A Double-Barreled Shotgun is a break-open action shotgun that has two barrels lined up in parallel to each other, each holding one shotgun shell. Most double-barreld shotguns feature two triggers, one for each barrel, allowing for two shots to be fired in quick succession by pulling on both simultaneously.
Double-barreled shotguns are commonly seen in sawed-off form, removing the buttstock and most of the barrel length, giving them very high mobility at the cost of range and accuracy.
The Scattergun is a weapon featured in Battlefield Play4Free for all kits. Despite being a shotgun, it is used as a sidearm. It is useful for those lacking close-range capabilities, like the Recon class, without having to change the primary weapon.
The Double-Barrel Shotgun is featured in Battlefield Hardline.
It is an unlock available after completing the Enforcer Syndicate assignment and is available for the Enforcer class. It is also a Battle Pickup in the Battlefield Hardline: Getaway expansion. It cannot mount or unlock most attachments due to the absence of rails on the weapon, only coming equipped with its default Iron Sights. A Stock can be equipped, which helps to reduce recoil at the cost of some mobility. The Heavy Barrel increases the barrel length, increasing range and accuracy. It also lessens spread while reducing mobility.
The weapon can switch between single-shot and double-shot mode, the latter firing both shots in a rapid burst. It boasts an incredibly high damage model and can fire quickly, but has a small ammo capacity of two shells and extremely high recoil as a trade-off.
Two variants of the Remington Model 1900 are featured in Battlefield 1, the Sawed-Off shotgun and the normal weapon.
Sawed Off ShotgunEdit
— In-game description
The Sawed Off Shotgun is a weapon featured in Battlefield 1. It is available to Tankers and Pilots as a primary weapon, and as a sidearm for the Tank Hunter and Infiltrator kits. It exclusively uses the shotgun rib iron sights and cannot be customized.
The Sawed Off Shotgun can do damage out to a remarkable distance for its size. In fact, it can kill out to a distance comparable to the full-sized shotguns used by the Assault kit, thus making it a very powerful weapon.
— In-game description
There are two variants of the Model 1900: Factory and Slug.
Both variants feature a double-barrel fire firemode that allows discharging of both barrels at nearly the same time. However, the recoil from the first shot has significant kick, possibly causing the second shot to fly overhead.
If only one shell is fired, only one shell will be removed and replaced. If both are fired, then both shells will be replaced as normal.
The Model 1900 Factory variant is the "default" version of the model 1900. It has a damage profile identical to its sawed-off counterpart and the Model 10-A, making it the most powerful shotgun up close in terms of raw damage (excluding slug variants). When compared to the Model 10-A, its faster rate of fire allows for quicker follow up shots if the user fails to kill the enemy in one shot. Its major flaw is its low ammo capacity (obviously holding only two rounds). Despite having a quick empty reload, it's best to take cover if in the need to reload and pick engagements carefully.
The Model 1900 Slug is one of the three slug variant shotguns in Battlefield 1 alongside the Model 10-A Slug and the Sjörgen Inertial Slug. Both variants deal the same damage.
Slugs perform similar to the previous games: a long range ammunition option for shotguns, firing a single projectile with vastly extended range compared to normal shotgun shells. Providing that the enemy player is at max health, Slugs will one shot kill to the torso and upper arms under 8 meters due to its max damage (112 damage) compensating for the body multipliers for the lower torso and arms. After such range, will one shot kill only to the upper torso until 12 meters. An additional shot will be required to kill from 12 to 55 meter from the player and require three shots to kill beyond 55 meters. Slug rounds will one shot kill up to 50 meters with headshots.
When compared to the Model 10-A Slug, the differences are:
- Sight options: the Model 1900 uses its factory sights and has shotgun rib sights as an option, while the Model 10-A uses the lens sight similar to the Optical/Carbine weapon variants.
- Rate of fire: the Model 10-A fires at 78 RPM vs 299 RPM for the Model 1900.
- Magazine capacity: 6 rounds for the Model 10-A and 2 for the Model 1900.
- Recoil: the Model 1900 has less upward recoil and recovers faster, but has more horizontal recoil compared to the Model 10-A.
- The in-game stats for the weapon incorrectly describes the rate of fire as "pump action".
- The Sawed Off Shotgun possesses a secret reload animation based on of the reload of the Super Shotgun in Doom II. The animation frames are staggered to match the look of the original animation and features a unique sound based on the Doom II sound. 
- The weapon was once available only to the game developers (similar to M1903 Silencer and suppressed C93 Carbine). An incomplete build was dropped in-game around May 2017.