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A UMP-45 submachine gun in reality.

The UMP (German: Universale Maschinenpistole, English: Universal Submachine Gun) is a submachine gun developed and manufactured by Heckler & Koch used in the Battlefield series.

The UMP is a blowback-operated, magazine-fed submachine gun firing from a closed bolt.

As originally designed, the UMP is chambered for larger cartridges than other submachine guns like the MP5, to provide more stopping power against unarmored targets (with a slightly lower effective range) than the 9x19mm MP5 provides. A larger cartridge produces more recoil, and makes control more difficult in fully automatic firing. To mitigate this, the cyclic rate of fire was reduced 600 rounds/min for the UMP-45, which makes it one of the slower firing submachine guns on the market. There's also a version chambered for the rather standard 9x19mm Parabellum, known as the UMP-9.

Battlefield 2: Modern CombatEdit

UMP .45
MC ump
Damage Medium-low
Magazine size 30 rounds
Reload time 4 seconds
Rate of fire 600 rpm
Firemodes Fully Automatic
Faction EU EU
Kit MC specops Special Ops

The UMP .45 is featured as the main weapon of the EU Spec Ops Kit. It has decent accuracy, a high fire rate, and moderate damage.

Battlefield: Bad CompanyEdit

BFBC UMP-45 Weapon
Unlocked at Costs one unlock point
Damage Med-High
Magazine size 60
Starting ammunition 240
Rate of fire Med-Low
Range Short-Mid
"This German submachine gun was developed mainly for the American law enforcement market. Very light weight and highly customizable, the UMP is a cheaper, but still powerful, alternative to the MP5. "
— In game Description

In the multiplayer of Battlefield: Bad Company, the UMP is issued to the Specialist kit as an unlockable costing one unlock credit. It has 60-round magazine and 180 rounds in reserve, as with all Specialist-exclusive weapons. It has a has a moderate rate of fire, high damage and mediocre accuracy, however, compared to the other compact assault rifles in the game, it has the lowest rate of fire, the highest damage per bullet and the highest accuracy.

There is a UMP Trophy and is unlocked by achieving 6 kills with the UMP in one game. This trophy when awarded, is usually accompanied by the "Compact Assault Rifle Efficiency" Trophy.

Battlefield: Bad Company 2Edit

Unlocked at 43000
Damage 20-12.5
Damage multipliers 2.1x Head
Magazine size 25 rounds
Maximum ammunition 75+25 (without Ammo Upgrade)
150+25 (with Ammo Upgrade)
Reload time 3.1 seconds
Rate of fire 600 rpm
Range BFBC2 SCAR-L Range
Recoil Low
Firemodes Automatic
Kit BFBC2 Engineer Icon Engineer
Sound(s) Firing sound
Inventory slot Primary Weapon
Battlefield Bad Company 2 - UMP4501:11

Battlefield Bad Company 2 - UMP45

"This German built, 25 round, fully automatic submachine gun is noted for its versatility, optimal mobility and silencer, making it a suitable choice for ground forces engaged in close quarter combat."
— In-game description.

Only available in the multiplayer of Battlefield: Bad Company 2, the UMP-45 is the 7th and last submachine gun issued to the Engineer kit requiring 43000 experience points to unlock. It has a 25-round magazine, low recoil, decent damage and good accuracy. Compared to the other SMGs, it has higher power and higher accuracy, which is advantageous at longer ranges, but its lower rate of fire is a nuisance in close quarters. It can use a Red dot sight and 4X Rifle Scope.

While the weapon does have arguably obstructive iron sights, the lack of recoil and muzzle flash can reduce the need for a red dot sight at close range. It has exactly the same damage and rate of fire as the SCAR-L Carbine, but trades 5 rounds for less recoil and tighter spread. Players may face a dilemma when choosing the better submachine gun of the two.

