A cruise missile is a self-propelled aircraft containing a significant explosive payload. It is designed to fly itself to a predetermined target, usually by multiple means of guidance. Upon reaching its target, it explodes, causing massive damage to local infrastructure, killing or maiming any living being within the blast radius and surrounding area, destroying itself in the process.
Cruise missiles can be launched from a considerable distance, with only intercontinental ballistic missiles and long-endurance bombing missions having further reach. Cruise missiles may be fired from land-based platforms such as missile installations or heavy trucks, air-based platforms such as heavy bombers, or sea-based platforms such as guided missile destroyers and submarines.
One such example is the Tomahawk Missile, a long-range, all-weather, subsonic cruise missile introduced by General Dynamics in the 1970s designed as a medium-to-long range, low altitude missile that can be launched from a surface platform.
The Cruise Missile is a main asset commander resource in Battlefield 4 that is obtained by owning a specific control point in Conquest gamemode. It replaces Artillery as a strike asset from past games and was first seen on the Siege of Shanghai map launched from one of the background warships during the Battlefield 4: Official Commander Mode Trailer
The cruise missile will hit its target about fifteen seconds after launch, inflicting heavy damage in a wide radius around the point of impact. Though highly unlikely, cruise missiles can impact against aircraft, causing it to explode in midair.
An incoming cruise missile can be defeated by disrupting the target area with an EMP UAV. The EMP does damage over time, and so may fail to destroy a cruise missile that merely passes through its active area. Players (including the commander) can earn points for damaging or completely destroying a cruise missile. A Proxy Attack can also be used to neutralize a cruise missile, though no points are awarded for doing so.
Another commander resource—Evac Order—can be used to warn any subordinates in the vicinity of an impact zone.
Vehicles with anti-aircraft capability can also intercept the missile. The only confirmed rockets capable of locking onto and destroying the Cruise Missile are the heatseeking and passive radar missiles.
Bomber Cruise MissileEdit
The Bomber on China Rising maps can unlock the Cruise Missile as a secondary weapon by completing the "Mother of all Bombs" assignment. The cruise missile will continually track the operator's reticule, in a manner similar to wire-guided missiles (e.g. BGM-71 TOW). In terms of damage, cruise missiles launched from the bomber are virtually identical to the commander-asset ones.
- Before a late 2013 patch, the Cruise Missile could be defeated by a short exposure (around 1 second) to an EMP UAV. The EMP UAV now needs to be deployed near the anticipated impact area, unless forces in the field are fortunate enough to engage the missile.
- When a cruise missile explodes close to a player, that player is temporarily disoriented with a loud ringing noise and their view being somewhat obscured in a bright orange hue.