A Bayonet is a knife, dagger, sword, or spike-shaped point blank ranged weapon designed to fit on, over or underneath the muzzle of a rifle barrel or similar weapon, effectively turning the gun into a spear. It is a close quarter combat or last-resort weapon.
Battlefield 1942[]
— World War II Anthology Edition Manual
The Bayonet is featured in the Battlefield 1942: The Road to Rome expansion as a melee weapon mounted on the Engineer kit's un-scoped No 4 and K98 rifles, replacing the combat knife. Switching to the bayonet still allows the player to fire their weapon, but it disables the ability to aim and replaces it with a fast melee attack. Unlike the combat knife, the bayonet is always a one-hit kill.
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Battlefield 1943[]
In Battlefield 1943, the bayonet is the melee weapon issued to the USMC (M1 variant) and the IJN (Type 5 variant) Rifleman kits and the USMC Scout kit.
For the Rifleman kits, it is mounted on the end of the rifle which gives it a bit of extra range compared to other melee weapons. For the USMC Scout kit, it is handled like a short sword, like the Type 94 Shin Gunto. Being a melee weapon, a hit will result in a guaranteed 1 hit kill.
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Battlefield 1[]
The Bayonet is a weapon accessory featured in Battlefield 1. It is capable of being mounted onto many primary weapons (save for light machine guns as a category and a few specific guns from others), allowing the user to perform a bayonet charge.
Equipping a bayonet gives a penalty to weapon handling, which takes the form of the player being slower to recover from sprint by an additional 50%. The bayonet has no other penalties.
It can be mounted or removed in the Customization menu or in Battlefield Companion.
Takedowns[]
Takedowns occur any time a bayonet charge is initiated and within range of an enemy, dealing an instant at any health, kill no matter the stance, as long as the charge connects.
Target Stance | Direction | Action |
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Standing/Crouching | Front |
The attacker lunges at the target, stabbing the victim and forcing them onto the ground. |
Left | The attacker lunges into the side of the victim, pushing the bayonet inside them. | |
Right | The attacker lunges into the targets neck, forcing them onto the ground. | |
Back | The attacker forces the bayonet into the back of the victim, dropping them to their knees. The attacker then kicks the victim off the bayonet to remove it. | |
Prone | Front | The attacker lunges and drives the bayonet into the targets upper back, turning the victim over. |
Left | The attacker lunges into the victims back, turning the victim over. | |
Right | The attacker lunges into the victims back, turning the victim over. | |
Back | The attacker drives the bayonet into the victims back. |
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Battlefield V[]
The Bayonet is a weapon accessory returning in Battlefield V. Functioning similar to Battlefield 1, it is capable of being mounted onto some primary weapons, including all Recon bolt-action rifles. In order to be equipped, players must purchase the BAYONET weapon specialization in Tier 4. Once equipped, it allows players to perform a bayonet charge.
Some time after it was added, the M1 Garand received the bayonet as a third option for tier 4 specialization, and is currently the only weapon to have three options in any tier.
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Trivia[]
- According to the Battlefield: Bad Company 2 official website, a bayonet is shown to be obtainable for use with the M1 Garand. This was, however, proven to be a mistake by the website.