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The FIM-92 Stinger is a man-portable infrared homing anti-aircraft missile system produced by Raytheon Missile Systems. It has a range of 4,800 meters (15,700 ft) and can hit aircraft at altitudes up to 3,800 m (12,500 ft). It has been in service since 1981 and remains in use with the United States Armed Forces and with 30 other countries.
The Stinger is featured in Battlefield 2 as a stationary anti-aircraft site with two missiles that lock on and track enemy aircraft.
It is used by two factions, the United States Marine Corps and the European Union. It is capable of firing two missiles at a time, with an unlimited amount of reloads. Although the missiles can quickly take down an enemy aircraft, they are extremely weak against armor; around twelve missiles are needed to destroy a tank. It performs on par with the IGLA, and any differences between the two are purely cosmetic.
Battlefield 2: Modern CombatEdit
The Stinger is featured in Battlefield 2: Modern Combat as a stationary anti-aircraft site with two missiles that lock on and track enemy aircraft.
Missiles are fired one at a time after a brief lock-on period during which the trigger must be held and the crosshair fixed on the target, with a total of 500 available missiles (although it is impossible to use all of them in a standard 20-minute round). The missiles can quickly take down an enemy helicopter with ease. It is possible, though difficult, for helicopters to avoid being destroyed by these missiles with evasive maneuvers, causing the missile to crash into the ground or a building. It cannot be used against ground targets.
|Main weapon||Stinger missile|
|Main weapon damage||High|
|Main weapon reload time||about 5 seconds|
|Main weapon firemode||Semi-automatic|
|Main weapon ammunition per reload||2 missiles|
|Operators||United States Marine Corps|
The Stinger is a anti-air missile featured in Battlefield Play4Free on Oman. It performs identically to the Russian IGLA. It can shoot two missiles before reloading and is incredibly effective against enemy aircraft and helicopters after locking on to their infrared signature. If an enemy deploys flares, the missiles will try to follow after them and will miss their original target.
The Stinger can even, to an extent, be used against ground targets such as tanks and infantry. However, it is very inaccurate unless locked on to aircraft and it is likely the user will miss their target as the missile starts to curve upward over time after fired. There is a glitch, where a teammate shoots at another teammate, this causes the other teammate to be launched into the air.
The FIM-92 Stinger is a anti-air missile featured in Battlefield 3.
The FIM-92 Stinger is unlocked for the USMC Engineers at 3,000 Engineer score, along with the SA-18 IGLA used by the Russian Ground Forces. As a guided missile launcher, the Stinger can be hindered by flares or other countermeasures, however it currently ignores the Below Radar specialization. It requires clear line-of-sight in order to acquire a weapon lock on enemy aircraft. It is very effective as an anti air weapon, disabling most air vehicles in one shot. It performs on par with the IGLA, and any differences between the two are purely cosmetic.
The FIM-92 Stinger is an anti-air missile launcher featured in Battlefield 4.
Like in Battlefield 3, it is a fire-and-forget launcher, meaning it does not require a constant lock-on like the SA-18 IGLA does. However, unlike the SA-18 IGLA, the Stinger's missiles are slower, are easier to evade with and sometimes without countermeasures. Its best used in smaller maps as enemy aircraft can fly out of its lock-on range before the player has chance to fire. The FIM-92 Stinger has 350 meter lock-on range, while SA-18 IGLA has 450; however, the Stinger is easier to use as the player does not have to keep track on the target, which will make him vulnerable.
Damage Statistics & EffectsEdit
The following is a list of effects and damage to specific air vehicles from impacts by the FIM-92 Stinger Missile. Damage results are consistent at any angle of impact.
Damage results are gathered post-2015 Battlefield 4: Community Operations update and are subject to change without notice by game developers from time to time.
|Vehicle||Damage (per missile)|
|Attack Helicopter||55, Critical Hit|
|Scout Helicopter||55, Critical Hit|
|Transport Helicopter||36, Critical Hit|
|Stealth Jet||55, Critical Hit|
|Attack Jet||55, Critical Hit|
- As of the 2015 Battlefield 4: Community Operations update, The FIM-92 Stinger, along with its counterpart, the SA-18 IGLA now require only 2 direct missile hits to kill and no more, but unlike the SA-18 IGLA, The FIM-92 Stinger missile's travel speed has been reduced significantly.
The FIM-92 Stinger is an anti-air missile launcher featured in Battlefield Hardline. While it functions in a similar manner to the Battlefield 4 counterpart, the Stinger is now a Battle Pickup. It only holds two rockets upon being picked up and only one if picked up from the trunk of a vehicle due to the Anti-Air Armory.
- The Stinger models read "Tracking Rainer" on their sides in Battlefield 3 and Battlefield 4. Real Stingers used by the US military instead read "Tracking Trainer".
- In summer 2015, it was revealed that Russian supported rebels of the country of Ukraine had found alleged US military stingers at Luhansk International Airport, suggesting that the United States was supplying weapons to Ukraine which was further supported by propaganda videos made by the rebels. It was later pointed out, however, that the Stingers in the propaganda videos read "Tracking Rainer", revealing that they were in fact reproduced based off the model used in Battlefield.
- The FIM-92 Stinger delivers the same amount of damage as its counterpart, the SA-18 IGLA.
- Unlike anti-armor based lock-on launchers, the FIM-92 Stinger, along with its counterpart, the SA-18 IGLA, cannot harm players or enemies within proximity when it detonates due to striking a nearby surface. However, it still has an effect on destructible surfaces and environments.