Fall damage is inflicted on players that fall from a great height, and are not protected by parachutes, landing pod, or other means of arresting descent. Fall damage varies by game engine and has been featured in every installment of the Battlefield Series.
Players and ground vehicles can also receive fall damage from sliding uncontrollably down a slope. Should the player land in an area with adjoining slopes, they may sometimes be kept inside the parachute, unable to move away.
In Battlefield 2142, the SAB-1b Shock Absorber Boot unlock allows players to take reduced damage from falls, while also reducing stamina lost from jumping. In rare cases, players may sometimes exit from air transports without using a landing pod and freefall—if they are not struck by the transport they just jumped out of and are teamkilled in the process.
Fall damage is a prominent feature in Battlefield installments running by the Frostbit Engine. As of yet, there are no means to completely prevent fall damage though releasing a parachute will significantly reduce fall damage to the point of zero damage being inflicted.
In Battlefield 3, the improved map and terrain design has mostly eliminated slope hazards. Despite this, fall damage for infantry tends to be inconsistent on all terrains, buildings, et cetera. This inconsistency would sometimes spare players from high drops, while at other times killing or severely injuring players from short drops that should not have caused any fall damage.
Ground vehicles take considerably less fall damage than before, although there is now the hazard of a vehicle being trapped because there is no traction between its wheels or treads and the ground.
- In many Battlefield games, lucky players can avoid taking fall damage by holding the "vehicle enter" button and landing in a friendly or empty vehicle.