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For the similar map featured in Battlefield 4: China Rising, see Dragon Pass


Dragon Valley (Chinese:黄龙谷) is a map featured in Battlefield 2, Battlefield Play4Free, Battlefield Online and Battlefield 4. It features the United States Marine Corps and the People's Liberation Army fighting for control over the valley.

Battlefield 2Edit

Dragon Valley
BF2 Dragon Valley
Game

BF2 Icon Battlefield 2

Part of the

Sino-American War

Teams

USMC logo United States Marine Corps vs.
PLA People's Liberation Army

Location

Central China

Terrain

Woodland, Urban

Mode(s)

Conquest

Combat

Vehicular Warfare, Infantry Warfare, Amphibious Assault (64 player mode only)

Singleplayer

Yes

IngameMapDragonBF2

DescriptionEdit

"Ancient legends of this “fairyland on earth,” tell of a yellow dragon that helped a king channel flood waters into the sea. Currently, American military forces are converging upon this idyllic valley, to secure a foothold in the Minshan mountain range. Elements of the US Marines are on the offensive in this sector, while the forces of the People’s Republic of China are called upon to defend ancient ancestral lands, in what promises to be a bitter engagement."

OverviewEdit

Dragon Valley is one of the more vehicle based maps. With the US carrier being a position for air support and the nearby harbor for ground deployment, battles on this map often end up with the American team making a long and grueling push up the valley while taking out the PLA's entrenchments. While the river and the winding dirt paths are ideal for vehicle and infantry assaults, they both move in the same direction, making direct confrontations with the enemy inevitable.

Commander AssetsEdit

USMCEdit

In 64 player mode, the UAV and Radar stations are located by the Docks base, while the artillery can be found on the beachhead south of the USS Essex.

PLAEdit

In 64 player mode, the UAV and Radar stations are situated within the Chinese airfield, while the artillery can be found not too far north of the airfield.

EquipmentEdit

Flag of the United States United States Marine Corps
Light vehicle(s)
Infantry fighting vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
Naval vessel(s)
Emplacement(s)
People's Republic of China People's Liberation Army
Light vehicle(s)
Infantry fighting vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
  • J-10 (64 player mode)
Emplacement(s)

BasesEdit

16 Player VariantEdit

Wood YardEdit
Hill VillageEdit
Power StationEdit

The Power Station consists of a large building with a small fenced courtyard, as well as two smaller buildings; one structure is a guard gate that goes through the western entrance of the lot while the other is a small office building. There is a ladder on the northern wall of the generator room that can have a clear overview of the map, a bridge can be destroyed next to it.

RefineryEdit

USS EssexEdit

DocksEdit

Vista PointEdit

River VillageEdit

TempleEdit

Market PlaceEdit

Island FarmhouseEdit

Wood YardEdit

Hill VillageEdit

Power StationEdit

Refinery Edit

GalleryEdit

Battlefield Play4FreeEdit

Dragon Valley
LoadingScreenDragonP4F
Game

Battlefield Play4Free

Part of the

Unknown Russo-American Conflict

Music
Teams

USMC logo USMC vs.
Flag of the Russian ground forces Russian Army

Tickets

First to 1000 points

Date

2020

Location

Central China, Jiangxi

Terrain

Beach, urban, plains

Mode(s)

Conquest, Rush

Combat

Air combat, urban warfare, vehicular warfare

PC
IngameMapDragonP4F

Dragon Valley is a map featured in Battlefield Play4Free. It features a new vehicle for the game, the scout helicopter (Littlebird or WZ-11).

DescriptionEdit

"American military forces are converging upon this idyllic valley, to secure a foothold in the Minshan mountain range."

FlagsEdit

US BaseEdit

The US Team spawns near a temple at the bottom of a hill, on the north point on the map. At the start of the match, 6 DPVs, 2 LAV-25s, 1 M1A2 Abrams tank, 1 UH-60 Black Hawk helicopter and 1 AH-64 Apache.

