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MP7

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Hk mp7 b
The MP7 in real life, with an RSA Reflex sight installed.

The MP7 is a German Personal Defense Weapon (PDW) made by Heckler & Koch. Its 4.6x30mm cartridge gives the weapon excellent abilities against body armour, while remaining compact enough to easily conceal. This gun was designed in response to NATO's requirement to replace the 9x19(9mm)Parabellum. The 9mm was not capable of penetrating body armor, and the 4.6x30mm solved this problem. It is essentially a scaled down assault rifle round, offering superior body armor penetration. The HK MP7 is the direct competitor to the FN P90, and uses a scaled down version of the G36 gas system. It's proprietary cartridge is also used in HK's canceled UCP, much like how the P90's 5.7mm bullet is used in the FN Five-seveN pistol


Contents

Battlefield 2Edit

MP7
Sasrif mp7
Damage

19

Unlocked at

Tier Two
BritainFlag Default British SAS

Ammunition capacity

40 rounds

Reload time

4.3 seconds

Rate of fire

900 rpm

Recoil
  • 0.4-0.6 (hip)
  • 0.7 (zoomed)
Spread zoomed

0.48

Spread unzoomed

0.6 (Min)
0.78 (Stand)
0.72 (Crouch)0.66 (Prone)

Spread increase per round

2

Fire mode
  • Fully Automatic
  • Semi-Automatic
Kit

Engineer.Icon.BF2 Engineer

"The MP7 is part of a new breed of personal defense weapons intended to replace traditional side arms or submachine guns. The MP7 is issued to troops who would not normally carry an assault rifle (such as vehicle pilots or crew members)."
— In-game description

The MP7 is a Tier Two submachine gun in Battlefield 2 and the default weapon for the SAS Engineer in Battlefield 2: Special Forces. It possesses both automatic and semi-automatic firemodes, with a relatively high rate of fire at 900 rounds-per-minute. Its damage is average for the submachineguns and its spread values are, like the other submachineguns, are slightly above-average. However, it does have a fairly high magazine size at 40 rounds.

GalleryEdit


Battlefield Play4FreeEdit

MP7
MP7 Render BFP4F
Damage

26-8

Damage multipliers

x 2.1 (head)

Unlocked at

Level 12

Unlock cost

300 PF4 Credits (one day)
45,000 PF4 Credits (forever)

69 P4F Funds (one day)
179 P4F Funds (seven days)
499 P4F Funds (thirty days)
1,249 P4F Funds (forever)

Ammunition capacity

24 rounds

Starting ammunition

72 + 24 rounds

Maximum ammunition

144 + 24 rounds with Extra Magazines

Reload time

3.05 seconds

Rate of fire

900 rounds per minute

Velocity

700 m/s

Range

MP7 Range BFP4F

Recoil

Hip
1.30 Up
0.90 Left
0.90 Right

Aimed
0.91 Up
0.63 Left
0.63 Right





Spread zoomed

0.30 - 0.80

Spread unzoomed

0.56 - 3.30

Fire mode

Fully automatic

Kit

P4F Engineer Symbol Engineer Kit

Source of statistics

Battlefield Play4Free Comparison Tools

Inventory slot

Primary Weapon

In Battlefield Play4Free, the MP7 is a purchasable submachine gun for the Engineer kit. The MP7 excels at close ranges as it has a slightly higher rate of fire, decent deviation and low recoil.

The MP7 also comes with a decent amount of starting ammunition and is on par with most SMG's in this regard. It, along with the MP5 has the fastest bullet velocity for a submachine gun at 700 meters per second, meaning users will not have to adjust for bullet drop or lead as much as other players using different weapons.

For buying options, the MP7 has only two after it is unlocked at level 12: one at 45,000 PF4 Credits and one at 1249 P4F Funds.

