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Behemoths are a class of vehicles formally introduced in Battlefield 1.
Although not carrying the "Behemoth" moniker, large vehicles such as battleships were available on certain maps. Other vessels either contained fewer players despite their size, or served as deployments.
- Main article: Titan (Vehicle)
The massive Titan carrier serves as a deployment during Titan (Game Mode) matches, controlled by each team's commander. Each Titan offered several weapon stations, a range of air vehicles, and layers of defenses to protect the Titan's engine core from sabotage. The Titan could only be directly harmed by Block III Anti-Titan missiles.
A Behemoth is a special vehicle meant to give an advantage to a losing team to help them close the ticket gap between them and their enemies, potentially turning a game in their favor. Behemoths consist of very large vehicles that are heavily armed, have high health, and can accommodate a number of players to act as gunners, in addition to providing a mobile spawn point. Unlike similarly acting entities of previous Battlefield games (such as the AC-130 Gunship), the vehicle is pilotable by a player and can move freely with some limitations—the Airship L30, for example, cannot change altitude.Behemoths may appear during Conquest or Operations matches. A Behemoth will spawn once a certain criteria is met and players will have the option to spawn into it on death. Should the criteria not be met, the vehicle may not spawn. In the alpha build, the behemoth appeared midway into a Conquest match, was automatically destroyed two minutes before the end of the round, and did not respawn for the remainder of the round. In the open beta, the behemoth remains to the end of the round.
The vehicle can be damaged by enemy fire which can incrementally destroy modules on the Behemoth that reduces its capabilities (the weapon-containing gondalas attached to airships can be shot off, reducing the number of gunner positions). When destroyed, the wreck of the Behemoth can destroy nearby buildings and obstruct passage through the map.
The type of Behemoth deployed appears specific to each map. The currently known list of Behemoths are: