The Colt M1911 is a semi-automatic, magazine-fed, single-action .45 caliber handgun. John Browning sold the original design to Colt, when it became the standard-issue side arm for the United States Armed Forces from 1911 to 1985, and modernized variants of the M1911 are still carried by some US special forces units today, although it was largely phased out in favor of the M9 pistol. It fires the .45 ACP round, which causes more tissue disruption than the 9mm Parabellum, but has more recoil and has lower ammunition capacity when compared to similarly sized 9mm handguns.
It is worth noting that all M1911s featured throughout the Battlefield series prior to Battlefield 3 seem to be M1911A1 versions.
The Colt is a weapon featured in Battlefield 1942. It is the standard sidearm for the Allies (United States, United Kingdom and Soviet Union). It has an eight round magazine, medium damage and fair accuracy. It can kill in around three or four body shots, or two head shots. However, it still remains a last resort weapon.
The M1911 is a weapon featured in Battlefield Vietnam and is the standard pistol issued to the American and South Vietnamese factions. It has a nine round magazine, medium recoil, medium damage and high accuracy. It can generally kill in three or four shots.
Compared to its NVA and Viet Cong counterpart, the TT-33, it has a slightly higher rate of fire and one extra round per magazine (the TT-33 has eight rounds) at the cost of slightly lower damage, as the TT-33 can kill with only two shots rather than the three shots of the M1911.
World War II ModEdit
The Colt is the standard USMC sidearm in the official Battlefield Vietnam World War II mod. It is statistically identical to the Battlefield Vietnam version, and has the same appearance and animations.
The M1911 is a weapon featured in Battlefield 1943. It is issued to the USMC Scout kit, opposite of the IJN's Nambu. It is a very weak weapon, requiring around five-six body shots to kill someone, meaning a player can only afford one missed shot.
Battlefield: Bad Company 2Edit
The M1911 is a weapon featured exclusively in the multiplayer of Battlefield: Bad Company 2. It comes unlocked by default with the limited edition of Battlefield: Bad Company 2, along with the Thompson, though it can still be acquired normally by being promoted to level 3 in-game.
It gains a large damage increase from Battlefield 1943 from six shots to about three-four in the body and two in the upper neck and head region. Many players will choose this flexible weapon over the MP-412 due to its higher firecap, faster recovery, slightly bigger magazine and in compensation, slightly less damage.
However, it has a relatively small magazine (only seven rounds compared to the M9's 12 round magazine) and its sights are a bit less defined and therefore are slightly harder to use than other pistols.
Battlefield: Bad Company 2: VietnamEdit
The M1911 is also featured in the Battlefield: Bad Company 2: Vietnam expansion. It has a seven round magazine and performs exactly as it does in the base game, though it has a slightly different reloading sound and wears a war torn, 'battle-scarred' appearance.
The M1911 is a weapon featured in Battlefield Play4Free. It is aesthetically similar to the iterations found in other Battlefield games. However, its firecap is significantly lower and its firing sound is nearly identical to that of the M9 in the same game. It does, however, pack more punch per bullet, at the cost of a 7-round-magazine.
The Veteran's M1911 comes with increased fire power, killing in 3-5 body shots, and extended magazine capacity of 10 rounds. The gun has a very rugged appearance and shows heavy use and comes at the cost of 750 per day or 1869 for unlimited use.
The M1911 is a weapon featured in Battlefield 3. Unlike previous iterations, it is only available to members of the EA Gun Club or Battlefield Veterans. For Battlefield 3 the M1911 has been redesigned after the Marine's Force Recon M-45 MEU(SOC) side arm.
It features an 8-round magazine plus one in the chamber, and comes in four variants: standard, 'TACT.', 'SUPP.', and 'S-TAC'. The 'TACT.' variant adds a small flashlight to the weapon, the 'SUPP.' variant adds a suppressor, and the initially DICE exclusive 'S-TAC.' variant adds both.
The M1911 can be considered an intermediate pistol, having a unique damage figure and magazine size. One thing to note is that only one headshot is needed to get the full benefit of a two-hit kill, whereas the other pistols need both hits to be headshots.
The 'S-TAC' variant is the only pistol that can equip a flashlight and suppressor at the same time, and one of three handguns able to equip two attachments at the same time. (The others being the G17C 'SUPP.' and DICE exclusive .44 Magnum.) Note that only the stock and S-TAC M1911 variants get a dog tag unlocked after 100 and 500 kills, while the TAC. and SUPP. don't.
The unique S-TAC Variant of the pistol, previously only usable by employees of DICE, is now available to those who own the End Game expansion pack, and can be unlocked by completing the All About Precision assignment.
The M1911 is a weapon featured in Battlefield 4.
