commander but higher ranking players will take priority.
  • Squads - Allows up to six players to group up in a squad with a maximum total of nine squads able to be created per team. Squad leaders can request and receive orders from the commander, and can place requests for commander assets on the Commander view. Further, the squad leader serves as a mobile spawn point for his respective squad; otherwise, only the flags are able to be used as spawn points.
  • Battlefield Recorder - A built-in game recorder records battles for subsequent replay. These files can be downloaded from a server which supports Battle Recorder directly after their respective game. Recorded battle files are around 1 to 8 megabytes in size and are played within the Battlefield 2 engine. Camera angles can be changed as well as the speed, though there is no rewind capability. Files can be exported to AVI format.

Expansion and Booster Packs

Special Forces

Battlefield 2: Special Forces was the only expansion for the game, releasing on November 21, 2005. With a theme of special forces, it introduces a number of new factions, weapons, and maps centered around black operations.

Euro Force

Battlefield 2: Euro Force was the first booster pack for the game, releasing on March 14, 2006. It introduced one new faction, the European Union, factional weapons for them, as well as three new maps pitting the European Union against the Chinese and Middle Eastern Coalition.

Armored Fury

Battlefield 2: Armored Fury was the second booster pack for the game, releasing on June 6, 2006. Armored Fury introduced another three new maps, all featuring the vanilla factions, and a number of new vehicles.


Main article: Battlefield 2 Original Soundtrack



A demo was available for download which featured the map Gulf of Oman. Players who owned the retail version of Battlefield 2 resulted in that player's current rank being displayed in the demo. Maps that are 16 and 32 sized had time limits of 10 and 12 minutes, respectively, while the 64 player version was left unavailable. EA shut down the demo servers on November 28, 2005.


Battlefield 2 received a more positive review than the previous two installments, garnering a 91 at Metacritic and a 90.07%[1] at GameRankings.

GameSpot gave the game a score of 9.3 out of 10,[2] earning it an Editor's Choice Award from the publication, saying that "When it's at its best, Battlefield 2 elevates online gaming to whole new heights. Put simply, this is a thrilling and revolutionary game that just has to be played to be believed."

IGN gave the game a score of 8.9 out of 10,[3] saying that "The thing to remember about Battlefield 2 is that it's exceptionally fun. There are most definitely some things that need some improvement, but that certainly isn't going to keep the game from owning our lives for a good long while. Anybody that was a fan of Battlefield before will have a great reason to renew their love affair when the game is released early this week."

GameSpy gave the game a perfect score of 5 out of 5 stars,[4] saying that "While the steep technical requirements might be an issue for some, what ultimately matters is the game itself and how it plays, and Battlefield 2 sets a new high watermark for online play. Once you strap into an F/A-18 and rocket over the landscape, once you're crouched next to a tank trying valiantly to repair it while bullets ping off of the armor inches above your head, once you defend a way point and ask for new orders from your commander over the radio, all of those nitpicks about map balance or sniper power fade. Battlefield 2 is a multiplayer experience that'll suck you in and keep you there for months to come. It's time to get your war on."


  • Originally, there was to be a set of falling kit parts—items such as helmets could be shot off—but only the U.S. helmet was ever finished. The MEC helmet is half-finished, but lacks a texture.
  • Many of the buildings found in Battlefield Vietnam remain in Battlefield 2's files, without textures.
  • This is the first Battlefield game that is set in modern times.
  • DICE bought Trauma Studios, the creators of the Desert Combat mod for Battlefield 1942, to help with the creation of Battlefield 2.
    • However, days before Battlefield 2 was released, DICE shut down Trauma Studios.
  • The unofficial "Project Reality: BF2" mod was created for Battlefield 2 by the Project Reality Development team and Black Sand Studios in 2005. The mod offered a more realistic approach on the game and was continually updated until 2014 when EA ended official support for the game. Afterwards the development teams released the mod as a standalone game in 2015, no longer requiring Battlefield 2 to play. The teams are also currently developing a standalone game and sequel of the mod.



  1. Battlefield 2 for PC - GameRankings - retrieved September 6, 2012
  2. Battlefield 2 Review - - retrieved September 6, 2012
  3. Battlefield 2 - IGN - retrieved September 6, 2012
  4. GameSpy: Battlefield 2 - Review - retrieved September 6, 2012

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