Battlefield 3Edit

MP7
Battlelog-mp7
Unlocks

Reflex (10 kills)
Laser Sight (20 kills)
Suppressor (30 kills)
Holographic (40 kills)
Tactical Light (50 kills)
Extended Magazine (60 kills)
M145 MGO (70 kills)
ACOG (80 kills)
Kobra (90 kills)
IRNV (100 kills)
PKA-S (125 kills)
PK-A (150 kills)

Damage

20 - 11.2

Unlocked at

34,000 Co-op score

Ammunition capacity

20 + 1 rounds
40 + 1 rounds with Extended Magazine

Ammunition

4.6x30mm

Starting ammunition

105 + 21 rounds
82 + 41 rounds with Extended Magazine

Maximum ammunition

168 + 21 rounds
164 + 41 rounds with Extended Magazine

Reload time

2.4 seconds loaded
2.7 seconds empty

Rate of fire

950 RPM

Velocity

390m/s

Range

585m

Recoil

0.12 up
0.45 left and right

Spread zoomed

0.5 - 3.0

Spread unzoomed

1.0 - 7.0 standing
0.75 - 7.0 crouching and prone

Spread increase per round

0.06

Spread decrease per second

11.0

Fire mode

Full-automatic
Semi-automatic

Faction

Flag of Russia Russian Ground Forces (MP)
Flag of the United States United States Marine Corps (SP, Co-op, MP)
People's Liberation and Resistance (Co-op)

Kit

all kits

Dog Tags

Proficiency
Mp7dogtag
Master
MP7MasterDogTag

Source of statistics

http://symthic.com/?s=bf3
http://www.ign.com/wikis/battlefield-3/MP7

Sound(s)

youtube width="155" height="25"http://www.youtube.com/watch?v=N7Ey0NLyOso </youtube>

Inventory slot

Main weapon

"Another contender for the newly developing PDW market the MP7 is currently in service with the German Bundeswehr and the Norwegian Armed Forces. The MP7A1 includes an improved stock, additional safeties, and added rails for mounting lights, lasers, and sights. The weapon is also capable of being suppressed, giving it excellent close combat stealth performance."
— Battlelog description

The MP7 is featured in Battlefield 3 as a PDW.

SingleplayerEdit

In singleplayer, the MP7 appears alongside the M40A5 in Night Shift. It is equipped with a Holographic Sight, a Suppressor and the Extended Magazines attachment. It is used by Kaffarov's guards in the mission with the same name.

It can also be found in The Great Destroyer with Extended Magazines, IRNV scope, Laser Pointer, and a Flash Suppressor.

Co-OpEdit

In Co-Op, it is the starting primary weapon for both players in Hit and Run. It can also be found on some enemies in the same mission.

MultiplayerEdit

It is unlocked for multiplayer when an overall score of 34,000 points in Co-op is reached. Formerly (before the R3 patch) 189,000 points needed to be achieved in Co-Op. It is the third co-op weapon to be unlocked.

The MP7 has a high rate of fire, being the fastest fully-automatic primary weapon apart from the FAMAS. The damage is low, meaning even a few missed shots might let the target survive. This, coupled with the small magazine size, means that aiming down the sights is very important, even at close range. Unless the optional extended magazine attachment is equipped, which doubles the magazine's ammo capacity and changes the weapons reload animation, the gun is not suitable for taking on multiple targets, unless they are standing in very close proximity or one behind the other. The MP7 also suffers from the most significant and most noticeable horizontal recoil in the game. Coupled with it's extremely high rate of fire, the MP7 accuracy at range deteriorates rapidly, and even at medium ranges where horizontal recoil usually isn't a vital factor. 

However, like other PDWs, the MP7 has very accurate hip fire accuracy. Paired with the Laser Sight and Extended Magazine, the MP7 becomes a very mobile and accurate weapon.

GalleryEdit


TriviaEdit

  • In Battlefield 3, the MP7 Proficiency Dog tag shows the weapon with it's front-grip folded, stock folded and the standard 20 round magazine.
  • During the Battlefield 3 Alpha, it was called "MP-7",the hyphen was removed in the final version.
  • Also in the Battlefield 3 Alpha, the MP7 was unlocked at Rank 1.
  • In Battlefield 3 the MP7's pickup/Battlelog icon shows it with an 40 round extended magazine.
  • On the battlelog render the text on the grip reads "HK MP7A1".
  • The attachments it is modified with in The Great Destroyer (Flash Suppressor, Laser sight, IRNV scope, extended magazine) cannot be combined together in multiplayer.

ReferencesEdit


External linksEdit

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