M1A2 Abrams
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Added by USMC LanceContents |
Battlefield 2
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The M1A2 is the main battle tank of the United States Marine Corps in Battlefield 2. The differences between it and the other main battle tanks in the game are purely cosmetic. The sighting system used to line up shots for the main cannon and co-axial gun is very easy to use and works well in urban areas in the game. Long distance shots can be a bit harder since the M1's sighting system does not indicate how much the shell will drop. The M1A2 has one advantage over other Battlefield 2 tanks, as the weak spot below the Abrams' turret is only visible when the tank is pointing upwards, whereas on the other tanks the weak spot is also visible in normal conditions.
Battlefield 2: Special Forces
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In special forces the M1A2 Abrams is issued to the British SAS as their main battle tank.It appears on:
- Warlord (32 and 64 variant only)
- Ghost town (64 variant only).
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Battlefield 2: Modern Combat
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The M1A2 only appears in the single player mission Big Bang. It is the US main battle tank.
In multiplayer, the M1A2 serves as the USMC counterpart to the PLA Type 98, the MEC T-90 and the EU Leopard 2A6. It has two positions: the driver and the turret gunner. The driver operates the vehicle and its main gun with 100 rounds while the turret gunner has a Browning M2 HMG with 1000 rounds. The M1A2 can easily take out armored vehicles such as the Akrep, the BMD-3, or even the BK-1990 with ease, but it can be countered by Engineers with rocket launchers or an Attack Helicopter.
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Battlefield: Bad Company
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| M1A2 Abrams | |
| 2nd passenger weapon |
M2 Browning |
| Countermeasures |
Smoke Canisters |
| Camouflages available |
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| Operators | |
The M1A2 Abrams is the Main Battle Tank of the US Army 222nd Army Battalion in Battlefield: Bad Company. It is identical to the one featured in Battlefield 2, apart from the addition of a TUSK (Tank Urban Survival Kit). Additionally, the secondary gunner is less exposed and can only be shot from an elevated position. The gunner also has usable sights, allowing for more accurate bursts of fire.
Appearances
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Singleplayer
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Added by SSDGFCTCT9Multiplayer
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The M1A2 appears on several multiplayer maps, with either desert or woodland camouflage.
Rush
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Conquest
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Battlefield: Bad Company 2
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| M1A2 Abrams | |
| Vehicle health |
1250 |
| Vehicle armor | |
| Main weapon |
HEAT (MBT Main Cannon) |
| Main weapon damage |
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| Main weapon reload time |
4 seconds |
| Main weapon rate of fire |
15 rpm |
| Main weapon fire mode |
Single-fire/Automatic |
| Alternative weapon | |
| Alternative weapon damage | |
| Alternative weapon rate of fire |
750 rpm |
| Alternative weapon fire mode |
Automatic |
| 2nd passenger weapon | |
| 2nd passenger weapon damage | |
| 2nd passenger weapon rate of fire |
550 rpm |
| 2nd passenger weapon fire mode |
Automatic |
| Smoke Countermeasures effect |
Smoke Cloud |
| Vehicle speed |
Medium |
| Vehicle maneuverability |
Low |
| Sound(s) |
Firing the M2 Browning |
| Camouflages available |
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| Operators | |
The M1A2 in Battlefield: Bad Company 2 can be upgraded to have any of the following: increased armour, faster reload, increased damage-per-shell, have the capability to zoom in, possess a co-axial machine gun mounted on the turret (in addition to the pintle-mounted gun of the secondary gunner), and be equipped with a number of smoke launchers. These upgrades are dependent on the Specializations the driver takes. The same goes for the T-90.
The tank's main cannon, while still very effective in an anti-vehicle role, is also remarkably useful at destroying parts of the environment, and is often capable of demolishing two side-by-side sections of building. This ability makes the M1A2 particularly effective at demolishing houses from long range, or at least weakening enemy structures and other objects the opposing team may use for cover. The M1A2 can even be used to bombard buildings containing enemy objectives in Rush, causing the building to collapse and destroy the objective. However, it is less effective against infantry than in the previous game. The M1A2's HUD is also improved, as the information is clearer and the HUD elements sharper and less cluttered.

Added by SSDGFCTCT9Unlike the last game, the gunner of the tank can zoom in their machine gun. The M1A2 in the single player level Heavy Metal possesses extremely thick armor, long range optics and a very fast loader inside the tank, as it can reload in just over 1.5 seconds.
When faced against the M1A2, there are a number of options that a player can use or exploit. Generally, when playing as a medic or assault (with a standard assault rifle), there is very little the player can do against it, and the best thing to do is to run and hide in order to survive. However, when playing as an assault or recon with C4, the player can plant blocks of C4 on the M1A2 (no more than 2 is ever needed; one will suffice at weak spots) and detonate it to destroy the tank, though this will need some sneaking or rushing maneuvers. As well, players using an engineer kit equipped with a rocket launcher will need to follow a few guidelines to effectively destroy the M1A2. The definite strategy would be to fire in back of or on the sides of the M1A2, and a hit right in the middle of these areas will cause double damage. If a player uses the Improved Demolitions specialization, two direct hits in the weak spots of the M1A2 can destroy it even if it is at full health. Other tactics can include firing rockets from multiple angles to confuse the driver and secondary gunner in the tank, though such a tactic is best used with squad coordination, and using the Tracer Dart Gun to guide RPGs in onto a tank from behind cover or from far away distances. As well, players can use Anti-Tank Mines against them, usually on commonly frequented roads or paths, and only one will be necessary to destroy the Abrams, unless the driver is using the Active Armor Upgrade. Finally, a brave Engineer can also run up to the enemy tank and DE-Repair it with the repair tool. This method takes a bit of time and is best done from the side of the tank in order to avoid getting run over. With practice, one can stay along side the tank for cover while damaging it it until it is destroyed.
