The Martini-Henry is a single-shot, breech-loaded, lever-actuated falling block rifle that was designed in 1870 and used throughout the British Empire for thirty years. First produced in 1871, the Martini-Henry rifle was developed as a replacement for the earlier Snider-Enfield, a muzzle-loading rifle converted to use cartridges.
Although production of the Martini-Henry ended in 1889, the rifle was still used by the British Empire until the end of World War I. Some rifles have even seen use in recent years, sometimes found in the hands of Afghan tribesmen and insurgents.
The Martini-Henry is a single-action rifle featured in Battlefield 1. Firing the large caliber .577/450 Martini–Henry cartridge, it is comparable to the SMLE MKIII in performance, inflicting fatal damage between 30–80 meters and retaining 70 damage at range. Its muzzle velocity is lowest among Scout rifles, save for the M1903 Experimental. The Martini-Henry has a characteristically dull report from its black powder propellant.
The Martini-Henry Infantry is available for purchase upon reaching Scout Rank 10.
As a single-shot weapon, its reload speed limits the maximum possible fire rate to 24 rounds/minute, making it a challenging weapon to use at close range. Little to no customization is available for the weapon, save for the standard change of iron and radium sights, zoom and bayonet, a single "Infantry" preset is available. Hip fire performance is consistent with other Scout rifles not geared for such use.
In exchange for its poor rate of fire, lack of magnification optics, and low muzzle velocity, the Martini-Henry has very high damage: 90, outpacing that of most other rifles save the Gewehr M. 95. Its sweet spot is also a little wider than the SMLE's range. The Martini-Henry also has peculiar damage output, with its max being 112, higher than any primary in the game. Since the sweet spot bug (the sweet spot would still inflict 100 damage at any part of the body) before the Winter Patch was fixed, it made the weapon almost useless, as it did practically 90 damage any where, and there was no reason to use this over the SMLE MKIII. However, after the spring patch in February of 2017, the damage was increased to 112, so it could still do consistent damage even in certain areas of the body.
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The Martini-Henry Sniper variant was added to the Community Test Environment in March 2017. It is unlocked upon completion of the correlating assignment which involves obtaining 300 kills with the Martini-Henry Infantry and 25 kills with the Bayonet Charge. It is equipped with a bipod and telescopic sight which can zeroed for 75, 150, and 300 meters respectively.