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The M60 in reality.

The M60 is an American Medium Machine Gun designed between the late 1940s to 1957, where it was first put into service with the United States military to replace the M1918 BAR and M1919 Browning.

Its design is largely based upon several Axis-used weapons, specifically the FG42—to whom the M60's early prototypes bore a significant resemblance to, and with which the modern weapon still shares the stock design—and to a lesser extent, the MG42.

Battlefield VietnamEdit


M60 vietnam
Damage 5
Damage multipliers *5 (head)
  • 4 (torso)
  • 2 (limbs)
Magazine size 100
Reload time ~10 seconds
Rate of fire 600 rounds per minute
Firemodes Fully automatic
Faction Flag of the United States US Army, USMC, MACV
648px-Flag of South Vietnam.svg ARVN, VNAF
Kit Heavy Assault.BF.V Heavy Assault

The M60 is a weapon featured in Battlefield Vietnam, issued to American and South Vietnamese for the Heavy Assault kit.

It has a 100-round capacity, high standing or crouching recoil, medium damage, high rate of fire and low accuracy. Prone decreases most of the drawbacks of this weapon, especially its recoil. It is the counterpart to the North Vietnamese RPD.

Stationary M60Edit

The Stationary M60 is an emplaced weapon found mounted in bunkers, huts, towers, and crashed CH-47s on the Defense of Con Thien and the Fall of Saigon.

These M60s have unlimited ammunition and otherwise have the same characteristics of the M60s mounted in vehicles. They tend to be near American and South Vietnamese bases, though some are scattered about.

The M60 is also mounted on several American and South Vietnamese vehicles, these being the PBR, the Huey and the ACH-47 Chinook. It still has the same kind of performance damage- and accuracy-wise, though it has an overheat limit, a 400- to 500-round belt that never needs to be reloaded, and, since being mounted, has no recoil.

Battlefield: Bad Company Edit

BFBC M60 Weapon
Unlocked at Subscription to Battlefield Newsletter or DICE universal code
Damage High
Magazine size 150
Starting ammunition 450
Reload time Long
Rate of fire Med-low
Range Mid-Long
Firemodes Fully automatic
Kit Support
Battlefield Bad Company - Find All Five Support00:41

Battlefield Bad Company - Find All Five Support

The Find All Five trailer for the M60.
"Iconic America rifle, famous for its service in the Vietnam War. Designed in the late 1940s, it borrows heavily from German WW2 machinegun designs."
— In game description.

The M60 is a machine gun featured in Battlefield: Bad Company as one of the "Find all Five!" weapons for the Support kit. While players originally needed to subscribe to the Battlefield Newsletter to obtain it, DICE later released a free code for the weapon, try4ndrunf0rcov3r.

The M60 has 150 rounds in a full belt with 300 rounds in reserve. It has a slower rate of fire than other LMGs, which will give it a disadvantage at closer ranges, but this is made up for by its high accuracy and damage.

Battlefield: Bad Company 2Edit

Unlocked at 25000 exp
Damage 16.7-14.3
Damage multipliers 2.1x Head
Magazine size 100 rounds
Maximum ammunition 300+100 (SP)
100+100 (without Ammo Upgrade)
200+100 (with Ammo Upgrade)
Reload time 7.8 seconds
Rate of fire 550 rpm
Range M60DamageRangeBC2
Recoil High
Firemodes Automatic
Kit BFBC2 Medic Icon Medic
Source of statistics [1]
HUD icon BFBC2 M60 HUD
Sound(s) Firing sound
Inventory slot Primary Weapon
Battlefield Bad Company 2 - M60 Damage Demonstration00:30

Battlefield Bad Company 2 - M60 Damage Demonstration

"Utilizing design elements from the WWII MG42, the M60 was introduced in 1957 and has been the workhorse of every branch of the US Military. It has gone through several modifications but is slowly being phased out by the M240."
— In-game description

The M60 LMG is a weapon featured in Battlefield: Bad Company 2.