UMP-45 SAEdit

"The unique camouflaged SPECACT personal UMP-45 gives you a visual edge on the Battlefield, showing that you're a force to be reckoned with."
— BC2 Website Description
The UMP-45 SA is also available to those who purchased the SPECACT DLC on Xbox at 160 Microsoft Points or PS3 at $1.99. It is the UMP-45 customized with either Desert, Woodland, or Arctic camouflage depending on what environment the player is in. The SPECACT DLC has been released as downloadable content for the PC on 1 December via the EA Store and on Steam.




Battlefield Play4FreeEdit

UMP45 Render BFP4F
Unlocked at Level 6
Unlock cost 300 PF4 Credits (one day)

45,000 PF4 Credits (forever)

69 P4F Funds (one day)
179 P4F Funds (seven days)
499 P4F Funds (thirty days)
1249 P4F Funds (forever)

Damage 25-9
Damage multipliers x 2.1 (head)
Magazine size 24 rounds
Starting ammunition 72 + 24 rounds
Maximum ammunition 144 + 24 rounds with Extra Magazines
Reload time 3 seconds
Rate of fire 600 rounds per minute
Velocity 550 m/s
Range UMP45 Range BFP4F
Recoil Hip

0.75 Up
0.45 Left
0.45 Right
0.53 Up
0.32 Left
0.32 Right

Spread zoomed 0.32 - 0.87
Spread unzoomed 0.56 - 3.30
Firemodes Fully automatic
Kit P4F Engineer Symbol Engineer Kit
Source of statistics Battlefield Play4Free Comparison Tools
Sound(s) Firing the UMP45
Inventory slot Primary weapon

In Battlefield Play4Free, the UMP45 is a purchasable submachine gun for the Engineer kit. When using the UMP45 features lower-than-average recoil, moderate damage, moderate deviation and above average range.

The UMP45 performs in similar regard to the PDW-R, but differs in that it has a more even damage spread over range. The weapon also features lower recoil that most SMGs, allowing it to stay on targets even at medium ranges.

Battlefield 3Edit

Ump Battlelog
Unlocked at Rank 16
Damage 34 - 12.5
Magazine size 25 + 1 rounds
Ammunition .45ACP
Starting ammunition 104 + 26 rounds (MP)
Maximum ammunition 312 + 26 rounds (SP)
182 + 26 rounds (MP)
Reload time 1.85 seconds loaded
2.7 seconds empty
Rate of fire 600 RPM
Velocity 320m/s
Range UMP-45 Range Graph BF3
Maximum range 480m
Recoil 0.25 up
0.2 left and right
Spread zoomed 0.5 - 3.0
Spread unzoomed 1.0 - 7.0 standing
0.75 - 7.0 crouching and prone
Spread increase per bullet 0.1
Spread decrease per second 11.0
Firemodes Fully-automatic (default)
Two-rounds burst (Switching fire-mode)
Semi-automatic (Switching fire-mode)
Faction Flag of the United States United States Marine Corps (SP/MP)
Flag of Russia Russian Ground Forces (MP)
People's Liberation and Resistance (SP)
FLAG OF FRANCE Gendarmerie (Co-op)
Kit All kits
Dogtag(s) Proficiency
Source of statistics Symthic
IGN Article
HUD icon BF3 UMP-45 Icon
Inventory slot Main weapon
Unlocks Reflex (10 kills)
Laser Sight (20 kills)
Suppressor (30 kills)
Holographic (40 kills)
Tactical Light (50 kills)
Flash Suppressor (60 kills)
M145 (70 kills)
ACOG (80 kills)
Kobra (90 kills)
IRNV (100 kills)
PKA-S (125 kills)
PK-A (150 kills)
"German built, the UMP-45 is a fully automatic Personal Defense Weapon noted for its versatility and optimal mobility. Essentially an improved version of the MP5, the UMP-45 is functionally similar but substantially cheaper to manufacture and includes several modern upgrades such as the top and forward accessory rail. The UMP-45 is well-rounded and capable as a Personal Defense Weapon."
— Battlelog description

The UMP45 is a weapon featured in Battlefield 3.


