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Naval Mines are passive self-contained explosive devices placed in water in order to damage or sink surface vessels or submarines, that explode on contact with or proximity to a ship.[1]

Battlefield 1

The Naval Mine is an vehicle-deployed anti-ship explosive introduced in Battlefield 1: Turning Tides, functioning similarly to the land based AT Mine. It is released in batches from either the L-Class Destroyer or C-Class Airship, and can be dropped on sea or land - when deployed over the sea, the mine will float on the surface of the water.

The mine detonates on impact with an enemy vehicle. It deals 30 damage to enemy Destroyers, and 75 damage to small boats such as the M.A.S. Torpedo Boat and Y-Lighter. Although it will take multiple mines to destroy any seaborne vessel, the slow handling of such vehicles as well as the ability to sew mines in large groups can make them deadly if struck without warning. The mines are not affected by chain detonation, and so hitting a mine directly next to another will not cause the second to explode. As a result, clearing minefields with gunfire requires precision, by directly attacking each mine in sequence.

The Minelayer Package on the Destroyer can lay a linear minefield of twelve mines total, that deploy in pairs at regular intervals, whereas the Raider Package on the C-Class Airship drops three mines in quick succession.

Trivia

  • Naval Mines are found as map objects on several points on-land in the maps Heligoland Bight and Zeebrugge. These can explode if subjected to enough gunfire.


References

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