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April 10th - November 27th 1941
The Siege of Tobruk (Arabic:حصار طبرق) was a series of North African-theatre battles of World War II, fought in 1941-2 between Nazi German attackers and Australian defenders, over the town's invaluable harbor. In the initial battle, the Australians held off the Nazi attack. The next year, the city was captured by the Germans in a second battle. It was finally liberated in November 1941. One such engagement is featured in Battlefield 1942.
Although the historical battle was fought by Australians on the side of the Allies, the game instead features the British, either because of the misconception that the defenders were British, or to prevent the need to create a new faction.
The German forces are equipped with an uncapturable base. The British have a central, capturable base in the city of Tobruk itself. Between these lie 5 capturable bases, all initially held by the British. They are arranged in a first line of three bases and a second of two, each equipped with Browning machine guns, capable of cutting down the German infantry.
The Germans must capture as many as possible to begin decreasing Allied tickets while the British must retain all of the bases to continue reducing the Axis tickets.
Germans start with one base and the Allies initially control all other points in the map. Germans can stop their ticket bleed once they capture several control points from the Allies.
The Allied base spawns tanks and other vehicles for the Allied team. It's at the opposite end of the map from the German base and is within the city of Tobruk.
1st Line BunkersEdit
There are three control points that form the Allies' First Line. These three are the closest to the German lines. Each point features at least a bunker and a machine gun emplacement. Some points are more fortified than others. There are also multiple tank traps, barbed wire and sand bags around the first line.
2nd Line BunkersEdit
There are two control points that form the Allies' Second Line. Both points are close to the city of Tobruk and have bunkers, sand bags, machine gun emplacements, barbed wires and anti-tank traps just like the First Line Bunkers. In addition, vehicles can also spawn there. In front of these two bunkers is a depression that may be used as trenches for the defenders.
The Germans start here with numerous vehicles of different types. This is the only point the Germans have in the start of the game.