In the Singleplayer campaign, the PLR forces use the UMP-45 without accessories. Several PLR insurgents are seen using it on the first section of the first mission Semper Fidelis, but due to gameplay reasons, they cannot be picked-up on the said section. They can only be picked up starting in the third mission, Uprising, wherein it reappears as a weapon of the PLR. It also appears in Operation Guillotine in the hands of nameless USMC soldiers. Misfit 1-3 is randomly generated with them in Fear No Evil. Lastly, as in the flashback mission, the UMP-45 can be picked up in the last mission, The Great Destroyer.


During the Co-op campaign it is found in Hit and Run without accessories. It can also be found on National Police and some PLR in Drop 'Em Like Liquid.


In Multiplayer, it is unlocked at Rank 16 and is classified as a PDW (Personal Defense Weapon). It has a 25+1 capacity and a moderate rate of fire, recoil and very high stopping power compared to the other PDW's, capable of taking an enemy down within 3-8 shots, even in medium range. The UMP-45, P90, and PP-19 are the only PDW's that do not unlock the Extended Magazine attachment, but instead gains the Flash Suppressor.

Battlefield Premium members have access to the Navy Blue Digital camouflage for the UMP-45 or the Berkut camo if they have completed the UMP-45 Specialist assignment.

Battlefield 3: AftershockEdit

The UMP 45 appears as one of four selectable primary weapons in Battlefield 3: Aftershock. The gun holds 25 round per magazine and the total ammo count for the gun is 150 rounds.

Battlefield 4Edit

Two variants of the UMP appear in Battlefield 4. The two weapons function fairly similarly, and are both Engineer-exclusive personal defense weapons. The primary differences between the two are that the UMP-45 both hits and kicks harder, while the UMP-9 possesses a slightly larger magazine and better handling characteristics. The UMP-45 also makes an appearance in both the single and multiplayer aspects of Battlefield 4, whereas the UMP-9 only appears in multiplayer.


Bf4 ump
Damage 33-15.4
Magazine size 25+1 rounds
Ammunition .45 ACP
Starting ammunition 104+26 rounds
Maximum ammunition 104+26 rounds (SP)
Reload time 1.85 seconds (loaded)
2.5 seconds (empty)
Rate of fire 600 rpm
Velocity 320 m/s
270 m/s (suppressed)
Range 45 SMG range
Maximum range 480 m
Recoil 0.4 up
0.18 left
0.18 right
First shot recoil multiplier 1.8x
Recoil descrease per second 20
Spread zoomed 0.4 (static)
0.6 (moving)
Spread unzoomed 1 (static)
1.5 hip, 1.25 crouch and prone (moving)
Spread increase per bullet 0.116
Spread decrease per second 15
Firemodes Automatic
2-round burst
Kit Engineer
Inventory slot Primary weapon

The UMP-45 appears in Battlefield 4 as a Personal Defense Weapon.


The UMP-45 is used by Tombstone in the mission Shanghai. Afterwards, it can be equipped at any Weapon Crate. It's equipped with a Reflex, Heavy Barrel and Angled Grip. It has no camouflage equipped.


The UMP-45 is the second PDW unlocked for the Engineer Kit. It remains a powerful weapon at close range, and also has good damage across range while maintaining controllable recoil, with a moderate vertical muzzle climb.

Before the Fall patch, its low velocity of 320 m/s is worsened to 180 m/s with a Suppressor, reducing its effectiveness at range, as the player will have to lead the target to compensate it.

After the Fall patch, its suppressed velocity has been increased from 180 m/s to 270 m/s, reducing velocity compensation required to hit the opponent. Its side-to-side recoil is also tied to UMP-9.

The related UMP-9 is also available as a separate weapon via the Engineer Expert assignment.



