The minimap's view is centered on the player, and is oriented the same direction the player faces (though some games have an option to prevent minimap rotation).
On PC versions of Battlefield games, thekey is used to change the minimap's zoom level, and the key is used to view a larger version of the map as an overlay.
Along with other HUD elements, the minimap is not visible when playing in Hardcore mode.
Unfortunately, there is no minimap size between large and small.
Various icons are visible on the map:
- Ground forces (with arrow showing current heading)
- Control points
- Spawn points
- Certain gadgets such as Sentry Guns, Motion Sensors, or Radio Beacons
- Explosives such as mines and C4
In general, blue icons identify friendly forces, green icons identify squadmates, red icons identify spotted enemy forces, and white/gray icons identify empty vehicles or locations. The player's own icon is orange.
In Battlefield 3, squad leaders have a star icon beside their personal icon and beside any icons for active gadgets they have deployed.
Although console versions of Battlefield games do not allow view of the large minimap or zooming on the small minimap, the menu screen does provide the full map view.
- The minimap of Battlefield 3 reacts to weapon recoil. This is especially noticeable when looking straight up, where firing a weapon can cause the minimap to rotate 180 degrees around and vibrate rapidly.