It has moderately high damage, taking between 3 and 7 shots to kill. Its power makes it advantageous at close range, but its capacity is rather small, often taking the whole magazine to down an enemy at medium range.
Compared to the Compact 45, the M1911 is inferior when it comes to magazine size and rate of fire, but it has much higher accuracy, as well as lower recoil. Its recoil is mainly vertical, with little horizontal recoil. It may also be equipped with a 3x scope.
It is notable that the iron sights are misaligned, with the front sight being much lower than the actual point the bullet will impact. Using a Laser Sight, RDS, or scope will show the actual point of aim.
The M1911 is the only multiplayer firearm that has an achievement/trophy specifically linked to it. It is ".45 Old School", which requires 45 kills with the M1911 to unlock.
The M1911A1 is a secondary weapon featured in Battlefield Hardline.
It is a purchasable handgun for the Law Enforcement Enforcer class. While reusing its model from Battlefield 4, the M1911's iron sights have been improved, being properly aligned with luminescent green dots.
The M1911A1 can be considered an intermediate between the stock 45T and the Bald Eagle, possessing slightly higher initial damage than the 45T but lower damage than the Bald Eagle. The weapon can preform more effectively in close and medium ranges than the 45T due to it having a significantly higher muzzle velocity and damage, and is only slightly slower than the .40 Pro and Bald Eagle's rounds. The M1911's recoil is primarily vertical with low side to side kick, and has only slightly more recoil than the 45T, making it easy to keep shots on target.
The M1911A1's primary downsides are its magazine capacity and drop off range. Notably, the M1911A1 has the shortest drop off start distance of the heavy pistols at 4 meters and ending at 20, (comparatively, the .40 Pro starts dropping off at 8 meters and ends at 25), making it less well suited to longer ranges than in previous games. It also has the second smallest magazine capacity at 9 rounds, one more than the Bald Eagle and three less than the 45T. Coupled with the fact that the pistol generally takes 3-4 shots to kill an enemy, the player should reload after every engagement and bring an Ammo Box to keep the weapon stocked up.
The subject of this article is a recent or unreleased addition to a Battlefield game. It may contain speculation or errors.
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The M1911 is a weapon featured in Battlefield 1. It is first shown in the reveal trailer being used by a soldier fleeing from an unknown enemy while periodically shooting toward them. It is featured in the open beta alongside the P08.
There are two distinct versions of the M1911 is multiplayer - an all kit sidearm, and a Pilot/Tanker primary weapon. The pistol version has an additional two visually altered variants.
The M1911 is the standard pistol version of the weapon.
The M1911 Hellfighter variant of the weapon is obtained from the Hellfighter Pack, featuring an etching of the Hellfighter insignia on the breech and the phrase "Men of Bronze" on the muzzle.The M1911 Doughboy variant of the weapon is included with the game's Collectors Edition. It has a highly polished frame and ivory grips.
- Battlefield 3, Battlefield 4, and Battlefield Hardline are the only entries in the series to feature an M1911 model besides the A1, instead depicting a Marine Force Recon M45 MEUSOC in the former, and a Vickers Tactical Custom 1911.
- Notably, the Vicker's Tactical 1911 used in-game was specially designed for Medal of Honor: Warfighter, which was created by Danger Close Games, later reformed into DICE LA. Unlike the version used in Warfighter, the Vickers Tactical Logo is removed from the 1911's grip in Battlefield 4 and Battlefield Hardline.
- The model of the weapon is always depicted with the hammer down. Since the 1911 is single-action only, meaning the hammer has to be cocked manually for the first shot, the weapon as depicted wouldn't actually fire if the trigger was pulled.
- This is also the case in Battlefield: Bad Company 2, since the M1911 was simply ported over from 1943.
- The M1911 is the only magazine-fed pistol in the game with a unique reload animation. Every other magazine fed pistol shares the same animation.
- In Battlefield 4, the 3x scope was originally exclusive to employees of DICE but was supposed to be released to anyone who logged in to multiplayer in December 5, 2013 but was delayed due to issues with the game. It was then unlocked for all players following the delay.
- Also, when using the 3x scope, the scope mount attached is the same model used on the M39 EMR. In real life this wouldn't be possible since this is a special design specifically made for M14-pattern rifles and can not be attached to any other weapon. Furthermore, it's floating a bit over the left side between the slide and the frame.
- The M1911A1 in Battlefield Hardline shares the same model as the M1911 in Battlefield 4.
- As of the Open Beta, the silenced M1911 does not appear to use a different model nor use a visible suppressor. The first-person model appears to fire unsuppressed. However, the game and Battlefield Companion still credit any kills to this silenced variant.