A Flashbang (also known as a Stun Grenade) is a small explosive device that, when thrown, emits a large flash of light and a very loud bang that temporarily blinds and deafens those affected in the vicinity. They are commonly used by military and special police forces in house clearing and surgical raids.
In the Battlefield 2: Special Forces expansion, the Flashbang is a new gadget added to the Assault kit. It functions just like normal, as they blind and deafen anyone caught within the blast radius. This effect is amplified on targets using night vision goggles. It also affects teammates, even if friendly fire is turned off. A total of 3 Flashbangs are given to the player.
Battlefield 2: Modern CombatEdit
In Battlefield 2: Modern Combat, the XM84 Stun Grenade is issued to the Spec Ops Kit. In singleplayer, Stun Grenades prove very useful to distract enemies on the way to an objective, or when engaging in close quarters combat.
In multiplayer, Stun Grenades can be used to blind and disorient enemies. The flash ignores cover and penetrates through walls, making the only way to avoid being blinded is by looking away.
Battlefield: Bad Company 2Edit
Flashbangs are not available for use by the player but they do appear in the Singleplayer campaign as traps.
In No One Gets Left Behind, there are a few traps armed with Flashbangs. When the player meets up their squad and looks down on the first camp, the player can go right or left. There is a little hidden way that ends at the first prisoner the player can rescue. On this way, there are three Flashbang traps that the player can disarm.
A Flashbang is later used by a Russian soldier during Zero Dark Thirty, when the player enters a small sewer area around the end of the mission. It will only blind the player for about 3 seconds, even if the player is looking directly at the blast.
Flashbangs make an appearance in Battlefield 3, again as a Singleplayer-only gadget. The item is used during Operation Guillotine as the player storms the vaults of the bank in Tehran, to stun the enemies at the entrance of the elevator shaft. Also, several enemies on the same mission use Flashbangs to serve as distractions for the player.
Dima throws a Flashbang at the computer room of the bank during Comrades to temporarily halt the insurgents guarding the nuclear case. It is used by Cole's squad in Night Shift while assaulting the presumed apartment of Faruk Al-Bashir. The weapon makes its final appearance with enemies using Flashbangs against the player in The Great Destroyer.
In The Eleventh Hour, Flashbang grenades are scripted to be used by enemies at certain points in the mission. Voice clips from the playable character and his partner gives the player some early warning of their deployment.
Flash grenades are also used in the mission, Drop 'Em Like Liquid, by the friendly teams rescuing the hostages at held in the two buses and final building with the HVT.
The Flashbang returns as a usable weapon in the multiplayer mode of Battlefield 4. It appears to daze and momentarily slow affected players.
The blast from a flashbang causes damage to infantry.
A grenade launcher variant (40mm Flashbang) is also available.
- In Battlefield: Bad Company 2, if you look closely at a Flashbang near a tripwire, the name "Global Decal" is written on there, meaning that this (fictional) company manufactured them. Also, the phrase "Made with pride in Sweden." is written as well, which is a reference to the country DICE is located in.