The McDonnell Douglas (now Boeing) F/A-18 Hornet is a supersonic, all-weather carrier-capable multirole fighter jet, designed to attack air and ground targets. The F/A-18 was derived from the YF-17 in the 1970s for use by the United States Navy and Marine Corps. The Hornet is also used by the air forces of several other nations. It has been the aerial demonstration aircraft for the U.S. Navy's Flight Demonstration Squadron, the Blue Angels, since 1986.
The fighter's primary missions are fighter escort, fleet air defense, SEAD (Suppression of Enemy Air Defenses), air interdiction, close air support and Aerial reconnaissance. Its versatility and reliability have proven it to be a valuable carrier asset, though it has been criticized for its lack of range and payload compared to its earlier contemporaries, such as the F-14A Tomcat in the fighter and strike fighter role, and the A-6 Intruder and A-7 Corsair II in the attack role.
Compared to the F-35BEdit
The two aircraft are similar as they have the same armament and belong to the same faction. The F-35 does however, have VTOL/STOL capabilities making it more versatile than the F/A-18. This gives the F/A-18 slightly worse combat statistics than the F-35B.
Battlefield: Bad Company 2Edit
Two F/A-18C Hornets appear in Battlefield: Bad Company 2 acting as air support in the missions Cold War and High Value Target. One also crashes in the cutscene after a US defeat on Valparaiso. Two F/A-18s can be seen bombing near the middle of the map at the beginning of a match on Panama Canal, alongside radio chatter. These bombs cannot harm the player, even if one makes it to the target zone before the jets arrive. Two more Hornets also appear bombing the RU spawn after a US victory on Panama Canal, as well as another two bombing base Charlie after a US victory on Laguna Alta. Two more can also be seen flying past the map on Isla Innocentes, after the US destroys the first two M-COMs. The F/A-18 is never usable by the player.
|F/A-18F Super Hornet|
AN/ASQ-228 ATFLIR Targeting Pod
|2nd passenger weapon||
|2nd passenger alternative weapon||
MJU-7A Infrared Decoy Flare
The F/A-18F Super Hornet is a two-seater variant of the F/A-18. It appears in the singleplayer mission Going Hunting, with Jennifer Hawkins and her pilot operating as call sign "Shark 4-6" They engage IRIAF jets over Iranian skies and destroy targets at Mehrabad International Airport. It can utilize the AIM-9X Sidewinder air-to-air missile, the M61 Vulcan 20mm gatling gun, IR Countermeasures (Flares), and the AGM-88 HARM Anti-Radar missile, as well as a laser designator to paint targets for GBUs and A-10 Strikes.
|F/A-18E Super Hornet|
M61 Vulcan 20mm gatling cannon
|Main weapon damage||
45 per bullet, with no damage drop
|Main weapon reload time||
3 seconds (Belt Speed: 2,5 seconds)
|Main weapon fire mode||
Proximity Scan (4200 points)
Landing Gear: 0-245 knots
Stealth (1500 points)
The F/A-18E Super Hornet is a single-seat variant of the F/A-18 Super Hornet family. The F/A-18E Super Hornet appears in Battlefield 3 as the US main fighter jet. It is equivalent to the Su-35BM Flanker-E. It also features a stick-shaker mechanism to warn players of imminent stalls, signified by a loud bang.
At one time, IR Flares were the initial unlock at 300 Jet Fighter score. The requirement has since been abolished, with flares effectively being available from first use, as newer pilots have trouble negotiating anti-air threats from both ground and other aircraft.
In Battlefield 4, the F/A-18E Superhornet appears in the South China Sea and Suez levels. It is only used as scenery and is not included or flyable in multiplayer.
- The F/A-18 in Battlelog is an F/A-18A Hornet from Battlefield 2.
- Interestingly, the Angle of Attack Indexer, or "ball", is never illuminated in Battlefield 3.