Battlefield Wiki

Flamethrower Kit

2,561pages on
this wiki
Add New Page
Add New Page Talk0

The Flamethrower Kit is a kit featured in the Battlefield series

Battlefield VietnamEdit

For their intended weapons, see M2-2 Flamethrower and Type 100 Flame Thrower
Primary weapon Type 100 Flame Thrower (IJN)
M2-2 Flamethrower (USMC)
Secondary weapon Walther P38 (IJN)
Colt (USMC)
Gadgets Binoculars
Equipment one Hand grenade ×4
Equipment two Knife

The Flamethrower kit is featured in the official World War II Mod for Battlefield Vietnam. Unlike other kits, it can only be taken from its designated spawnpoint, and exists solely to allow the player character's third person model to change to include the flamethrower tank.


Battlefield 1Edit

Autoload Incoming!
The subject of this article is a recent or unreleased addition to a Battlefield game. It may contain speculation or errors.
Have new, relevant information to add? Why not help out?
Flame Trooper
Klein Flamethrower
Primary weapon Wechselapparat
Secondary weapon M1911 Silenced
Gadgets Permanent Gas Mask
Equipment one Incendiary Grenade
Equipment two Melee weapon


German Flame Troopers appear in the opening chapter of the campaign, Storm of Steel. They have higher health than standard enemies, but unlike in multiplayer, can be taken down more quickly if the fuel container on their back is targeted - gunfire can rupture the tank, which explodes, engulfing the user in flames.


The Flame Trooper is an Elite Class set featured in Battlefield 1[1].

The kit is obtained via a wooden crate found in fixed locations on certain maps, similarly to Battle Pickups of Battlefield 4 and Battlefield Hardline.

The kit is focused on attacking enemy infantry and fortified positions through use of one of the most terrifying weapons of the conflict - the Wechselapparat infantry-portable flamethrower. The user is equipped with a fire-retardant suit and a permanently equipped gas mask, which protects from incendiary and chemical threats but offers little defense against projectiles in addition to limiting the wearer's mobility and vision.

The primary weapon, while deadly at close range, leaves the operator vulnerable to from attack from afar. It can also kill the user if it is activated too close to a wall or fired at the user's feet. Players are also vulnerable to takedowns from behind and other situations that would normally cause death, such as roadkills and falls.



Also on Fandom

Random Wiki