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Coral Sea

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Coral Sea is a map in Battlefield 1942 and Battlefield 1943. The map is mostly focused on dogfighting, although there is an atoll on which there are a few of the defense guns and flak guns, as well as some houses for cover. Both teams start with an unmovable Carrier and two plane spawn points where infinite planes spawn. There are no flags to capture, because the main objective is to take down the enemy's carrier, or, in Battlefield 1943, keep the enemy from gaining control of the middle of the map by having the majority of the fighters be of your team.

Contents

Battlefield 1942Edit

Coral Sea
BF1942 ZERO CORAL SEA2The A6M Zero's in flight
Game

BF1942 Icon Battlefield 1942

Part of the

Second World War

Teams

United States Marine Corps vs. Imperial Japanese Navy

Date

May 4th - 8th 1942

Location

Coral Sea, Pacific

Terrain

Sea

Combat

Dogfighting

Platform(s)

PC

Coral Sea
Coral Sea is a Multiplayer-only map featured in Battlefield: 1942 through a later patch. The objective of each faction is to sink the others Aircraft Carrier. The Aircraft Carriers cannot be moved however.

EquipmentEdit

Japan Flag Imperial Japanese Navy
Fixed-wing aircraft
Ship(s)

Shokaku-class aircraft carrier

Flag of the United States United States Marine Corps
Fixed-wing aircraft
Ship(s)

Yorktown-class aircraft carrier

OutcomesEdit


Battlefield 1943Edit

Coral Sea
Game

Battlefield 1943

Part of the

Second World War

Teams

United States Marine Corps vs. Imperial Japanese Navy

Date

May 4th - 8th 1942

Location

Coral Sea, Pacific

Mode(s)

Air Superiority

Combat

Dogfighting

Coral sea43
"The battle of the Coral Sea took place in May 1942 and was the first battle in history where aircraft carriers engaged each other directly with fighters."
— Loading Screen Tip

The map returns in Battlefield 1943 in the brand new Air Superiority mode. In this version the islands are taller and in the out of bounds zone. There are several buildings on the islands, and natural bridges which the player may fly under are scattered around the map. The spawn points are four static carriers, two on each side which spawn infinite fighter planes. Each carrier also has access to two 40mm Bofors Anti-Air Guns at the back.



External linksEdit

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