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Close Quarters Combat (Conquest, Squad Deathmatch) , Amphibious Assault (Rush)
PC, PlayStation 3, Xbox 360
The valley and surrounding mountains possess a strategic value in the battle for South America. Construction of the nearby Dam was halted when hostilities broke out, but its presence is still a significant factor. Airborne operations are limited but infantry assault supported by light armor vehicles is likely by both armies. U.S Forces are massing all available units to stage a defense and have wired the dam to prevent it from falling into Russian hands.
The Conquest Variant of the map is near the dam, each team has 200 reinforcement tickets. This map is hotly fought over as control points will constantly switch sides. The cover and concealment of the jungle allows many players to get about unseen, while the edges are raised cliffs, allowing Recon players to snipe across the map at nearly anyone they see.
RU Deployment Edit
The RU deployment is located nearest to the dam at the Last Stand and spawns a BMD-3 and two Quad Bikes. There are two high scaffolds that can be used to overlook much of the map for Recon players, almost all the way past Charlie. The cliffs towards the waterfall are another good overlook, but they cannot see as far as they are not as high up. There is a dirt road along the stream towards Alpha that is blocked by a fence, but can easily be rammed through with a Quad Bike to reach the control point quickly.
US Deployment Edit
The US Deployment is located at the Bridge command point and spawns a M3A3 Bradley and two Quad Bikes The guard towers can be useful to snipe from, as is the cliff that the chain-link fence borders. The cliff can also be jumped off of with the Quad Bikes to reach Alpha much faster.
A: Crash Site EditMi-28 Havoc with an unusable supply crate nearby and a semi-destroyed and burning hut. A UAV-1 station spawns behind the metal walls next to the water and a PWC also spawns nearby in the water. The fire can be very good for concealment while capturing. The large overlook next to the waterfall can be accessed by run-jumping up the side of it, but this may take a few attempts to do so. It is even possible to bring a light tank up there as well. The UAV Station is rarely used as it is out in the open and any user could easily be sniped from both the Russian side in the cliffs or the US side by the rear guard tower.
B: Hill EditPWC will spawn in the water along the outer walls. Debris and crates scattered about the area provide decent cover.
C: VillageEditPWC will spawn at a dock in the water near the back. The many huts provide decent cover, but they can be almost completely destroyed by explosives, leaving this area void of cover except for the giant tree.
Attackers Deployment EditUAV and a number of patrol boats and personal watercraft, and is a good place for long range snipers to weaken the front-line defenses on the mainland, especially the Kornett which will wreak havoc on landing forces. The island between the attackers deployment and the mainland is an excellent place for snipers to support their landing forces. The UAV plays an essential role in guiding the attackers to the weak spots on the beaches and should stay safe while spotting enemies. Attackers can set a patrol boat parallel to the shore allowing both of the grenade launchers to bombard the beaches, supporting ground forces.
Waterfall Editsuppressive fire while spawning squad-mates in a perfect position to view the battle and choose where to attack. Although it may improve the lines of sight for snipers on the cliff, the area is most defensible by destroying everything in sight to prevent attackers from sneaking forward. Because defenders have little room to fall back, the farther objective must usually be taken by stealth, and is often easier to destroy with C4 because this does not give the enemy a warning. Attackers will commonly have an assault boat saved from assaulting the first objectives that is used to weaken defenses on this point and are also given a M3A3 Bradley that is best used to transport troops to the objectives in safety. Assault boats are quite useful for taking these objectives but are even more devastating if saved for the fourth and fifth.
Bridge EditUAV, M3A3 Bradley, and Quad Bike and the defenders are given a 9M133 Kornet and a KORD. The defense centers around a large, destructible bridge spanning a deep gorge. Defenders should wait until the Bradley is on the bridge, or enemies begin to cross to destroy it, hopefully trapping the Bradley in the gorge. Once the bridge is destroyed, the attackers are forced to attack across the valley by a steep hill on the left of the bridge and a narrow switchback to the right, and the Bradley is confined to the confined path to the right which it drives up slowly. The defenders can use the bridgehead to drop down on the attackers advancing along either side to cut them off. Periodic forays across the gorge to eliminate snipers, plant mines, or destroy the attackers cover are generally successful. The only hope for attackers is heavy fire support from snipers to help advancing troops, or sneaking past attackers on the unused switchback on the right of the bridge to spawn teammates. The Bradley is nearly useless and has an incredibly short lifespan because it is confined while advancing and is virtually always surrounded by enemies. The Bradley is most effective when used to either bombard enemies from the opposite side of the bridge for which improved optics are useful, or when driven into the enemy base to wreak havoc and to release passengers into their base.
Last Stand EditMotion Mines are a vital tool for taking out Bravo as they can allow the attackers to scout out any ambushing soldiers before arming the charge. It is pretty easy to sneak around the back of the base using the foliage to the very left of the base, which is good for when the attackers have a hard time taking out the players using the KORD machine guns. As well, there is scaffolding at the back of the base that players can climb to give them a good vantage point of the area ahead of the M-COMs. While it is a good place for Recons on the defending team to use, it also presents a good opportunity for Recons on the attacking team to take them out.
Russian helicopters are seen flying over the dam followed by a series of sonic booms which are presumably from Russian aircraft flying overhead. The voice of a US soldier telling troops to fall back is also heard.
A US soldier will be seen hitting a detonator followed by explosions that destroy the top level of the dam slowly releasing the water.