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Mashtuur City is a map featured in Battlefield 2 and Battlefield Play4Free that takes place in a city and its boundaries and outskirts. The map is essentially the same in both games, albeit the MEC are replaced by the Russian Army in the latter.
In Battlefield 2, it is one of two maps to not have singleplayer support with the release of the game, the other being Kubra Dam.
Battlefield 2[]
— Loading Screen
Overview[]
The map is divided into two sections via a riverbed and two bridges (both of which are destructible via C4), Most of the city is urban with long range, with the USMC having a minor advantage in height.
When a Vehicle Drop is called, the USMC will get a HMMWV, and the MEC will get a Vodnik.
Control Point overview[]
Control Point | 16 | 32 | 64 |
---|---|---|---|
North Gas Station | |||
Hotel | |||
Power Plant | |||
Road Construction | |||
Mosque | |||
North Bridge | |||
South Block/Backyard | |||
Hill | |||
South Gas Station |
USMC | |
United States Marine Corps | |
Light vehicle(s) | |
Armored personnel carrier(s) | |
Main battle tank(s) | |
Helicopters(s) | |
Emplacement(s) |
MEC | |
Middle Eastern Coalition | |
Light vehicle(s) | |
Armored personnel carrier(s) | |
Main battle tank(s) | |
Helicopters(s) | |
Emplacement(s) |
16-player version[]
In this version, combat surrounds the two bridges themselves, and is conducted mainly with armor from both sides.
South Block[]
The starting USMC control point in the southeast. It spawns the USMC artillery, UAV trailer and Radar station, as well as a stationary M249 LMG, a TOW, a HMMWV, an M1A2, and an LAV-25. Under MEC control, it will spawn a stationary RPK/Battlefield 2#RPK-74 LMG, a HJ-8, two Vodniks and a BTR-90.
Hotel[]
The starting MEC control point in the northwest. It spawns the MEC artillery, UAV trailer and Radar station, as well as a stationary RPK-74 LMG, a HJ-8, a Vodnik, a T-90 and a BTR-90. Under USMC control, it will spawn a stationary M249 LMG, a TOW, two HMMWV and a LAV-25.
Road Construction[]
A neutral control point in the southwest. It spawns two M249 LMG under USMC control, or two RPK-74 LMG under MEC control.
North Bridge[]
A neutral control point in the northeast. It spawns two M249 LMG under USMC control, or two RPK-74 LMG under MEC control.
32-player version[]
In this version, combat is extended to the surrounding city itself, and both sides are able to use helicopters to quickly mass transport teammates into the battle.
Hotel[]
The starting MEC control point in the central northwest. Near the flag itself there are two MEC artillery pieces and the radar station, as well as a stationary RPK-74 LMG and two Vodniks. To the far northwest, around a gas station, is the UAV trailer, an IGLA, a third Vodnik, and a Mi-17.
Under USMC control, there will be three HMMWV, a stationary M249 LMG and a Stinger.
Power Plant[]
A neutral control point in the far southwest. Under USMC control, it will spawn a stationary M249 LMG and a HMMWV. Under MEC control, it will spawn a stationary RPK-74 LMG, a Vodnik and a T-90.
Hill[]
The starting USMC control point in the central northeast. Near the flag itself there are two USMC artillery pieces and the radar station, as well as a stationary M249 LMG and two HMMWV. To the far southeast, around a gas station, is the UAV trailer, a Stinger, a third HMMWV and a Black Hawk.
Under MEC control, there will be three Vodniks, a stationary RPK-74 LMG and an IGLA.
Mosque[]
The central control point, on the east of the dividing river. Under USMC control, it will spawn two HMMWV, and under MEC control, it will spawn two Vodniks.
Backyard[]
A neutral control point slightly southwest of Hill. Under USMC control, it will spawn a stationary M249 LMG, a HMMWV and an M1A2. Under MEC control, it will spawn a stationary RPK-74 LMG and a Vodnik.
64-player version[]
The control point layout is the same as the 32-player version, except the two gas stations on either side of the map are now separate control points.
Hotel[]
An MEC control point in the central northwest. It spawns two MEC artillery pieces and the radar station, as well as a stationary RPK-74 LMG and two Vodniks. Under USMC control, it will spawn a stationary M249 LMG and a HMMWV.
Power Plant[]
A neutral control point in the far southwest. Under USMC control, it will spawn a stationary M249 LMG and a HMMWV. Under MEC control, it will spawn a stationary RPK-74 LMG, a Vodnik and a T-90.
Hill[]
A USMC control point in the central northeast. It spawns two USMC artillery pieces and the radar station, as well as a stationary M249 LMG and two HMMWV. Under MEC control, it will spawn a stationary RPK-74 LMG and a Vodnik.
Mosque[]
The central control point, on the east of the dividing river. Under USMC control, it will spawn two HMMWV, and under MEC control, it will spawn two Vodniks.
Backyard[]
A neutral control point slightly southwest of Hill. Under USMC control, it will spawn a stationary M249 LMG, a HMMWV and an M1A2. Under MEC control, it will spawn a stationary RPK-74 LMG and a Vodnik.
South Gas Station[]
A USMC control point in the far southeast. It spawns the USMC UAV trailer, a Stinger, a HMMWV and a Black Hawk. Under MEC control, it will spawn an IGLA and a Vodnik.
North Gas Station[]
An MEC control point in the far northwest. It spawns the MEC UAV trailer, an IGLA, a Vodnik and a Mi-17. Under USMC control, it will spawn a Stinger and a HMMWV.
Gallery[]
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Battlefield Play4Free[]
Conquest[]
Gallery[]
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Trivia[]
- In the Battlefield 2 variant, there is a highway sign that directs traffic to the nearby Karkand Airport. This is a reference to Strike at Karkand, another map in Battlefield 2.
- Its working name was "Divided City", seen in early previews of Battlefield 2.
- Before release, the map featured airfields and fixed-wing aircraft. In the current version, one can still find roads leading to areas that are far out of bounds, where one can see isolated radio towers and irregularly flat terrain, signs that significant structures were once located there. Localization for the airfield flags can still be found in the files.
- In
client.zip
there is a fileminimap.dds
that is not found with other maps. This file seems to be a minimap of the pre-release version of Mashtuur City, complete with airfields shown. - "Mashtuur" in Arabic (مشطور) means "split" or "divided".