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QF1 AA IRL

The QF 1-pounder (Quick Firing) was the first autocannon, developed by Hiram Maxim of Great Britain. Also known as the "pom-pom" due to its iconic sound, it served as an anti-infantry and anti-aircraft weapon. It was fielded by many nations during World War I, including the German Empire and the United States, as well as their respective navies.


Battlefield 1[]

This item has a Codex entry: QF 1 Pom-Pom

The QF 1 AA is an emplaced anti-aircraft gun featured in Battlefield 1.

Singleplayer[]

In Friends in High Places, where Clyde Blackburn uses one on the top of a German Airship L30 to fight off a vicious assault.

In Avanti Savoia!, Luca Vincenzo Cocchiola assumes control of one to fight off an Austro-Hungarian air strike before they fixate on his brother's squad's position.

Multiplayer[]

The QF 1 AA appears on Ballroom Blitz, Fao Fortress, Monte Grappa, Giant's Shadow, Łupków Pass, Sinai Desert and St. Quentin Scar, all of which have the possibility of spawning aircraft. It can be destroyed in battle, and Support class can use a wrench to repair it to a usable state.

It is a devastating piece of anti-air weaponry and one of the more effective ground-to-air weapons against the Airship L30. Using explosive flak rounds, it can easily damage any aircraft within range, and a direct air-to-ground counterattack would be difficult due to the intense shaking caused by the explosions.

When firing flat, the maximum range of QF 1 AA is about 315 meters, and when firing at high angles, it is about 450 meters. After about 25 consecutive shots, the gun will overheat.

The gun lacks physical shielding and leaves the gunner exposed while using it. This feature means that even without considering its damage, the operator of QF 1 AA should not engage enemy infantry or tanks. It is also not very effective destroying structures.

The QF 1 AA can also be equipped via the Armored Anti-Aircraft Package for the Artillery Truck, and mounted on the C-Class Airship, but their efficiency is different.

Gallery[]

Trivia[]

  • It was first demonstrated at the "EA Play" event on June 12, 2016.
  • Until the Battlefield 1: They Shall Not Pass patch, AA rounds also inflicted impulse on struck planes, potentially driving them off course. As of the patch, AA rounds no longer impel, but merely damage.
    • The patch also affected the range, depending on the gun's pitch. The shells detonate at around 300m range when firing parallel to the ground, but this increases to 450m when fired diagonally upwards towards the sky. This is likely to encourage pilots to fly closer to the ground to avoid being fired upon, as well as reduce the effective range of the QF-1 against ground targets and infantry
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