The Winchester Model 1895 is a lever-action repeating rifle first produced in the United States before the turn of the 20th century. It is notable for using high-velocity, smokeless powder cartridges fed from a box magazine - something not seen in other Winchester designs. Between 1915 and 1917, 300,000 of these rifles (chambered in 7.62x54mmR) were manufactured for the Russian Empire and saw service in both World War I and the subsequent Russian Civil War.
The weapon's lever action is quickly worked, offering a higher fire rate than most bolt-action rifles. The Trench variant deals its highest damage at very close range, while the Infantry and Marksman variants sit between the mid-range SMLE MKIII and long-range Gewehr 98. The weapon is limited by its small integral five round magazine.
Four variants of the weapon are featured in multiplayer: Infantry, Sniper, Trench, and Cavalry.
The Russian 1895 Infantry variant is equipped only with a bayonet. The infantry variant of the Russian 1895 falls somewhere between the long-range power profile of the Gewehr 98 and the rapid-fire profile of the Gewehr M. 95. That being said, the M. 95 almost always beats out the 1895 in close-range firefights because of its unbeatable quick action. The Russian 1895 does have the advantage of being able to top up halfway through a magazine, which is impossible with the M. 95.
The Russian 1895 Sniper variant is equipped with a scope, a bipod and a bayonet.
The Russian 1895 Trench variant (formerly known as the Rifleman variant) is chambered for .30-40 Krag, drastically changing its damage profile. It is capable of inflicting one-hit kill headshots at close range but does not have a "sweet spot" where a single body shot results in a kill. It also has a superior fire rate and hip-fire accuracy compared to the other variants.
The Russian 1895 Cavalry serves as the default primary weapon for the Cavalry class. It features no equipped bayonet and is capable of killing enemies in two hits unless the head is struck. The weapon can be used on both Horseback and foot. As a result, it becomes extremely inaccurate to fire if used on horse back as the player cannot aim down the sights and they may be moving at high speeds. Damage, range, and rate of fire wise, it is statistically identical to the Trench variant.
- The stated fire rates of 1800 and 900 rpm shown at the event appear to be a mistake.