Battlefield Wiki


2,324pages on
this wiki

Jackhammer r

The MK3A1 in real life.

The Pancor MK3A1 or Jackhammer is a 12-gauge, gas-operated, fully automatic shotgun. It was developed by John Anderson in 1984 and patented in 1987. Its cumbersome design and early protoypes inability to cycle after 3 shells led it to never be fully produced; there are few (according to some reports, only two) prototypes in existence.

Battlefield 2Edit

Ussht jackhammer
Unlocked at Tier One
Damage 15-8 x8 (120-64)
Magazine size 7 shells
Reload time 5 seconds
Rate of fire 255 rpm
Recoil 4 (hip)

1 (zoomed)

Spread zoomed 1.35
Spread unzoomed 1.5
Spread increase per bullet 3
Firemodes Fully Automatic
Kit Engineer.Icon.BF2 Engineer
"The Jackhammer is a gas-operated heavy shotgun loaded with 7 round revolver type cylinders. Due to its long reload time it’s important to be careful when firing on the full auto setting or you will find yourself out of ammunition at an inconvenient moment."
— In-game description

In Battlefield 2, the MK3A1 is the Tier one unlock for the Engineer Kit. It is the only full-automatic shotgun, and fires from a seven-round magazine. It is significantly less powerful than the pump-action shotguns or the Benelli M4, although it shares their long reload pattern.

Battlefield Play4FreeEdit

Magazine size 10 shells
Starting ammunition 40 shells

The MK3A1 is a weapon featured in Battlefield Play4Free. It can be purchased for a price of 120,000 Play4Free Funds or obtained as a gift. It holds ten 12-gauge shells and is fully-automatic.

Battlefield 3Edit

Damage 16-6 x8 with buckshot (128-48)
12.5-8.4 x8 with flechette (100-67.2)
75-37.5 with slug
20-5 with frag
Magazine size 8 + 1 rounds

12+1 with extended magazines

Starting ammunition 21 rounds

37 rounds with ammo perk
33 rounds with ext. mags
58 rounds with both

Reload time 3.6 seconds

4.5 seconds empty

Rate of fire 255 rounds per minute

200 with frag rounds

Range Short
Recoil Medium
Firemodes Automatic
Faction USMC

Russian Ground Forces

Kit All
Unlocks Reflex (10 kills)
12g Flechette (20 kills)
Extended Mag (30 kills)
Holographic (40 kills)
Tactical Light (50 kills)
12g Frag (60 kills)
ACOG (70 kills)
Laser Sight (80 kills)
12g Slug (90 kills)
IRNV (100 kills)
Rifle Scope 6x (125 kills)
M145 (150 kills)
Flash Suppressor (175 kills)
Kobra (200 kills)
PKA-S (235 kills)
PSO-1 (270 kills)
PKS-07 (300 kills)
PK-A (350 kills)
"Fully automatic shotgun prototype developed in the US."
— Battlelog description

The MK3A1 is a weapon featured in the Battlefield 3: Back to Karkand expansion and is unlocked upon the completion of the Scarred Veteran assignment. It has more ammunition than the USAS-12 when equipped with extended magazines with 12+1 rounds available. It has high recoil if fired fully auto while aimed down the sight, but only after the first 3-4 shots. The ammo specialization is highly recommended, as the MK3A1 uses ammo very quickly.

Compared to its closest counterpart, the USAS-12, it has the same base accuracy and pellet spread, but benefits from firing 1 extra pellet per shot for a total 8, in exchange for having a lower rate of fire as well as a slower reload. Battlefield Premium members can equip the Airman and Woodland camouflages to the weapon upon the completion of the MK3A1 Specialist assignment.


Battlefield 2Edit

  • The MK3A1 is the only fully-automatic shotgun in Battlefield 2.

Battlefield 3Edit

  • Upon unlocking extended magazines, an extended tubular magazine is displayed onscreen. This is odd, considering that the MK3A1 has a cylindrical magazine.
  • The MK3A1 is the only shotgun that does not change visually when equipped with a flash suppressor.
  • The ACOG, when equipped on this weapon showed the PK-A's reticule but, retained the zoom (this has since been patched).
  • Before the March 2012 patch, the MK3A1 had a strange clicking in the reload sound that would have been played when the player attempted to insert a fresh magazine.
  • It shared the same firing sound as the USAS-12 and had rifle crosshairs prior to the March 2012 patch.
  • The suppressor, when equipped, failed to affect the weapon at all.
  • After the March patch, when firing full auto, the recoil animation disappears, showing the muzzle climb without any shaking. This can be countered by quickly tapping the fire button.
  • After the June 2012 patch, the ammunition capacity was increased to 8+1.
  • Even if the MK3A1 does not eject empty shells like a revolver, a sound of one or more shells bouncing on the ground can be heard.

External linksEdit


Around Wikia's network

Random Wiki