Sniper
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The Sniper is one of 7 usable kits in the game Battlefield 2 and one of the 5 kits in Battlefield 2: Modern Combat. It is often thought as the stealthiest out of all 7 classes in the former or 5 classes in the latter, as the user who uses the kit will wear a ghillie suit with camouflage (Color varies by team and is not present in Battlefield 2: Modern Combat). It's primary role is to engage enemy infantry at long range and area denial against infantry. Many professional players prefer this kit over everything else due to how much of a degree of skill is needed to master it. It's Bad Company, Bad Company 2, Battlefield 2142, Battlefield Play 4 Free and Battlefield 3 equivalent is the Recon (Kit) and it's Battlefield 1942, Battlefield 1943 and Battlefield Vietnam equivalent is the Scout (Kit).
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Overview
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| Sniper | |
| Primary weapon |
M24 (USMC, US Navy SEALS and SAS) |
| Secondary weapon |
92FS (USMC, US Navy SEALS and SAS) |
| Gadget one | |
| Equipment one | |
| Equipment two | |
| Starting health |
100 |
| Special abilities |
Silenced pistol |
As a sniper the player can move quickly when they need to, but the key to your deadliness is staying still. Wearing camouflage allows the player to remain concealed in a good hiding spot so they can pick off enemies from a distance without being spotted. Or sneak through tall grass and plant claymore mines for unsuspecting enemy troops. The claymore explodes when somebody walks in front of it, so plant it and get out there in a hurry.
Weapons
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Like all character classes, the sniper carries a Combat Knife and four M67 Fragmentation Grenades, in addition to other weapons, some of which are unique to the class.
Pistol
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Like the Special Ops class, the Sniper's sidearm is a silenced version of the standard handgun carried by other classes.
Primary weapon
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Added by Maxwell123The Sniper's main weapon is a Bolt-Action Sniper Rifle or a DMR (Designated Marksman Rifle) complete with a scope. The US team receives an M24 Sniper Rifle system by default. Upgrading the sniper class allows the player to use the M95 Anti-Materiel Rifle. The MEC team gets the SVD DMR by default. It has less zoom than the Bolt-Action M24, so it is mainly used for mid-range sharpshooting. It carries six magazines filled with ten rounds. The SVD will still kill if a round hits the head, despite it's lesser power. The Chinese team gets the QBU-88/Type 88 DMR. The crosshairs are more preferable by many than the SVD's chevron sights. The damage and range are exactly the same as the SVD. Upgrading the Sniper class again to Tier 2 (or being on the European Union Team) will give the sniper the L96A1 bolt-action sniper rifle.
Other weapons
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The sniper carries two Claymore anti-personnel land mines. The latter can commonly lead to Team kills, as unsuspecting teammates climb to the top of a ladder mined by the sniper. Patches have since then have had claymores fully distinguish between friend or foe, unless the server has claymore friendly fire enabled. Teamkills may also happen when an enemy runs in front of a claymore if friendlies are also there. It is also impossible to detonate a claymore with another weapon.
Strategy
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Given the sniper's lack of body armor, and minimal close combat abilities (the sniper rifle lacks a crosshair, and can only be aimed when looking down the scope), success as a sniper relies on finding a position with a good view of the enemy, but which the enemy cannot easily reach - especially since the UAV and Satellite scan largely eliminate any stealth advantage enjoyed by a sniper.
Although the AI will often call artillery on a sniper, this is less common in multiplayer games, since commanders will generally focus artillery on large groups which are attempting to capture control points that are out in the open.
Since you are a Sniper, it is best that you engage infantry only, as you have no equipment that is capable of destroying vehicles effectively. Also, try not to engage enemies at point blank, as the pistol will not work well in close quarters despite it's fire rate. Snipers also have very little body armor, so you will not survive for long in a firefight if you are being fired at continuously. Your Claymore Anti-Personnel Mine will deliver the most lethal punch that you can inflict (excluding the Combat Knife). The resulting explosion will instantly kill any infantry within its range. The mine can also kill enemies in open vehicles, if the vehicle passes by the Claymore mine.
Like many classes however, you trade the high protection for longer sprint time. Also, take advantage of the camouflage you have as it will make you blend in very effectively, especially in areas with a lot of vegetation.
Gallery
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