The M60 is always used by Terrence Sweetwater, and can be found in its normal state on Sangre Del Toro, in the fountain when the two Hinds drop in troops at station B.

A variant with a 4X Rifle Scope can be found to the south of the bottom of the lighthouse in Sangre Del Toro, and by a destroyed wall on the last slope before the player faces the two Havocs at station C. Both variants of the M60 are collectibles.


The M60 is the 4th light machine gun issued to the Medic kit requiring 25,000 points. It has a belt length of 100 rounds and has the highest damage per shot of the LMGs, equal to that of the PKM after multiple patches.

As with the other light machineguns (and the G3), the M60's recoil decreases with each successive shot, making recoil easier to control allowing for better accuracy but not effecting the weapons natural spread and deviation.

Battlefield: Bad Company 2: VietnamEdit

Damage 20.2-16.7
Damage multipliers 2.1x Head
Magazine size 100 rounds
Reload time 7.8 seconds
Rate of fire 550 rpm
Range 185px
Firemodes Fully automatic
Kit BFBC2 Medic Icon Medic
Source of statistics [1]
Inventory slot Primary Weapon
"Utilizing design elements from the WWII MG42, the M60 was introduced in 1957 and has been the workhorse of every branch of the US Military. It has gone through several modifications but is slowly being phased out by the M240."
— In-game description

The M60 is a weapon featured in the Battlefield: Bad Company 2: Vietnam expansion for the Medic kit.

Its appearance, like all other Vietnam weapons, is more battle-worn than that of the base game's. It has stats similar to its base game counterpart, except in terms of damage, but the iron sights are cleaner and less obstructive, most likely to balance out the lack of attached sights available to the player.

The M60 is also mounted on UH-1 Iroquois helicopters for use by passengers. The only difference between the M60 on the UH-1 and the Medic's M60 (other than ammo count and overheating) are the rear aperture sights, the UH-1's having a circle (although it is unusable) and the Medic's having a vertical rectangle.

Among its rusted and battered appearance, the M60 also boasts woodland camouflage and is one of only two weapons in Battlefield: Bad Company 2: Vietnam to use camouflage, the other being the M79.

Battlefield Play4FreeEdit

Unlocked at Level 12
Damage 29 - 23
Damage multipliers x2.1 Head
Magazine size 80 rounds (2 magazines)
Starting ammunition 160
Reload time 8 seconds
Rate of fire 450 rounds per minute
Range Short 0m-15m

Medium 15m-25m Long 30m+

Recoil Moderate
Firemodes Automatic
Source of statistics Battlefield Play4Free game files

The M60 is a weapon featured in Battlefield Play4Free, issued to the Medic kit. It has a slow rate of fire, considerably high damage, moderate recoil and moderate accuracy. It boasts an 80-round belt with 80 rounds in reserve. Compared to its closest counterpart, the PKM, the M60 has a higher damage but is slightly less accurate.

Battlefield 3Edit

Unlocked at 130,000 Support score
Damage 34 - 22
Suppression 10.0%
Magazine size 100 rounds

