A Machine Gun (commonly abbreviated MG) is a fully automatic mounted or portable firearm, usually designed to fire rounds in quick succession from an ammunition belt or magazine, typically at a rate of several hundred rounds per minute. Machine guns are generally categorized as Submachine Guns, Light Machine Guns, and Heavy Machine Guns and have been featured in every game in the Battlefield Series to date.
A light machine gun (LMG) is a machine gun designed to be employed by an individual soldier, with or without an assistant, as an infantry support weapon. They are the most common machine gun in the Battlefield Series.
LMGs suffer from lower than average accuracy compared to carbines and Assault Rifles (though unique to the weapon class). Also, recoil is generally higher compared to their assault rifle derivatives, with extreme rates of fire also lower. Beltfed machine guns suffer from the longest reload times of any weapon, as well as the highest hipfire spread, making them highly disadvantaged in close quarters scenarios.
LMGs gain increased accuracy when the player crouches or prones. A well-placed machine gun can effectively control squads of enemy, making them invaluable in the defensive role.
A Heavy Machine Gun (HMG) refers to its superior power, range, and weight over other machine guns. They must be deployed (with a nest often built around it) or mounted to a pedestal or carrier vehicle. Coaxial mounted weapons are aimed by use of the main gun control. Some are light enough to be carried by infantry, but typically not in a usable state.