The M82, also known as the "Light Fifty" for its .50 caliber BMG cartridge, is a recoil-operated, semi-automatic anti-matériel rifle developed by the American Barrett Firearms Manufacturing company. A heavy SASR (Special Application Scoped Rifle), it is used by many units and armies around the world. The weapon is found in two variants—the original M82A1 (and A3) and the bullpup M82A2. The M82A2 is no longer manufactured, though the XM500 can be seen as its successor.
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The subject of this article, M82A1, has been cut from the final version of Battlefield 2.
The M82A1 seems to be a weapon which was cut midway through Battlefield 2's development. It has a different texture sheet and animations than the M95, which is a similar weapon. In addition, the horizontal line on its scope is shorter on both sides. Its file directories lack the "sounds" and "ai" files of the other weapons, but it did have its animations and meshes.
Unlike another cut item, the M82A1 is replaced by another weapon when the files are modified to include it in the game. However, its icon is still visible, both in the kit selection screen and from the BFHQ screen. On the BFHQ screen, its title is "M95" and its description is that of the Jackhammer.
|Unlocked at||Level 27|
|Damage||Short range 88-78 (0-35m)|
Medium range 77-69 (35-75m)
|Damage multipliers||2.1x Head|
|Magazine size||5 Rounds|
|Starting ammunition||15 Rounds|
|Reload time||5.5 sec|
|Rate of fire||12 rpm|
|Maximum range||~ 254.7 m|
|Special feature(s)||Can penetrate glass, unlike the M95|
|Source of statistics||BFP4F Compare Tool|
The M82A3 is a weapon featured in Battlefield Play4Free and is the second last unlockable sniper rifle, at rank 27. It is a very slow, semi-automatic sniper rifle, sharing many damage characteristics of its similar .50 BMG caliber bolt-action, the M95. However, being semi-automatic, it allows the user to stay zoomed on targets, allowing for constant watch on hostile forces, unlike the other bolt-actions which require the user to cycle its bolt between every shot. However, for balancing purposes, the rifle features a very slow rate of fire, the slowest of all at 12 rounds per minute.
The M82A3 is a weapon featured in the singleplayer campaign of Battlefield 3. It has a 10-round magazine, semi-automatic fire mode, and extremely high firepower. It is only usable during the mission Kaffarov, where it is automatically equipped by Dimitri Mayakovsky after taking out a sniper in a fist-fight. Unlike the other weapons in the game, it has no name or pickup icon. The weapon comes equipped with an infrared scope.
|Magazine size||10 + 1 rounds|
|Starting ammunition||22 + 11 rounds|
|Maximum ammunition||44 + 11 rounds (SP)|
|Rate of fire||125 RPM|
|Special feature(s)||Battle Pickup|
|Dogtag(s)||Master Dog Tag:|
The M82A3 can be unlocked by completing the Gold assignment in the mission Singapore by getting 19,000 points. The weapon kills any enemy in one shot anywhere on the body from any range, and mildly damages light vehicles. It features a Rifle Scope, Range Finder and Bipod. It sports a Worm Desert finish.
In the multiplayer portion of Battlefield 4, the M82A3 is a Battle Pickup. The weapon is very effective in multiple situations like counter sniping and shooting multiple targets where precision is not key (thanks to the M82A3 one hit kill regardless of where it hits) making it an extremely deadly weapon in the right hands.
Because the M82A3 fires semi-automatically and has a large box magazine, it can do a lot of damage towards an enemy in a short time. While the M82A3 does not have the fast bullet velocity of any of the other snipers, it is made up thanks to it being almost unrivaled in terms of firepower and its high accuracy. Its important to note that enemies may require two shots if they are behind cover.
While its only real counterpart is the Chinese AMR-2, the M82A3 has a superior fire rate, which can prove to be a huge advantage in medium range to close quarter situations where the M82A3 can be slightly more forgiving than the AMR-2 or in cases when there are multiple enemies at medium to long range. It also has almost double the magazine size (double if the player reloaded with no bullets from the previous magazine), meaning a player can fire more rounds and not reload. The M82A3 has a slightly faster reload time (.3 secs) when the magazine is empty, while the AMR-2 has a faster time when there are bullets in the chamber.
The M82A3 can be found in three different variants. The M82A3 is equipped with a 40x Ballistic Scope with Variable Zoom, while the M82A3 MID is equipped with a Rifle Scope (8x), and the M82A3 CQB has a M145 (3.4x) scope. All three variants are fitted with a Range Finder and Bipod.
The M82A3 is capable of damaging/destroying light vehicles such as Quad Bikes, PWCs, Jeeps, and RHIBs with three to five shots, making it useful if users are hiding in vehicles. It is also very effective at damaging or destroying helicopters. While it still does damage against heavier armored vehicles, it is such a minuscule amount (3-4 damage per shot) that it would be better to conserve ammo and not shoot.
The subject of this section is a recent or unreleased addition to a Battlefield game. It may contain speculation or errors.
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|Magazine size||5 + 1|
The M82 .416 is a sniper rifle released alongside the Robbery expansion for Battlefield Hardline, available to the Professional kit. Like the M1A1, which was released alongside the Criminal Activity expansion, the M82 .416 does not require ownership of the expansion and is avaliable to all players.
Unlike past iterations of the M82, the version featured in Hardline fires the .416 Barrett cartridge, meaning it does not kill in one hit but still has considerable damage. The M82 has a very high rate of fire, but has a small magazine size of 5, a long reload time, and very high recoil per shot. The M82 is also only able to use optical and accessory attachments.
- The M82A3's game files in Battlefield 3 contain all of the necessary files for customization in multiplayer — all of the attachments in-game are included in its file directories. It is possible the gun was not included due to the difficulty of balancing a .50 Caliber semi-automatic rifle to the rest of the Recon weapons.
- When the M82A3 is fired by Dimitri Mayakovsky in the mission Kaffarov, Dimitri can be heard grunting, reflecting the weight of the weapon and its recoil.
- If dropped for a different weapon in Kaffarov, the pickup message will stay as the weapon that was picked up (i.e. dropping the M82A3 for a PKP Pecheneg. After equipping the PKP, the message will still say " PRESS [ ] FOR PKP PECHENEG).
- The M82A3 sports a camouflage when on the ground but loses it once picked up. It is unclear whether this is a developer oversight or an error.
- The long-range M82A3 variant comes with both a Range Finder and Variable Zoom, a combination not possible on any customizable weapon.
- There is a glitch when using the M82A3 on the Xbox 360 version where dropping the M82 and using another sniper rifle without a range finder equipped, will still display the range when scoped in with the sniper rifle.
- The M82 featured in Hardline is the first time the weapon fires a different round than .50 BMG, instead firing the .416 Barrett round for balancing purposes.