The Recon Kit is a playable kit featured in many installments of the Battlefield Series. The Recon Kit functions the same as the Sniper kit from Battlefield 2, but combines some aspects from the Special Forces kit, such as a presence of C4 Explosives. The class is primarily meant to engage enemy targets at long range and spot any possible threats.
The Recon kit is featured in Battlefield 2142. The player is able to equip one of two types of sniper rifles or an automatic carbine. As the player progresses through unlocks, the player will receive RDX Demopaks, APMs, cloaking, and sniper rifle gadgets.
Battlefield: Bad CompanyEdit
The Recon kit is featured in Battlefield: Bad Company, serving as the base marksman's class. Users are also issued laser designators, motion sensors, and a faction specific pistol.
Battlefield: Bad Company 2Edit
The Recon kit is featured in Battlefield: Bad Company 2. The Laser Designator has been removed all together, while the Recon is given the choice between C4 and Mortar Strikes; the latter requires unlocking.
Recons can now also choose their weapons, not being limited by faction; as well as choosing a low-power sight such as a Red Dot Sight or a 4X Rifle Scope should they choose. Recon players may choose from several all-kit weapons.
Battlefield: Bad Company 2: VietnamEdit
The Battlefield: Bad Company 2: Vietnam expansion removes all modern technology from the Recon kit such as motion sensors yet it adds both TNT and mortar designator. The US Recon also carries an unusable smoke grenade like the US Engineer.
The Recon kit is featured in Battlefield Play4Free, serving an almost identical purpose to the Bad Company 2 counterpart. Its role is to engage enemy infantry at long range and support their team by spotting enemies and throwing motion sensors. It is equipped with a sniper rifle and several gadgets obtainable via Training customization.
- Combat Knife
- Pistol (M9 by default)
- Sniper Rifle (SV-98 by default) / Shotgun
- Frag Grenade (unlocked via training customization)
- Motion Sensor
- Claymore (unlocked via training customization)
- Mortar Strike (unlocked via training customization)
Primary Weapons List:
The Recon kit is featured in Battlefield 3 is similar to the variation seen in Battlefield: Bad Company 2, but with considerable changes. The kit is armed with either a bolt-action or semi-automatic sniper rifle, and is also able to equip all-kit weapons.
The class also has access to a variety of scouting/stealth related Gadgets, such as the deployable motion sensor, Radio Beacon, and SOFLAM laser designator, with C4 charges and Claymore mines now belonging to the Support Class.
Skilled snipers can earn Marksman bonuses for headshot kills greater than 50 meters away, an award not shared with other classes. The bonus is equal to the kill distance in meters.
As an attempt to balance the inclusion of prone, any weapon (not just sniper rifles) using a high powered scope (With magnification higher than 4x), such as those used by the Recon kit, will cause scope glint. which is directional based on the target's location.
|Mk11 Mod 0||US Default/RU +195,000 XP|
|SVD||RU Default/US +195,000 XP|
|SKS||+71,000 XP/Physical Warfare Pack|
|M39 EMR||+8,000 Co-op XP|
Complete "Specops" Assignment
|L96||Complete "Creeping Death" Assignment|
|M417||Complete "Team Player" Assignment|
|JNG-90||Complete "Bullet Point" Assignment|
The Recon kit is featured in Battlefield 4.
Like in Battlefield 3, the Recon has access to the Radio Beacon, SOFLAM, MAV, and T-UGS, but the assortment of gadgets has been greatly expanded. C4 explosives are available for anti-vehicle and demolition purposes, while M18 Claymores can help defend areas or cover a sniper's back. The PLD is a more mobile alternative to the SOFLAM, and throwable Motion Sensors can be used for scouting enemy positions.
The Recon soldier's primary weapon is a bolt-action sniper rifle (the CS-LR4 by default), although any All Kit Weapon (Carbines, DMRs, or Shotguns) can also be utilized to take a different role in combat.
- The recon soldiers cover their faces with either a keffiyeh for the US side or a beanie and bandana for the Russian side.
- The Russian Ground Forces Recon has an unusable Machete in a sheath on his chest, rather than being modeled with a Combat Knife sheath like other classes.
- Both models are the same body models for Kiril and Vladimir in "Comrades," and Dima in "Kaffarov" (3rd person only).
- The Recon is the only character in Aftermath to not reveal his face.
- The NVA recon seems to have been the Medic model and vice versa as they were both shown in the others role in early gameplays and trailers.
- In the trailer for Battlefield: Bad Company 2: Vietnam, the recon character is seen equipped with an M16A1, which normally isn't available to that class.
- The USMC Recon in Battlefield 4 uses the same model as Molina, only with the scarf covering his mouth.
- The Russian and US Recon-models have a net attached to their shirts/jackets. The use of "netted" uniforms in order to attach ghillie-suits is a common practice amongst snipers, but this feature is purely cosmetic in Battlefield 4.