200 rounds with Extended Magazine

Ammunition 7.62x51mm NATO
Starting ammunition 200 + 100 rounds (MP)
200 + 200 rounds (MP with Extended Magazine)
Maximum ammunition 700 + 100 rounds (SP)
400 + 100 rounds (MP)
400 + 200 rounds (MP with Extended Magazine)
Reload time 7.2 seconds
Rate of fire 580 RPM
Velocity 560m/s
Maximum range 840m
Recoil 0.6 up
0.2 left
0.2 right
First shot recoil multiplier 1.5x
Recoil descrease per second 12
Spread zoomed Standing: 0.5 (static) 1.5 (moving) Crouching: 0.4 (static) 1.5 (moving) Prone: 0.2 (static) 1.5 (moving)
Spread unzoomed Standing: 5.0 (static) 6.0 (moving) Crouching: 4.0 (static) 5.0 (moving) Prone: 3.0 (static) 5.0 (moving)
Spread increase per bullet 0.12
Spread decrease per second 15.0
Firemodes Full-automatic
Faction Flag of the United States United States Marine Corps
Flag of Russia Russian Ground Forces
Kit BF3 Support Icon Support
Dogtag(s) Proficiency
Source of statistics Retrieved Sept. 24th
Inventory slot Main weapon
Unlocks Bipod
M145 MGO (10 kills)
Flash Suppressor (20 kills)
Extended Magazine (30 kills)
Tactical Light (40 kills)
Holographic (50 kills)
Foregrip (60 kills)
Laser Sight (70 kills)
Reflex (80 kills)
Suppressor (90 kills)
IRNV (100 kills)
ACOG (125 kills)
PK-A (150 kills)
PKA-S (175 kills)
Kobra (200 kills)
PSO-1 (235 kills)
"“The Pig,” as it was commonly referred to when it was introduced in Vietnam, has served with every branch of the US Military and continues to serve with Special Forces groups. Although the M60 has been mostly replaced by the M240, the upgraded M60E4 features modern accessory rails, a shortened barrel, and improved reliability, and reduced weight. The M60E4 features a bipod standard for supported shooting. "
— Battlelog description

The M60E4 is a weapon featured in Battlefield 3.


The M60E4 can be found in the mission Kaffarov on the dead bodies of Kaffarov's security guards. Its low rate of fire makes it useful against the NPCs at longer ranges, but the recoil of the weapon makes aiming difficult.


The M60E4 is the next-to-last unlock in the Support class, requiring 130,000 points to unlock. The M60 has the lowest rate of fire of all the Machine Guns and a moderate recoil profile; its damage is identical to the 7.62mm machineguns, the PKP Pecheneg and M240, yet its traits make it a kind of middle-ground between the other 7.62mm machineguns and the 5.45mm/5.56mm light machineguns—higher damage yield than the light machineguns, yet lower kick than the heavier machineguns.

Battlefield 4Edit

BF4 m60e4
Unlocked at Complete Dust Devil
Damage 34 - 25
Magazine size 100
Ammunition 7.62x51mm NATO
Starting ammunition 200 + 100
Range 7.62 LMG range
Kit Support
Inventory slot Light Machine Gun
Unlocks Holo (1x) (10 kills)
Magnifier (2x) (20 kills)
Muzzle Brake (30 kills)
Stubby Grip (40 kills)
M145 (3.4x) (50 kills)
Laser Sight (60 kills)
Compensator (70 kills)
Reflex (RDS) (80 kills)
Flash Light (90 kills)
Ergo Grip (100 kills)
Suppressor (110 kills)
ACOG (4x) (120 kills)
Angled Grip (130 kills)
Heavy Barrel (140 kills)

The M60E4 is a weapon featured in the Battlefield 4: Second Assault expansion for the Support kit. It is unlocked upon completion of the Dust Devil assignment.


  • When Sweetwater is firing the M60 during the campaign of Battlefield: Bad Company 2, it has the same firing sound as the PKM.
  • When Bad Company 2 was first released, the M60 did 25-20 damage. Amidst complaints and balance issues, it was reduced to 20-16.7. Amidst more balancing issues, it was finally reduced to 16.7-14.3, the same as the PKM. This effectively means the PKM is now more powerful as it has the same damage and a higher rate of fire, but the M60 is still more accurate.
  • In Battlefield Play4Free, the Veteran M60 and Elite M60 were originally separate variations of the default M60, different firing rates and values. Like most other Veteran and Elite weapons, they were later made into skins, only differing aesthetically.
  • In Battlefield 3, the M60E4 has both a bipod and a foregrip attached in its Proficiency Dog Tag, a combination that is not possible in multiplayer.
  • In the Battlefield 4 China Rising Trailer, the gunner on the motorcycle is using the M60 yet the weapon was not available for use at the time.

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