Leviathan
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| Leviathan | |
| Game | |
| Part of the | |
| Teams | |
| Location |
Unspecified naval base, Persian Gulf. |
| Terrain |
Urban |
| Mode(s) | |
| Combat |
Infantry Warfare, Amphibious Assault |
| Singleplayer |
Yes |
| Platform(s) |
PC |
Leviathan is a map in Battlefield 2: Special Forces, featuring the United States Navy SEALs defending a nuclear submarine base against MEC Special Forces. It is available in 16, 32 and 64 player variations.
Contents |
Description
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American nuclear submarines are lying peacefully in their pens, undergoing repairs at a naval base in the Persian Gulf. Unknown to the elite Navy SEALs guarding the facility, MEC Special Forces are about to begin a night-time raid to destroy the submarines. Should they succeed, the nuclear catastrophe could mark the beginning of the end for US forces in the Middle East.
Equipment
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| United States Navy SEALs | |
| Defenders | |
| Light vehicle(s) |
Humvee with TOW missles or Machine Guns |
| Infantry Fighting Vehicle(s) | |
| Main Battle Tank(s) | |
| Anti-Aircraft Vehicle(s) | |
| Helicopters(s) | |
| Boat(s) | |
| Emplacement(s) |
Stationary M249 |
| MEC Special Forces | |
| Attackers | |
| Light vehicle(s) |
Humvee with TOW missiles or Machine Guns |
| Infantry Fighting Vehicle(s) | |
| Main Battle Tank(s) | |
| Anti-Aircraft Vehicle(s) | |
| Helicopters(s) | |
| Boat(s) | |
| Emplacement(s) | |
Bases
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16 Player Variant
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MEC Strike Point
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The starting MEC-SF base. It cannot be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 BTR-90 | |
| 3 RIB | |
| 3 Jet Ski |
Beach
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The only neutral base in this map variant.
| United States Navy SEALs | MEC Special Forces |
| 1 AIL Raider | 2 FAV |
| 1 Humvee (MG) | |
| 1 ATV | 1 ATV |
| 1 TOW | 1 HJ-8 |
Base Power Station
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One of three starting US Navy SEALs bases. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (MG) | 1 Humvee (MG) |
| 1 ATV | 1 ATV |
| 1 RIB | 1 RIB |
| 1 TOW | 1 HJ-8 |
| 2 M249 LMG | 2 RPK-74 LMG |
Communications Building
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The second starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 1 ATV | 1 ATV |
| 1 Jet Ski | 1 Jet Ski |
| 1 TOW | 1 HJ-8 |
| 2 M249 LMG | 2 RPK-74 LMG |
North Pier Guard House
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The third starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (MG) | 1 Humvee (MG) |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 Forklift | 1 Forklift |
| 2 ATV | 2 ATV |
| 2 M249 LMG | 2 RPK-74 LMG |
32 Player Variant
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MEC Strike Point
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The only starting MEC-SF base. It cannot be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 BTR-90 | |
| 1 FAV | |
| 1 Pickup Truck | |
| 1 ATV | |
| 1 Civilian Car | |
| 1 RIB | |
| 2 Jet Ski |
South Pier Guard House
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The only neutral base in this map variant.
