The Type 4, often referred to as the Type 5, was a prototype semi-automatic rifle designed by the Empire of Japan during the end of World War II. It was meant to match the American M1 Garand, being practically a copy, sporting differences like a 10 round clip and Japanese tangent sights.
Only around 250 were ever made, most never assembled and they never saw action. There were still many jamming problems with the few produced.
In Battlefield 1942, the Type 5 is the primary weapon issued to the IJNEngineer kit. It is very effective at long ranges. It has a 10 round magazine, small cross hairs and an average reload time. It has the capability of killing an enemy at full health in three to four shots. It was introduced in the v1.45 patch.
Compared to its USMC counterpart, the M1 Garand, the Type 5 possesses a larger 10-round magazine, compared to the M1's eight rounds, as well as the ability to reload mid-magazine. However, the wielder starts with less total ammunition, and the ability to reload mid-magazine can waste ammunition as well.
In Battlefield Vietnam's official WWII mod, the Type 5 is issued to the Imperial Japanese Army as their standard rifle. It can be found as an option for the Assault, Engineer and Heavy Assault kits. It used the same model and skin from Battlefield 1942, though has different animations. It stats are very similar to those from its counterpart in the previous game.
In Battlefield 1943, the Type 5 is the primary weapon issued to the IJNRifleman kit. It is very effective at long ranges, being able to kill in three body shots. It possesses an 8-round clip, as opposed to the 10-round clip used in Battlefield 1942, and is functionally identical to its Marine Corps counterpart, the M1 Garand.
Only available in singleplayer, the Type 5 makes a brief appearance in Battlefield: Bad Company 2 during the opening mission, Operation Aurora. It is not unlockable for multiplayer, unlike its American counterpart, the M1 Garand. It is one of the two infantry weapons available during Operation Aurora and one of the two weapons available in singleplayer that is not a collectible weapon.
It is a good idea to pick the Type 5 up from a fallen Japanese soldier, as it is often a one shot, one kill weapon and, unlike the Type 100, it has manageable recoil due to its semi-automatic action, as well as far superior accuracy.
It notably has identical stats to those of the M1 Garand in multiplayer, except with slightly lower long range damage, reflecting the M1's damage before a patch.
In Battlefield 1943, the point of impact of the shots occur a little bit higher than the tip of the sights, which can make the rifle slightly difficult to use.
In Battlefield 1943, the Type 5 is a direct equivalent (in stats, and nearly in appearance) to the USMCM1 Garand.
One of the more notable differences in appearance between the Type 5 and the M1 Garand in Battlefield 1942 and Battlefield 1943 is the Japanese Imperial Chrysanthemum on the iron piece, right behind the dorsal sights.
In Battlefield 1942, the Type 5 is reloaded by pulling out the used magazine from under the gun and replacing it with another. In Battlefield 1943 and Battlefield: Bad Company 2, it's depicted as being loaded with an en-bloc clip like the M1 Garand.
In Battlefield: Bad Company 2, the Type 5 makes the same firing sound as the GOL Sniper Magnum.
The in-game model of the Type 5 in Battlefield: Bad Company 2 strongly resembles a cross between the late production Type 5 and the Japanese Pedersen Prototype version.