— Loading Screen
Operation Smoke Screen is a map featured in Battlefield 2: Euro Force. After heavy fighting, both the MEC and EU forces have been pushed all the way back to their respective bases, leaving the middle ground decimated. Though the above-ground oil reserves were destroyed in the midst of the combat, the oil that remains underground is what drives the battle further, for a final confrontation between the European and Middle Eastern forces.
Overview[]
This map is mostly dominated by vehicular warfare, as there are fourteen Main Battle Tanks alongside four jets and helicopters. Infantry don't play a massive role, other than engineers who can repair vehicles, and players running the Anti-Tank kit. But even the Anti-Tank class will have a hard time due to the sheer number of Main Battle Tanks on the map. Lone tanks are easily dispatched by Anti-Tank soldiers, but multiple tanks can be very difficult to destroy since most drivers will be engineers.
When a Vehicle Drop is called, the EU will get a DPV and the MEC will get a FAV.
As with other maps in Euro Force, this map has only 16- and 32-player variants. Uniquely in Euro Force, there is no difference between the singleplayer and multiplayer variants.
Control Point overview[]
Control Point | 16 | 32 |
---|---|---|
Refinery Outpost | ||
North Village | ||
Oil Storage Facility | ||
Hill Shed | ||
Wind Farm | ||
South Village | ||
Oasis Outpost |
Equipment[]
European Union | |
Light vehicle(s) | |
Main battle tank(s) | |
Anti-aircraft vehicle(s) | |
Helicopters(s) |
|
Fixed-wing aircraft |
|
Emplacement(s) |
Middle Eastern Coalition | |
Light vehicle(s) | |
Main battle tank(s) | |
Helicopters(s) | |
Fixed-wing aircraft |
|
Emplacement(s) |
16-player version[]
— Game Mode Briefing
Combat is mainly carried out by light vehicles and armor. The MEC start with an air advantage with an attack helicopter at the main base. However, for balance, it spawns after a delay.
The default number of tickets is 100 for each team.
North Village[]
The EU starting point, spawning two artillery pieces, the UAV trailer and Radar Station, as well two stationary M249 LMG, a TOW, two DPVs, three Challenger 2 and a Linebacker. If it falls to the MEC, it will spawn two stationary RPK-74 LMG, a HJ-8, two FAVs and three T-90, but no anti-air vehicle.
Oil Storage Facility[]
A neutral control point to the south of the EU starting point. Under the EU, it spawns two stationary M249 LMG, a TOW, a Stinger, two DPVs and a Challenger 2. Under MEC control, it will spawn two stationary PRK-74 LMG, a HJ-8, an IGLA and a T-90.
South Village[]
A neutral control point to the southeast of Oil Storage Facility. Under the EU, it will spawn three stationary M249 LMG, a TOW, two DPVs and a Challenger 2. Under the MEC, it will spawn three stationary RPK-74 LMG, an HJ-8, two FAVs and a T-90.
Oasis Outpost[]
The MEC main base in the south, spawning two artillery pieces, the UAV trailer and Radar Station, as well as four stationary RPK-74 LMG, two HJ-8, an IGLA, two FAVs, three T-90 and a Mi-28. If it is captured by the EU, it will spawn two TOWs, a Stinger, two DPVs, three Challenger 2 and a Tiger HAP.
An airfield is accessible, but it does not spawn aircraft in this version.
32-player version[]
— Game Mode Briefing
On this version, aerial combat becomes significant, with both teams having access to attack helicopters at the start, as well as fighters and a multitude of anti-air vehicles.
The default number of tickets is 200 for each team.
Refinery Outpost[]
The uncapturable EU main base in the far north. It spawns three artillery pieces, the UAV trailer and radar station, as well as four stationary M249 LMG, a TOW, three Stingers, three DPVs, four Challenger 2, two Tiger HAP and two Eurofighter Typhoons.
North Village[]
A neutral control point to the southwest of Refinery Outpost, where the EU started in the 16-player version. Under the EU, it will spawn two stationary M249 LMG, a TOW, a DPV and a Challenger 2. Under the MEC, it will spawn two stationary RPK-74 LMG, a HJ-8, a FAV and a T-90.
Oil Storage Facility[]
A neutral control point to the south of North Village. Under EU control, it will spawn two stationary M249 LMG, two Stingers, two DPVs and two Challenger 2. Under MEC control, it will spawn two stationary RPK-74 LMG, two IGLA, two FAVs and two T-90.
Hill Shed[]
A neutral control point to the east of Oil Storage Facility. Under the EU, it will spawn a TOW, a DPV and a Challenger 2. Under the MEC, it will spawn a HJ-8, a FAV and a T-90.
Wind Farm[]
A neutral control point to the southeast of Hill Shed. Under the EU, it will spawn a TOW, a Stinger, two DPVs, two Linebackers and a Challenger 2. Under the MEC, it will spawn a HJ-8, an IGLA, two FAVs, two Tunguska and a T-90.
South Village[]
A neutral control point to the southeast of Oil Storage Facility. For the EU, it will spawn two stationary M249 LMG, a TOW, two DPVs and a Challenger 2. For the MEC, it will spawn two stationary RPK-74 LMG, a HJ-8, two FAVs and a T-90.
Oasis Outpost[]
The MEC uncapturable main base in the far south. It spawns three artillery pieces, the UAV trailer and radar station, as well as four stationary RPK-74 LMG, two HJ-8, two IGLA, four FAVs, four T-90s, a Mi-28 and two MiG-29.
Gallery[]
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