A: FarmEdit

B: OutpostEdit

Here, at the western base on the map, 2 Rigid Inflatable Boat's, 2 light vehicles (FAV or DPVs, depending on who owns the base), and 1 APC. Unique on this map, at the helipad at this base, a scout helicopter will spawn, depending on which team owns the spawn, either the US AH-6 Little Bird or the Russian Z-11.

C: VillageEdit

D: Power StationEdit

RU BaseEdit

The Russian team spawns near the airfield at the southern portion on the map, at the top of the large hill that covers the map. Here, 6 FAV Buggy's, 2 BTR-90's, 1 T-90 MBT, 1 Mi-17 Hip transport helicopter and 1 Mi-28 Havoc attack helicopters.

GalleryEdit


Battlefield 4Edit

This section is currently under construction. It may contain little or inaccurate information.
Dragon Valley 2015
Dragonvalley
Game

Battlefield 4 Icon Battlefield 4

Part of the

War of 2020

Music
Teams

USMC logo United States Marine Corps vs.
China Emblem PLA People's Liberation Army

Location

Coastal China

Terrain

Woodland, Urban

Mode(s)

Conquest, Rush, Obliteration, Team Deathmatch, Squad Deathmatch, Domination, Gun Master, Air Superiority

Combat

Vehicular Warfare, Infantry Warfare, Amphibious Assault

Platform(s)

PC, PlayStation 4, Xbox One

DragonValleyMap

Dragon Valley 2015 (Chinese:龙之谷2015) is a reimagined map that was released in December 2015 to Battlefield 4 in the Battlefield 4: Legacy Operations expansion, and was only be released on PC, PlayStation 4, and Xbox One, being the first map for Battlefield 4 not available for the Xbox 360 or PlayStation 3[1].

This original Battlefield 2 map was chosen by DICE as the featured classic map to be redesigned based on a poll voted on by the Battlefield community, although it was not actually the highest voted choice in the polls. This map was revealed and first tested on the Battlefield 4: Community Test Environment on PC June 22, 2015.[2][3]

OverviewEdit

The map was designed to have similar gameplay of the original Battlefield 2 variant. While the original featured a limited draw distance and fog which resulted in players being able to easily capture objectives and cause a relatively narrow map, the Battlefield 4 variant features more foliage as well as a cloud layer and taller terrain in order to solve this problem. But in the staging releases on the Battlefield 4: Community Test Environment, DICE removed the cloud layer because of the issue of low-end PC's not being able to handle it.  The map also holds eight Conquest flags, the most to be on one map in Battlefield 4. On par with the original version, the map has destructible/repairable bridges. But unlike the original, the US carrier that held all the aircraft for the faction has been removed. Also, the original pipeline isn't featured throughout the map but just a small portion in the Chinese base before it goes underground.

This map will feature most of the vanilla Battlefield 4 gamemodes including Rush, which was not a gamemode in Battlefield 2 and the popular Team Deathmatch layout of Noshahr Canals is recreated for use in the adjacent port next to the U.S land spawn in Conquest and is playable for not only TDM, but for Domination, Squad Deathmatch, and Gun Master.

ConquestEdit

EquipmentEdit

Flag of the United States United States Marine Corps
Light vehicle(s)
Infantry fighting vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
Boat(s)
Emplacement(s)
People's Republic of China People's Liberation Army
Light vehicle(s)
Infantry fighting vehicle(s)
Main battle tank(s)
Anti-aircraft vehicle(s)
Helicopters(s)
Fixed-wing aircraft
Emplacement(s)

Flag layoutsEdit

Flag Conquest Conquest Large
River Village A A
Pagoda B
Market D C
Hill Village D
Power Station E
Wood Yard F
Hilltop Pavilion C G
Temple B H

ObjectivesEdit

US DeploymentEdit

The spawn for the U.S faction is located in the northwest port of the two ports located at the northern most part of the map accessible by players. The deployment contains mostly land vehicles for engaging in vehicular and infantry battles, both attack and transport helicopters, a quad bike and PWC's for traversing the waterways in the map.