| United States Navy SEALs | MEC Special Forces |
| 1 ATV | 1 ATV |
| 1 RIB | 1 RIB |
| 1 Jet Ski | 1 Jet Ski |
Fuel Depot
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One of five starting US Navy SEALs bases. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 M1A2 Abrams | |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 1 Humvee (MG) | |
| 2 ATV | 2 ATV |
| 1 RIB | 1 RIB |
| 1 TOW | 1 HJ-8 |
| 2 M249 LMG | 2 RPK-74 LMG |
Supply Depot
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The second starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 1 Humvee (MG) | 1 FAV |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 Forklift | 1 Forklift |
| 1 ATV | 1 ATV |
| 1 Civilian Car | 1 Civilian Car |
| 1 M249 LMG | 1 RPK-74 LMG |
Submarine Pen 1
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The third starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 AIL Raider | 1 FAV |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 RIB | 1 RIB |
| 1 Jet Ski | 1 Jet Ski |
| 1 M249 LMG | 1 RPK-74 LMG |
Submarine Pen 2
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The fourth starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 RIB | 1 RIB |
| 1 Jet Ski | 1 Jet Ski |
Armory
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The fifth starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 M1A2 Abrams | |
| 1 LAV-25 | 1 LAV-25 |
| 1 Humvee (MG) | 2 Humvee (MG) |
| 2 ATV | 2 ATV |
| 1 TOW | 1 HJ-8 |
64 Player Variant
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MEC Strike Point
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One of two starting MEC-SF bases. It cannot be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Mi-17 Hip | |
| 2 BTR-90 | |
| 1 2K22 Tunguska | |
| 1 FAV | |
| 1 Pickup Truck | |
| 1 RIB | |
| 1 IGLA |
Beach
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The second starting MEC-SF base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Pickup Truck | 1 Pickup Truck |
| 2 ATV | 2 ATV |
| 1 RIB | 1 RIB |
| 1 Jet Ski | 1 Jet Ski |
| 1 TOW | 1 HJ-8 |
| 1 M249 LMG | 1 RPK-74 LMG |
| 1 Stinger | 1 IGLA |
Fuel Depot
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One of seven starting US Navy SEALs bases. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (TOW) | |
| 1 M1A2 Abrams | |
| 1 Humvee (MG) | 1 Humvee (MG) |
| 3 ATV | 3 ATV |
| 1 HJ-8 | |
| 2 M249 LMG | 2 RPK-74 LMG |
| 1 Stinger | 1 IGLA |
Supply Depot
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The second starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 Forklift | 1 Forklift |
| 2 ATV | 2 ATV |
| 2 RIB | 2 RIB |
| 1 M249 LMG | 1 RPK-74 LMG |
Submarine Pen 1
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The third starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 RIB | 1 RIB |
| 1 Jet Ski | 1 Jet Ski |
| 2 M249 LMG | 2 RPK-74 LMG |
Submarine Pen 2
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The fourth starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 AIL Raider | 1 AIL Raider |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 RIB | 1 RIB |
| 1 Jet Ski | 1 Jet Ski |
| 1 M249 LMG | 1 RPK-74 LMG |
Armory
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The fifth starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 AH-64 Apache | 1 AH-64 Apache |
| 1 M1A2 Abrams | 1 M1A2 Abrams |
| 1 LAV-25 | 1 LAV-25 |
| 1 M6 Linebacker | 1 2K22 Tunguska |
| 1 AIL Raider | 1 AIL Raider |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 2 ATV | 2 ATV |
| 1 TOW | 1 HJ-8 |
Communications Building
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The sixth starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (TOW) | 1 Humvee (TOW) |
| 1 ATV | 1 ATV |
| 2 RIB | 2 RIB |
| 1 M249 LMG | 1 RPK-74 LMG |
| 1 Stinger | 1 IGLA |
Base Power Station
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The seventh starting US Navy SEALs base. It can be captured by enemy forces.
| United States Navy SEALs | MEC Special Forces |
| 1 Humvee (MG) | 1 Humvee (MG) |
| 1 Pickup Truck | 1 Pickup Truck |
| 1 Forklift | 1 Forklift |
| 2 ATV | 2 ATV |
| 1 RIB | 1 RIB |
| 1 TOW | 2 HJ-8 |
Gallery
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Trivia
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- In the “gameplayobjects.con” file, the MECSF main base is actually referred to as “Insurgent_Warehouse.”[1] It is possible that the Insurgent Forces may have originally planned to be in this map.
- The term Leviathan is a monstrous sea creature symbolizing evil in the Old Testament or a large marine animal.
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