MP7
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Added by PresidentEden78The MP7 is a German submachine gun made by Heckler & Koch. Its 4.6x30mm cartridge gives it excellent abilities against body armour, while retaining the size and portability of a Personal Defence Weapon (PDW).
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Battlefield 2
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The MP7 is a Tier Two submachine gun in Battlefield 2 and the default weapon for the SAS Engineer in Battlefield 2: Special Forces. It is issued to the Engineer, and holds 40 rounds in its magazine. It can fire in automatic or semi-auto fire modes.
3D modeling
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Battlefield Play4Free
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| MP7 | |||||
| Damage |
26-8 | ||||
| Damage multipliers |
x 2.1 (head) | ||||
| Ammunition capacity |
24 rounds | ||||
| Unlocked at |
Level 12 | ||||
| Unlock cost | |||||
| Starting ammunition |
72 + 24 rounds | ||||
| Maximum ammunition |
144 + 24 rounds with Extra Magazines | ||||
| Reload time |
3.05 seconds | ||||
| Rate of fire |
900 rounds per minute | ||||
| Velocity |
700 m/s | ||||
| Range | |||||
| Recoil |
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| Spread zoomed |
0.30 - 0.80 | ||||
| Spread unzoomed |
0.56 - 3.30 | ||||
| Fire mode |
Fully automatic | ||||
| Kit | |||||
| Source of statistics | |||||
| Inventory slot |
Primary Weapon | ||||
In Battlefield Play4Free, the MP7 is a purchasable submachine gun for the Engineer kit. The MP7 excels at close ranges and benefits greatly from CQC Ammo due to its close range damage modifier extending out to 23 meters. However, it has a modest recoil that leaves it better suited for engagements outside of long ranges.
The MP7 also comes with a decent amount of starting ammunition and is on par with most SMG's in this regard. It, along with the MP5 has the fastest bullet velocity for a submachine gun at 700 meters per second, meaning users will not have to adjust for bullet drop or lead as much as other players using different weapons.
For buying options, the MP7 has only two after it is unlocked at level 12: one at 45,000
and one at 1249
.
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Battlefield 3
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| MP7 | |
| Unlocks |
Reflex (10 kills) |
| Damage |
20 - 10 |
| Ammunition capacity |
20 + 1 rounds |
| Unlocked at |
34,000 Co-op score |
| Starting ammunition |
105 + 21 rounds |
| Maximum ammunition |
168 + 21 rounds |
| Reload time |
2.4 seconds loaded |
| Rate of fire |
950 RPM |
| Velocity |
390m/s |
| Range |
585m |
| Recoil |
0.12 up |
| Spread zoomed |
0.5 - 3.0 |
| Spread unzoomed |
1.0 - 7.0 standing |
| Spread increase per round |
0.06 |
| Spread decrease per second |
11.0 |
| Fire mode |
Full-automatic |
| Faction |
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| Kit | |
| Dog Tags | |
| Source of statistics |
http://symthic.com/?s=bf3 |
| Sound(s) | |
| Inventory slot |
Main weapon |
The MP7 is featured in Battlefield 3 as a PDW.
Singleplayer
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In singleplayer, the MP7 appears alongside the M40A5 in Night Shift. It is equipped with a Holographic Sight, a Suppressor and the Extended Magazines attachment.
It can also be found in The Great Destroyer with Extended Magazines, IRNV scope and a Laser Pointer.
Co-op
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In Co-op it is the starting weapons in Hit and Run. It can also be found on some enemies in the same mission.
Multiplayer
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It is unlocked for multiplayer when an overall score of 34,000 points in Co-op is reached. Formerly (before the R3 patch) 189,000 points needed to be achieved in Co-Op. It is the third co-op weapon to be unlocked.
The MP7 has a high rate of fire, being the fastest fully-automatic primary weapon apart from the FAMAS, and second only to the G18. It does, however, possess high recoil. The damage is low, meaning even a few missed shots might let the target survive. This, coupled with the small magazine size, means that aiming down the sights is very important, even at close range. Unless the optional extended magazine attachment is equipped, which doubles the magazine's ammo capacity, the gun is not suitable for taking on multiple targets, unless they are standing in very close proximity or one behind the other.
However, like other PDWs, the MP7 has very accurate hip fire accuracy. Paired with the Laser Sight and Extended Magazine, the MP7 becomes a very mobile and accurate weapon.
Gallery
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References
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