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Titan Airships feature a heavily reinforced hull and energy shielding. The shields allow passage of friendly troops and vehicles, while vaporizing all hostile targets that come in contact with it.
Both the shielding and the hull are impenetrable except by specialized Anti-Titan Missiles, launched from silos scattered around the map. Control of these silos is the primary objective in Titan mode.
However, once the shields are down, troops can board the enemy titan and destroy it from the inside.
Mounted on the bottom of the Titan are four cannons which fire a barrage of low-explosive shells effective against infantry and light vehicles. A short reload delay occurs after each burst, but ammo is infinite.
On top of the Titan are two rapid firing anti-aircraft guns. These AA guns also have unlimited ammo. Furthermore, they never overheat, nor need to be reloaded.
Each turret's field of view overlaps that of other turrets, but not by much. There are blind spots that no turrets can see. These are directly underneath the Titan and Directly beside the Titan (below the top guns and above the bottom guns).
All Titan weaponry is controlled from the hangar bay and can be destroyed by enemy fire. Repairs are done from inside the hangar, at the appropriate control console.