The MG36 is the Light Machine Gun variant of the H&K G36 Assault Rifle. It is fitted with a 100 round Beta C-Mag magazine and a heavy barrel, and fires the standard 5.56mm NATO cartridge like the other variants of the G36 family. A very small batch were made for testing with the Bundeswehr. However, tests concluded that it offered no advantage over a G36 modified for a similar role. Thus, it was rejected, with only about 300 ever produced.
The MG36 is a weapon featured in Battlefield 2 as a tier 2 unlock for the Support kit. It is also the default weapon for the Special Air Service in the Special Forces expansion. the MG36's spread is identical to that of the PKM, but the weapon possesses significantly lower damage. However, its reload is on the faster end of the LMGs, closer to the lighter magazine-fed weapons.
Battlefield: Bad CompanyEdit
|Unlocked at||Costs one unlock point|
|Magazine size||150 rounds|
|Starting ammunition||450 rounds|
|Rate of fire||750|
|Source of statistics||Battlefield: Bad Company Official Prima Guide|
The MG36 is a light machine gun featured in Battlefield: Bad Company.
The MG36 is issued to the Support as an unlockable, costing one unlock point. It has a built-in red dot sight which allows more precise aiming, but also limits the user's view as there is no peripheral vision with this scope. It has 150 round drum magazine and 300 rounds in reserve. It has similar stats to those of the XM8 LMG, but it is significantly more accurate, and is the most accurate Support weapon in the game. It deals moderate damage and has a high rate of fire.
Battlefield: Bad Company 2Edit
|Unlocked at||42000 exp|
|Damage multipliers||2.1x Head|
|Magazine size||100 rounds|
|Maximum ammunition||200+100 (without Ammo Upgrade) |
400+100 (with Ammo Upgrade)
|Reload time||6.4 seconds|
|Rate of fire||750 rpm|
|Source of statistics|||
|Inventory slot||Primary Weapon|
The MG36 is the sixth light machine gun issued to the Medic Kit, requiring 42000 experience points to unlock.
It makes a great LMG for the Medic kit, having a built in Reflex Sight, thus freeing up a Specialization slot. Because of this, many players use this opportunity to use a different specialization. Like in Battlefield: Bad Company, the MG36 has similar stats to that of the XM8 LMG. The 4X Rifle Scope will increase the sight's zoom. The built-in reflex sight provides no peripheral vision, and it takes time to zoom, just like a sniper scope.
It is recommended to fire in 2-3 round bursts while aiming down the sight, as continued automatic fire will slowly raise the weapon, taking the sight's reticle off target. By doing this, the player can more easily take down a target from almost any range.
|Unlocked at||Level 18|
|Damage||26 - 22|
|Damage multipliers||2.1x Head|
|Magazine size||60 rounds|
|Maximum ammunition||450 rounds|
|Reload time||5.3 seconds|
|Rate of fire||675 rounds per minute|
|Source of statistics||Battlefield Play4Free game files|
|Sound(s)||Firing the MG36|
The MG36 is a purchasable Elite light machine gun for the Medic Kit in Battlefield Play4Free. It is a stable long range weapon with a 60-round Beta-C magazine and medium damage, but it also has more recoil than other LMGs, meaning that it will need to be fired in bursts to be more accurate down range.
Its drum magazine allows for much quicker reloading in the field, allowing users to be back in the fight sooner, rather than be plagued with a long reload time such as in the other belt-fed light machine guns. The weapon also features a clean appearance and black paint scheme on its parts, like many other LMGs after December 1 update.
|Unlocked at||After completing the "Keep your head down" assignment|
|Damage||25 - 18.4|
|Magazine size||50 + 1 rounds|
100 + 1 rounds with Extended Magazine
|Starting ammunition||153 + 51 rounds|
101 + 101 rounds with Extended Magazine
|Maximum ammunition||255 + 51 rounds|
202 + 101 rounds with Extended Magazine
|Reload time||2.8 seconds loaded|
4.6 seconds empty
|Rate of fire||750 RPM|
|First shot recoil multiplier||1.8x|
|Recoil descrease per second||13|
|Spread zoomed||Standing: 4.0 (static) 1.5 (moving) Crouching: 4.0 (static) 1.0 (moving) Prone: 0.2 (static) 1.0 (moving)|
|Spread unzoomed||Standing: 3.5 (static) 4.5 (moving) Crouching: 3.0 (static) 4.0 (moving) Prone: 2.4 (static) 4.0 (moving)|
|Spread increase per bullet||0.1|
|Spread decrease per second||15.0|
|Faction|| United States Marine Corps|
Russian Ground Forces
|Source of statistics||http://symthic.com/?s=bf3Retrieved Sept. 17|
|Inventory slot||Main weapon|
Holographic (10 kills)
Laser Sight (20 kills)
Foregrip (30 kills)
Tactical Light (40 kills)
M145 MGO (50 kills)
Flash Suppressor (60 kills)
Reflex (70 kills)
Suppressor (80 kills)
ACOG (90 kills)
IRNV (100 kills)
PKA-S (150 kills)
PK-A (175 kills)
Kobra (200 kills)
PSO-1 (235 kills)
PKS-07 (270 kills)
The MG36 performs in the same fashion as the M27 IAR and RPK-74 being a magazine fed LMG with the difference that the standard magazine uses 50+1 rounds. The weapon is able to fire in fully automatic, semi-automatic, and burst fire modes; with the Foregrip and Heavy Barrel attached it maintains good accuracy at a distance, even during sustained fire, making it a very versatile weapon for both defensive and offensive Support activity.
The extended magazine attachment was removed by accident in the March 2012 patch, but has returned with the September 2012 patch.
|Magazine size||100 + 1 Rounds|
|Rate of fire||800|
|Source of statistics||Battlelog|
- In Battlefield: Bad Company 2, the MG36's default reflex sight was void of its red dot on Hardcore mode, even with the Red Dot Sight or 4X Rifle Scope equipped. This was fixed as of the PS3/Xbox 360 1.04 Patch. After the patch, the MG36 also has a hip-fire aiming reticle (like all weapons in core mode), in Hardcore mode. On the PC, this has been patched in the 795745 patch.
- In Batttlefield: Bad Company 2 the MG36's HUD icon shows it with the bipod folded however, in game it is extended.
- In Battlefield: Bad Company and Battlefield: Bad Company 2, the MG36's reload animation is nearly identical to that of the XM8 LMG.
- As of the most recent update for Battlefield: Bad Company 2, the MG36 now has the same exact damage stats as the XM8 LMG.
- In Battlefield 3, the MG36 is the only magazine fed machine gun that gets a 100% capacity increase from extended magazines, contrary to the 33% increase of similar guns.
- The MG36 master dog tag in Battlefield 3 shows the version with the built in reflex sight, featured in Battlefield: Bad Company and Battlefield: Bad Company 2.
- The MG36's reloading animation in Battlefield 3 can be incorrect at times. When reloading with ammo still in the magazine, the bolt carrier assembly can be seen slowly moving back towards the rear position when the magazine is removed. When a new magazine is inserted, the bolt moves back towards the forward position without the character releasing the bolt like he does during the empty reload animation.
- In reality the MG36 is a rare gun, with only 300 produced, making the chances of one being used very unlikely. The MG36 as seen in many movies and video games (including the Battlefield series) are actually G36s with the G36C carrying handle, a bipod handguard and a drum magazine, while the real MG36 (as seen in Bad Company 1 & 2) only uses the integrated reflex sight carrying handle.