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"He's played well to get this far. So have you, I grant you that."

Arkady Kirilenko

High Value Target is the 8th mission in the Battlefield: Bad Company 2 singleplayer campaign. It follows directly after Heavy Metal and puts the squad in an HMMWV following a convoy headed out to capture or kill Kirilenko.


After Redford interrogates the Russian prisoner who seems to have a family in Texas, Bravo-Two rides in with a Marine convoy to locate Kirilenko. On the way, a bridge filled with clutter prompts the convoy to stop and slowly move across, in case of IEDs. Soon enough, the convoy gets ambushed by the Russians; at first by multiple RPG soldiers, and finally a BMD-3. A couple of the vehicles in the convoy get destroyed, but they proceed on forward. As they are approaching the town the HVT is holed up in, two F/A-18 Hornets bomb a nearby tunnel to prevent the escape of Kirilenko. They meet yet another BMD-3, but manage to destroy it before any major damage occurs to the rest of the convoy. As they approach the village, a ZU-23-2 anti-aircraft gun pins them down, killing all of the Marines and leaving Bravo-Two without support. Eventually, air support rids them of the AA gun. After moving into the village, the United States Navy artillery bombardment begins early and tears the squad's cover to shreds. Moving through the wreckage and combating surviving Russian forces, they make their way into a sewage system where they climb into Kirilenko's hideout. After holding him at gunpoint, Kirilenko inserts much more suspicion about Aguire in the squad. Sweetwater discovers something about a freighter named the Sangre del Toro. Kirilenko then escapes after another artillery bombardment hits the building they were in.

M-COM LocationsEdit

Image Information
High Value Target 1 After leaving the Humvee, there will be an ammo resupply crate just inside the village. Head past this, and the building infront of it. The M-COM will be in the open on your right.
High Value Target 2 Head through the bombardment. After seeing a tunnel, and some enemies in the water, the M-COM is just to the left beforehand.


See High Value Target (mission)/Transcript

Related Achievements and TrophiesEdit

The following achievements/trophies can be completed on this mission.

Image Name Criteria Gamerscore Trophy type
BFBC2 ta08 Ghost rider's here! Campaign: finish High Value Target 15 G Bronze


  • This mission has a reference to the TV Miniseries "Generation Kill" where the Marines' Humvee convoy gets pinned down by a Zeus anti-aircraft gun to the left, and the Marines' jump out their Humvees and take cover in an embankment while waiting for air support (in the show, an AH-1W SuperCobra; in Battlefield: Bad Company 2 an F/A-18 Hornet. Both are used by the Marine Corps)
  • Another variant of the HMMWV exists, mounted with a TOW missile launcher instead of the .50 Cal HMG.
  • It is possible to kill the lead Humvee when arriving on the bridge. Simply fire into the red barrels on the abandoned trucks and watch the Humvee blow up.
  • In this mission the player hears Preston swear, prompting a congratulation from Sweetwater which he thought was the first time he swore, even though he swore in Cold War, "We let that piece of shit go?"
  • For time-conservative reasons, after destroying the AA gun, the Marines who are with the squad die with no reason at all, dropping XM8 Prototypes with no attachments.
  • Strangely, the HMMWVs say US Army on the side rather than Marines.
  • Towards the beginning of the mission, one of the Marines says "Get some, Get some!" which can be a reference to a part of the movie "Full Metal Jacket" when one of the helicopter gunners shoots down Vietnamese civilians and repeats "Get Some" in the same tone as the Marine in the mission.
  • After destroying the anti-air gun, there is a dead US soldier laying on the right on the second Humvee. While aiming at him, Preston will lower his gun and not be able to fire, similar to if you point your gun and any other live friendly. This is because the "dead" soldier is unintentionally still alive, and shooting a grenade launcher (or any other gun) at the body will cause him to yell at you, saying "Friendly fire!" or any of the other friendly fire phrases. The soldier will never move, and is still in a death posture. This was obviously unintended by DICE.

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