Battlefield Hardline (also known as BFH or BFHL) is an upcoming installment in the Battlefield series, developed by Visceral Games in collaboration with DICE and published by EA. Battlefield Hardline is unique in the fact that it is police themed, focusing on the continual war on crime, rather than military conflicts depicted in all previous Battlefield installments.
The singleplayer campaign features many elements from past installments, taking place in numerous locations across the world such as Los Angeles, California and its surrounding deserts. Similar to Battlefield 4, levels are built in sandbox-style environments but on a much larger scale, allowing players more freedom to complete objectives. Levels are inspired by crime shows on television, with each ending on a cliffhanger to lead into the next mission.
The player steps into the shoes of Nick Mendoza, a young detective who is traveling across the country to bring his former partners to justice after they became corrupt.
Battlefield Hardline features a ranking system that is progressed through based on earned experience though gameplay. The game also features ribbons that are awarded by completing specific actions. Earning a certain ribbon a specific number of times awards players a Medal. Service Stars are awarded after earning enough experience progression for that object.
The game features four classes that function in similar manners to the classes of Battlefield 4 but with notable differences.
Operator - Functions as the Medic of Police and Criminal forces. Operators are equipped with assault rifles as well as medical supplies to heal or revive teammates.
Mechanic - Functions as the anti-vehicle and repairman personnel of Police and Criminal forces. Mechanics are equipped with submachine guns as well as shoulder-fired launchers and a repair torch.
Enforcer - Functions as the Support personnel of Police and Criminal forces. Enforcers are equipped with light machine guns and shotguns as well as ammunition boxes and explosive charges.
Professional - Functions as the reconnaissance of Police and Criminal forces. Professionals are specialized to engage targets at long ranges and are equipped with sniper rifles as well as surveillance and anti-personnel equipment.
The game will feature many different weapons used by both Law Enforcement and Criminals alike, each with their own sets of accessories and attachments offering thousands of different combinations for players. Unlike past installments, weapons, gadgets, as well as attachments must be purchased to be unlocked for permanent use and can be done so in any order. Money is obtained through game play and there is no limit on how much may be accumulated.
The game features dozens of vehicles that are used by police forces as well as civilians, such as motorcycles, various automobiles, armored trucks, and helicopters. Since tanks, attack helicopters, and jets are restricted for military use only, they will not be featured within the game.
The idea for Battlefield Hardline was first conceived in 2011 at an internal EA meeting in Barcelona between Steve Papoutsis and Karl Magnus Troedsson, the vice presidents and general managers of Visceral Games and DICE, respectively. They two were fans of the Dead Space and Battlefield series and were devising ways they two studios could work on a project together and how to take the Battlefield series to a new direction. Loving the "cops and robbers" theme from the cancelled Battlefield Urban Combat, the two believed the studios could now pull it off. However, as a "test", DICE allowed Visceral to develop the Battlefield 3: End Game DLC to show what they could do with the series.
On June 2, 2014, gameplay footage of the beta was leaked to the internet, showing off the game's weapons and vehicles. However, the video has since been taken down. It was later revealed by SONY that there would be a beta for the game on the Playstation 4 and that those who attended SONY's E3 screenings at cinemas would receive beta keys. The beta would feature two game modes on a single map, High Tension.
At the end of the EA Press Conference for E3 2014, EA officially announced the closed beta and stated it was live on PlayStation 4 and PC from that moment on. They also revealed the beta was playable at the Conference on PlayStation 4. PlayStation 3 and Xbox 360 players can also register for the beta which will be available at a later date and were awarded a special dog tag for Battlefield 4 as well as specialized camouflage and attachments in Battlefield Hardline.
EA eventually made the closed beta open to all PC players on June 18, 2014 and made the beta available in the Battlelog App on the same day. The closed beta ended on June 26, 2014. The open beta was stated to become available in Fall 2014.
On May 27, 2014, Battlefield Hardline was first revealed through an accidental leak on an update on Battlelog. Later the same day, EA officially announced the game though the creation of the game's official website and stated that the game would be formally unveiled on June 9, 2014 at the EA Press Conference at E3 2014. On May 28, however, a confidential gameplay video of the game was leaked online, detailing both the game's singleplayer and multiplayer modes. Visceral responded to the video leak by stating that the footage was already six months old at the time of the leak, and that fans would be able to see the real thing at E3 2014 in the coming weeks.On June 5, however, the games first teaser trailer was leaked and subsequently officially revealed hours later.