Appearances
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Singleplayer
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Multiplayer
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Rush
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Conquest
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Battlefield Play4Free
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| M1A2 Abrams | |
| Vehicle health |
1000 |
| Main weapon |
120MM GUN |
| Main weapon damage |
300 |
| Main weapon reload time |
3 seconds |
| Main weapon fire mode |
Single-fire/Automatic |
| Alternative weapon |
M240C (Co-Axial MG) |
| Alternative weapon damage |
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| Alternative weapon reload time |
5 seconds |
| Alternative weapon rate of fire |
450 rounds per minute |
| Alternative weapon fire mode |
Automatic |
| Alternative weapon ammuntion per reload |
25 rounds |
| 2nd passenger weapon | |
| 2nd passenger weapon damage |
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| 2nd passenger weapon reload time |
3 seconds |
| 2nd passenger weapon rate of fire |
450 rounds per minute |
| 2nd passenger weapon fire mode |
Automatic |
| 2nd passenger weapon ammunition per reload |
50 rounds |
| Countermeasures |
Smoke Cloud |
| Vehicle speed |
Medium |
| Vehicle maneuverability |
Low |
| Operators | |
In Battlefield Play4Free, the M1A2 Abrams is the USMC's main battle tank, and the equivalent to the Russian Army's T-90. Its main cannon is an effective anti-tank weapon and a co-axial machine gun can be equipped spending at least one point in the Tank Coaxial Machinegun training option; the passenger's weapon is a M2 Browning. 
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Battlefield 3
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| M1 Abrams | |
| Vehicle health |
1000 |
| Disable threshold |
50% |
| Vehicle passengers |
Driver |
| Vehicle armor |
Reactive Armor (83200 points) |
| Vehicle optics |
Zoom Optics (7600 points) |
| Main weapon |
L44 M256 120mm smoothbore cannon |
| Main weapon ammuntion per reload |
AP Shells |
| Alternative weapon |
Coaxial LMG (M240C, 2100 points) |
| 2nd passenger weapon | |
| 3rd passenger weapon |
CITV Station (100000 points) |
| Sensors |
Proximity Scan (24700 points) |
| Countermeasures |
IR Smoke (800 points) |
| Camouflages available |
Thermal Camo (54800 points) |
| Operators | |
Singleplayer
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The Thunder Run Tank Gameplay Trailer features a singleplayer segment in which a player character, Jonathan "Jono" Miller of the 1st Tank Battalion, must assault a PLR compound driving an M1 Abrams. in the mission, the player is able to zoom-in with the main gun's sight. The player also has a coaxial machine gun at their disposal, though they must first switch to the secondary weapon, meaning that they cannot use the main cannon and the coaxial machine gun at the same time.
Multiplayer
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The M1 Abrams is initially equipped with the smoothbore cannon for the driver and a remote-controlled machine gun for the passenger. The driver can sprint to increase the speed of the vehicle, though increasing the turning radius. Sprinting also allows the tank to ascend inclines that it couldn't normally manage.
The CITV Scan specialization may allow a third teammate to enter the vehicle. Other unlocks include different types of ammunition for the main gun, coaxial machine guns, and other vehicle improvements.
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Trivia
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- The M1A2 can be destroyed by 3-5 rockets/tank shots to the front, and 2-3 to the sides or rear.
- An M240 Machine gun is removed from the tank in all the Battlefield games it appears in except BFBC2, if the payer has the co-axial specialization.
- Despite being seen with explosive reactive armor the Abrams can only take up to 4 RPG hits without being repaired. Same is said for all the other main battle tanks, most likely for balancing purposes.
- The Abrams is only seen 3 times in the entire campaign of Battlefield: Bad Company.
- The Tank is destroyed instantly by an artillery strike, a laser designated strike, or a planted C4 Pack (In Battlefield: Bad Company and Battlefield: Bad Company 2).
- In Battlefield: Bad Company, the hatch on the turret is open. If a player mans the machine gun in the tank, an explosion or shot hitting the top of the Abrams can potentially harm and/or kill this player. However, the driver is safe and can only be killed as the entire tank being destroyed.
- In Battlefield: Bad Company 2, if a player uses the Alternative Weapon specialization and gets a kill with the M1A2's co-axial machine gun, it will say the kill was done by "Co-Axial MG", but it will list it as a kill for the M1A2 Abrams in the stats menu.
- In Battlefield: Bad Company 2, if the player goes into reverse cam, lowers the gun as low as possible, and spins it 360°, they can see that it clips through the back of the tank.
- The turret in the Battlefield 3 campaign for the M1A2 is a M2 with Transparent Armor Gun Shield (TAGS), while in multiplayer it seems to be using the Norwegian CROWS II RWS (Remote Weapon System).
- In Battlefield 3, the M1A2 recieves "decoration" in the form of spare jerry cans, rolls of equipment, and other equipment strapped to the turret as the user unlocks more upgrades for the vehicle. This also occurs with the LAV-25, BMP-2, and T-90A.
- In Battlefield 3, the words "Crunch Time" are written on the main cannon.
- Despite the Abrams being a tank, it behaves closer to IFVs when traversing obstacles such as cars or debris.
- It's possible to launch a teammate to a very far distance using the Abrams' main cannon. Same can be done with the T-90 as well.