The RPK, or Ruchnoy Pulemyot Kalashnikova (Russian: Ручной пулемёт Калашникова; English: Kalashnikov hand-held machine gun) is a Soviet/Russian light machine gun, developed by Mikhail Kalashnikov in the late 1950s. It was put into service with the Soviet Army in 1961. Several countries have copied the design and were produced, as well as many others exported, especially after the Soviet Army replaced it with the RPK-74, which, it too was copied and exported, especially to African, Asian, Eastern European, and Middle Eastern countries.
|Damage multipliers||*3 (head)
|Magazine size||130 rounds|
|Reload time||5.3 seconds|
|Rate of fire||600 rpm|
|Spread zoomed||0.32 (Min/Prone)|
|Spread unzoomed||0.32 (Min/Prone)|
The RPK-74 is a weapon featured in Battlefield 2 for the MEC's Support Kit. Like the other LMGs, it boasts relatively low spread while prone, although its standing and crouching spread are higher than most other classes of weapon, as well as relatively high damage and a longer than average reload cycle.
The RPK-74 also comes in a mounted versions on some MEC-related maps. Like the mounted M249 and QBB-95, the mounted RPK-74 has a high rate of fire and decent accuracy with virtually no recoil, as well as infinite ammo. It also has no iron sights and is prone to overheating.
Battlefield: Bad Company 2: VietnamEdit
|Damage multipliers||2.1x Head|
|Magazine size||100 rounds|
|Reload time||5.2 seconds|
|Rate of fire||650 rpm|
|Source of statistics|||
|Inventory slot||Primary Weapon|
The RPK is a weapon featured in the Battlefield: Bad Company 2: Vietnam expansion for the Medic kit. It is the equivalent of the PKM LMG in the base game, the only differences being appearance and the RPK's faster reload time. Like most weapons in the expansion, the RPK appears rusted and the receiver cover is held in place with cloth. DICE developers explained that it was a distinct art style for the weapons in the Vietnam expansion.
It differentiates from the other two MG's by having a round drum magazine rather than a box with a belt of ammunition, and as such retains the LMGs' high capacity and has a quicker reload time. The RPK is between the M60 and XM22 for firing rate and recoil making it a balance between the high accuracy and damage of the M60 and the fast firing rate of the XM22. The weapon's iron sights are comparably clearer than other light machine guns, and are similar to the AK47's. The RPK has the same firing sound as the PKM in the base game.
The RPK-74M is a weapon featured in Battlefield Play4Free and is available for purchase upon reaching level 22.
|Damage||25 - 18.4|
|Unlocked at||• Default Russian Support weapon|
• 170,000 Support score for US
|Magazine size||45 + 1 rounds (without Extended Magazine) |
60 + 1 rounds (with Extended Magazine)
|Starting ammunition||138 + 46 rounds|
|Maximum ammunition||414 + 46 rounds (SP)|
230 + 46 rounds (MP)
|Reload time||3 seconds loaded|
4 seconds empty
|Rate of fire||700 RPM|
|First shot recoil multiplier||1.8x|
|Recoil descrease per second||13|
|Spread zoomed||Standing: 0.4 (static) 1.5 (moving) Crouching: 0.4 (static) 1.0 (moving) Prone: 0.2 (static) 1.0 (moving)|
|Spread unzoomed||Standing: 3.5 (static) 4.5 (moving) Crouching: 3.0 (static) 4.0 (moving) Prone: 2.5 (static) 4.0 (moving)|
|Spread increase per bullet||0.1|
|Spread decrease per second||15.0|
|Faction|| Russian Ground Forces (MP)|
United States Marine Corps (MP, 170,000 Support score)
Islamic Republic of Iran Army (SP)
People's Liberation and Resistance (SP)
|Source of statistics||http://symthic.com/?s=bf3Retrieved Sept. 22|
|Inventory slot||Main weapon|
PKA-S (10 kills)
Laser Sight (20 kills)
Foregrip (30 kills)
Tactical Light (40 kills)
PK-A (50 kills)
Flash suppressor (60 kills)
Kobra (70 kills)
Suppressor (80 kills)
PSO-1 (90 kills)
IRNV (100 kills)
PKS-07 (125 kills)
Holographic (150 kills)
M145 (175 kills)
Reflex (200 kills)
ACOG (135 kills)
Rifle Scope (270 kills)
Heavy Barrel (300 kills)
Extended Magazine (350 kills)
The RPK-74M is a weapon featured in Battlefield 3.
