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Battlefield 2: Modern CombatEdit
Battlefield: Bad CompanyEdit
The Patrol Boat Light is s vehicle featured in Battlefield: Bad Company.
The PBL is available to the player during Acta Non Verba when assaulting the Russian fuel depots, to get to objectives at the beginning of Par for the Course and during Crash and Grab. It is also extensively used by the Serdaristani armed forces during Air Force One and is partially used by the Legionnaire Mercenaries during the final part of Ghost Town.
The Patrol Boat Light is a maneuverable watercraft armed with two shielded XM307's located in the front and back of the boat. The boat can fit up to four soldiers, which means a whole squad can be transported and inserted into enemy territory. The PBL is largely impractical as an attacking vehicle, as most players within the vehicle are very exposed, but its grenade launchers are very effective against infantry, and can be used to ambush enemy players, or guard Gold Crate charges.
|Singleplayer appearances||Acta Non Verba|
Par for the Course
Crash and Grab
End of the Line
Par for the Course
Battlefield: Bad Company 2Edit
|Patrol Boat Light|
|Third passenger weapon||Uses Kit weapons and gadgets|
|Operators||United States Army|
The Patrol Boat is a vehicle featured in Battlefield: Bad Company 2.
The Patrol boat is a high speed watercraft armed with two XM307 grenade launchers, one in the bow that can fire forwards and one in the back limited to firing backwards. Another player can participate as a passenger with his/her infantry weapons available for use. Snipers have clear head shots on drivers and gunners of the Patrol Boat, but one can use the grenade launchers as mortars to bombard enemy positions for Suppression and supporting the objective.
|Singleplayer appearances||Heart of Darkness|
|Multiplayer appearances||Isla Inocentes|
- In Battlefield: Bad Company 2, if the player in the driver's seat were to press the button to see what is behind the boat, the camera view would not do that but instead move closer to the player's back in third-person view.