Battlefield Wiki

Mortar (Battlefield 1)

2,767pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.


This article is a stub. It is short and in need of expansion. Why not help out?
This article is currently under construction. It may contain little or inaccurate information.
Autoload Incoming!
The subject of this article is a recent or unreleased addition to a Battlefield game. It may contain speculation or errors.
Have new, relevant information to add? Why not help out?
For other examples of mortars used throughout the series, see Mortar
Granatenwerfer 16 IRL
The Granatenwerfer 16 was a German grenade launching device that functioned like a mortar. It was used during the trench warfare stages of World War I. Instead of dropping into a launch tube, each Wurfgranate 15 grenade was placed on a rod containing a firing pin activated by pulling a lanyard. The Granatenwerfer 16 supplemented the light mortars (minenwerfer) also in use at the time.

Battlefield 1Edit

The Granatenwerfer 16 appears in Battlefield 1 as a gadget for the Support. It was first shown in the Battlefield 1 Gameplay Series: Weapons Trailer.

There are two types of shell: Airburst which explode mid-air and damages infantry in a wide radius; and HE which damages infantry, buildings, and vehicles in a smaller radius. Both variants now include a pair of smoke shells to provide cover from a distance.

While functioning similar to the Battlefield 4 variant, it does feature notable differences. Once placed, the player will now go into a third-person view with the mini map displayed on the left side of the screen where targets may be chosen and ranged. The mortar has a maximum range of 100 meters depending on the terrain. Upon firing, the camera will follow the shell in order to show the player what they hit. The user may continue viewing and attacking the target area while shells remain for the task. This feature can be canceled to allow players to retarget and fire another shell immediately.

The gadget has five available shells in total before entering a cooldown state. Unlike past variants, shells do not resupply individually. Players can simply wait for the cooldown to end to resupply the entire batch of shells and the mortar itself.

The November 2016 patch added an initial accuracy penalty after planting the mortar and after each shot, and a delay before a spawned player may use their mortar, features introduced in Battlefield 4. The patch also added smoke shells, last seen in Battlefield 3.



  • Shortly after release, mortars deployed in Battlefield 1 could be used by other players if the owner left it deployed. This was fixed in the November 2016 patch.
  • A player may only have one mortar deployed at a time. After restocking the mortar, redeploying it would inexplicably kill any other player using the old mortar.

Also on Fandom

Random Wiki