PLA DeploymentEdit

The Chinese spawn is located the front part of a small oil refinery plant which contains a subterranian pipeline which in the old versions of Dragon Valley was above ground. The deployment contains the same type of vehicles as the U.S deployment with the addition of 3 more quad bikes and the exclusion of the PWC jetski due to access to water is no available at the deployment. Unlike the U.S deployment, on a large hill overlooking the main deployment features a runway for jets and two platform helipads for holding both helicopters. 

River VillageEdit

Along the main road on the left side of the map, this flag is similar to the Hill Village but this flag is easy to maneuver into with a vehicle because of the the flat land it is on and the relative distance between buildings.

PagodaEdit

[Conquest Large] Flag on the highest point of the map in relation to flag altitude, and closest to the U.S deployment holds a Chinese pagota with some cover for infantry.

MarketEdit

Commander Resource: Vehicle Scan Tucked in away in the right side of the map, this POI features a small, outdoor chinese market suitable for infantry combat.

Hill VillageEdit

[Conquest Large] Tiny collection of houses has become a full village over several levels of terrain. It’s a very destructible area – which makes it a perfect place to ambush Chinese tanks to stop them from getting to the center of the map.

Power StationEdit

[Conquest Large] Features a full sized dam and facility. Regularly features engagements between US infantry and PLA armored vehicles.

Wood YardEdit

Commander Resource: Infantry Scan [Conquest Large] The wood yard still spawns a powerful vehicle like the original, making this flag a must-have for insurgent US troops wishing to confine the Chinese to their base.

Hilltop PavilionEdit

Commander Resource: Cruise Missile One of two flags on the island in the middle of the map which holds a Chinese pavilion and multiple rock formations for ample cover for infantry.

TempleEdit

The other flag on the middle island which holds a Chinese temple. A flag which features short to medium range engagements inside. Features an grand staircase in the front of the temple on the U.S side of the map. Also holds overwatch towers which is climbable by ladder. 

RushEdit

Rush features five sets of M-COMs, the largest amount during Rush for any map in Battlefield 4, and moves through the majority of the map from the Temple to the Power Station.

Team DeathmatchEdit

Due to the popularity of the Battlefield 3 map Noshahr Canals in the survey DICE set up for the Classic Map Project and the overwhelming demand from most Battlefield 3 players, the adjacent dock area to the U.S deployment is a replica of the Team Deathmatch area from Noshahr Canals.

GalleryEdit


TriviaEdit

Battlefield 2Edit

  • In Battlefield 2, the PLA Airfield is accessible in both 16 player mode, 32 player mode and 64 player mode. However, only the latter will spawn usable planes.
  • In Battlefield 2, on the 32 player variant of Refinery, there is a bug with the loading screen. It actually shows all neutral bases captured by the PRC.

Battlefield 4Edit

  • The Battlefield 4 variant of the map originally featured in Russian Ground Forces as the opposing faction to the USMC during CTE testing. It was later swapped with the PLA as was the case in the Battlefield 2 version.
  • On CTE, due to the map having 8 flags which is the largest amount in Battlefield 4, the capture point UI could not fit all 8 flags due to it only being able to handle 7 flags originally.
  • Features from Battlefield 2 like the U.S carrier and the lengthy pipeline are no longer available in the Battlefield 4 version.
  • At the pavilion adjacent to the pagoda near the U.S deployment plates a plaque for the recent ESL One champions for Battlefield 4.
  • A lot of familiar assets such as the oil refinery system from Operation Firestorm, the factory buildings from Zavod 311, the Russian runway from Caspian Border, the village buildings from Golmud Railway and others are used in various places in the map.
  • The loading music used for the map is the same as its Battlefield 2 counterpart.
  • The Team Deathmatch portion of Noshahr Canals from Battlefield 3 has been recreated on nearly a 1:1 scale.
  • Wooden bridges can still be destroyed and repaired in the Battlefield 4 version.
  • An "Easter Egg" on this map allows players to obtain and use the DICE-Exclusive soldier camouflage permanently.
  • Being one of the largest maps in the game, the longest "legit" sniper shot has been achieved on this map.

   

ReferencesEdit

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