|Battle of Midway|
|Part of the|
4th – 7th June, 1942
The Battle of Midway was a Pacific-theatre battle of World War II, fought in 1942 and widely regarded as one of the most important naval battles of the Pacific campaign and in history. In the end, the United States Navy decisively defeated an Imperial Japanese Navy attack against Midway Atoll, inflicting irreparable damage on the Japanese by sinking four of their aircraft carriers, Akagi, Soryu, Hiryu and Kaga, and many of their best pilots, at the loss of USS Yorktown. The battle is featured in the game Battlefield 1942.
In the actual battle, the Japanese intended to capture Midway as a base for further operations. Also, they were partially motivated to prevent a repetition of the humiliating Doolittle Raid on Japan, which they thought was launched from Midway. The US intercepted and dechipered a Japanese message that pointed to the plan and assembled what remained of her fleet, including her 3 aircraft carriers (Yorktown, Hornet and Enterprise) to face the numerically superior Imperial Japanese Navy led by the famous Admiral Isoroku Yamamoto. While Midway was bombed and the initial US attacks horribly failed, US dive bombers eventually destroyed all four Japanese carriers, forcing Admiral Yamamoto to retreat for the safety of his fleet. The battle is commonly regarded as the turning point of the War in the Pacific.
There are some differences between the game map and the real battle. While in real life the battle was almost exclusively fought on air, this map features a sea-air-land battle. Also, both sides have approximately equal forces in the game, but historically, the US Navy was outnumbered.
The map is centred around the two islands of the Midway atoll, linked by a small bridge. Two fleets are assembled, the allies to the North East and axis to the South West. The islands consist of an airfield outpost and another outpost with a Defgun. In multiplayer, 2 more flags are located at sea, North and South of the atoll.
|Imperial Japanese Navy|
|United States Marine Corps|
Each team begins the battle with a fleet of ships. In singleplayer, this comprises an aircraft carrier and a destroyer each. However, in multiplayer, each fleet is bigger, consisting of a carrier (either a Yorktown class - USS Enterprise - for the allies or a Shokaku class for the axis), a battleship (HMS Prince of Wales for the allies or IJN Yamato for the axis), 2 destroyers and a submarine.
Each of the carriers, battleships and destroyers spawn landing craft, LCVP for the allies and Daihatsu-class landing craft for the axis. The carriers also house AA guns and spawn planes, a fighter and a dive bomber each. These are, for the US, the F4U Corsair and SBD Dauntless, and for the Japanese, the A6M Zero and the Aichi D3A Val, respectively.
This is a large airfield, located on the largest of the islands, to the North and East of the atoll. This also spawns fighter and dive bomber aircraft for whoever holds it. It also spawns a jeep and a half-track. The airfield contains several buildings, including a hospital with medical recharges and an aircraft hangar with vehicle repair facilities.
Another outpost is located on the smaller island to the South West of the atoll, linked to the larger island by a small bridge. This spawns a tank and an armoured personel carrier. It is also home to a Defgun.
In the multiplayer map there are also two ocean flags, Point Luck and Point Charlie, located due North and South of the central island respectively. These can be captured by ships or even planes. They're not spawn points for either the player or vehicles, but do contribute to tickets.