Bf4 ump9
Damage 24-12.1
Magazine size 30+1 rounds
Ammunition 9x19mm Parabellum
Starting ammunition 124+31 rounds
Reload time 1.85 seconds (loaded)
2.5 seconds (empty)
Rate of fire 700 rpm
Velocity 420 m/s
310 m/s (suppresed)
Maximum range 630 m
Recoil 0.26 up
0.18 left
0.18 right
First shot recoil multiplier 1.5x
Recoil descrease per second 20
Spread zoomed 0.4 (static)
0.6 (moving)
Spread unzoomed 1.0 (static)
1.5 hip, 1.25 crouch and prone (moving)
Spread increase per bullet 0.091
Spread decrease per second 15
Kit Engineer
Inventory slot Primary weapon
Unlocks Reflex (RDS) (10 kills)
Laser sight (20 kills)
Ergo Grip (30 kills)
Compensator (40 kills)
M145 (3.4x) (50 kills)
Flash Light (60 kills)
Angled Grip (70 kills)
Muzzle Brake (80 kills)
Holo (1x) (90 kills)
Stubby Grip (100 kills)
Suppressor (110 kills)
ACOG (4x) (120 kills)
Canted Ironsights (130 kills)
Heavy Barrel (140 kills)

The UMP-9 is a PDW featured in Battlefield 4. It is unlocked upon the completion of the Engineer Expert gold tier assignment. It is slightly different than the UMP-45, with a curved magazine and a higher fire rate. It shares the same reload animation as UMP-45.

When compared to the UMP-45, the UMP-9 features a fire rate increase of 100 rpm, 5 more rounds in a magazine, a higher bullet velocity, and less recoil, but at the cost of reduced damage per shot, due to the UMP-9 being chambered with 9x19mm Parabellum, which lacks the stopping power of the .45 ACP.


Battlefield HardlineEdit

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BFHL ump45
Magazine size 25 + 1 rounds
Ammunition .45 ACP
Maximum ammunition 78 + 26 rounds (SP)
Rate of fire 600 rpm
Firemodes Semi-automatic

Burst fire

Faction Criminals Criminals
Kit BFHL Mechanic Icon Mechanic
"The UMP-45 was originally designed as a counterpart to the MP5 to provide more stopping power. The .45 caliber round hits hard, but makes it more difficult to control."
— In-game description

The UMP-45 is a weapon featured in Battlefield Hardline. It is an available Submachine gun for the Criminal Mechanic kit and comes equipped with a Holo sight and Laser sight. The UMP does more damage than the other weapons available to Mechanic, but has a smaller magazine capacity, a slower fire rate, and more recoil than most of the other sub-machine guns.


Bad Company seriesEdit

  • The magazine on the UMP in Battlefield: Bad Company is visibly longer than its counterpart in Battlefield: Bad Company 2 due to the 60 round capacity in the former.
  • The UMP-45 always has its magazine loaded even when all the rounds have been expended.

Battlefield 3Edit

  • The UMP-45 Proficiency Dog tag shows the weapon with an attached suppressor.
  • The Mastery Dog tag for the UMP-45 shows the weapon with a foregrip attached, yet the UMP-45 cannot unlock the Foregrip as an attachment.

Battlefield 4Edit

  • In Battlefield 4, the Heavy Barrel attachment gives the UMP-45 a longer barrel.
  • A bug with the textures of the UMP-45 in Battlefield 4 makes an area next to the bolt appear transparent. This also occurs with the UMP-9.

Battlefield HardlineEdit

  • During the Open Beta, the UMP-45 was originally a Law Enforcement weapon, but was switched to the Criminals following the Beta, with Law Enforcement instead getting the M/45. This was likely due to the Criminals not having access to any high-damage sub-machineguns, while Law Enforcement had no low recoil and low spread weapons for longer ranges, so the switch helped balance out the gap between the two faction's weapons.[1]



  1. Changes From The Beta - Official Battlefield Hardline Website - Retrieved March 12, 2015

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