The two function in a similar manner, having a 45+1 round magazine and being fed by a box magazine as opposed to a belt, giving it a faster reload than the other LMGs. It has a slower rate of fire, but much less recoil than the M27. The RPK-74M has the lowest recoil of any light machine guns. Like all other light machine guns, the RPK comes default with a bipod. The very smooth recoil and high degree of accuracy (with or without the bipod deployed) allows the RPK-74M superior performance when engaging specific targets or enemies at longer range when compared to other weapons in the Support Class.
The RPK-74M and M27 IAR were the only light machine guns that did not unlock the Extended Magazine accessory. The 1.04 patch (March 2012) mistakenly enabled the RPK to equip Extended Mags, allowing it to use 200 rounds. This was fixed in the 1.05 patch (June 2012). As of patch 1.06 (September 2012), the RPK now has 60+1 rounds with Extended Magazine and is now also able to unlock the heavy barrel.
The QBB-95, and MG36 were the opposite; they started with Extended Magazines but later got them removed - however, DICE later added a heavy barrel unlock and re-added the extended mags for these two guns.
|Unlocked at||Complete Powder Keg|
|Magazine size||45 + 1|
|Rate of fire||600 RPM|
|Inventory slot||Primary Weapon|
|Unlocks||PKA-S (1x) (10 kills)|
Magnifier (2x) (20 kills)
Muzzle Brake (30 kills)
Stubby Grip (40 kills)
PK-A (3.4x) (50 kills)
Laser Sight (60 kills)
Compensator (70 kills)
Kobra (RDS) (80 kills)
Flash Light (90 kills)
Ergo Grip (100 kills)
Suppressor (110 kills)
PSO-1 (4x) (120 kills)
Angled Grip (130 kills)
Heavy Barrel (140 kills)
The RPK-74M is a weapon featured in Battlefield 4: China Rising and is issued to the support class. It and the expansion's other weapons were released early for PC players as apart of the platforms first client patch.
The RPK-74M retains wooden furniture as seen in earlier Battlefield games. It has a low rate of fire which makes recoil low and accuracy high over a long period of shooting. The muzzle climb is more vertical, but settles quickly close to the point where the player aims making it a useful machine gun at range. However, the RPK-74M suffers at close range where its low rate of fire and moderate damage is outclassed by similar machine guns, namely the QBB-95 which has a slightly higher rate of fire and a tighter hipfire.
- In Battlefield 3, since the beta, the reload animation slightly changed. In the beta, the gun was tilted to the side and the bolt was pulled back, identical to that of the Saiga 12K's animation. In the retail version, the RPK-74M is still held in a firing position with the right hand, while the left hand is used to pull back the bolt.
- In Battlefield 3, the RPK-74M's bolt does not move when being fired, which is likely a design oversight on DICE's part. This is noticed on every machine gun and visible when the weapon's bipod is down and it is moved to the right and fired.
- In Battlefield 3, the RPK-74M was originally called RPK, after the gun it was modeled on.
- In Battlefield: Bad Company 2: Vietnam, the RPK's iron sights are misaligned just like the AK-47 in the same game.
- In Battlefield 3, the RPK-74M equipped with Extended Magazine appears to be firing from a casket magazine.
- The RPK-74M featured in Battlefield 4 is actually just a standard RPK.